JSON for Modern C++
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Updated
Sep 4, 2021 - C++
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JSON for Modern C++
A fast JSON parser/generator for Java.
Surging is a micro-service engine that provides a lightweight, high-performance, modular RPC request pipeline. The service engine supports http, TCP, WS,Grpc, Thrift,Mqtt, UDP, and DNS protocols. It uses ZooKeeper and Consul as a registry, and integrates it. Hash, random, polling, Fair Polling as a load balancing algorithm, built-in service governance to ensure reliable RPC communication, the engine contains Diagnostic, link tracking for protocol and middleware calls, and integration SkyWalking Distributed APM
A lightweight, clean and simple JSON implementation in Scala
Maps representation documents from and to Ruby objects. Includes JSON, XML and YAML support, plain properties and compositions.
A tool for fast serializing & deserializing of JSON
Create a JSON API/Feed for your elements in Craft.
A C++, header-only library for constructing JSON and JSON-like data formats, with JSON Pointer, JSON Patch, JSON Schema, JSONPath, JMESPath, CSV, MessagePack, CBOR, BSON, UBJSON
Modern C++ REST Client library
PyJFuzz - Python JSON Fuzzer
Code I use in my game for all serialization/deserialization/introspection stuff
Save Game Free is a free and simple but powerful solution for saving and loading game data in unity.
We want to implement a custom method with payload key name as metricValues, but the proper ruby method name should be snake_case.
class MetricPeriodSerializer < Panko::Serializer
attributes :period, :metricValues
def metricValues
[{
'name' => 'metric1',
'value' => object.metric_1
},
{
Alba is the fastest JSON serializer for Ruby.
C++ Serialization library for JSON
Swan stands for Stuff We All Need. Unosquare's collection of C# extension methods and classes.
MOVED TO GITLAB
Fast and nice to use C++ JSON library.
Convert JSON to Kotlin Data Classes
A killer modern C++ library for interacting with JSON.
Go package that handles HTML, JSON, XML and etc. responses
OK, so there are no tests here to cheat from and I found if I passed in an Int to the Prettier functions (as the docs currently read to me) they'd both reject it.
This is what I've come up with to get it working, but I figure I've probably taken a detour somewhere:
import qualified Waargonaut.Encode as WE
import qualified Waargonaut.Prettier as WEP
import qualified WaargonautAST free JSON library for Scala
WIP, use libmir/asdf package for now
MessagePack and JSON serializer for Unity3D
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Hey folks, thanks for a pretty bad ass library! I'm seeing a 3-3.3x gain when decoding fairly large JSON payloads (40-50MB) as compared stdlib/json-iterator.
Few things in the generated code that struck me as odd are the allocation sizes for slices/maps:
appendInstead of this, I