SaschaWillems / Vulkan
Examples and demos for the new Vulkan API
| Aug | SEP | Oct |
| 06 | ||
| 2020 | 2021 | 2022 |
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Examples and demos for the new Vulkan API
This is the primary repository for collaborative efforts between Doom developers on Project Brutality. This is the bleeding-edge version that is constantly being developed on, and not meant in any way shape or form to be representative of the final version of the mod.
This is a shader can running on Minecraft Java Edition For Phone project which uses GL4ES
All of your NES-SNES-Playstation Classic Modification Needs!
lygia, it's a granular and multi-language shader library designed for performance and flexibility
a resource pack (shaders) for Minecraft be mobile
higan is a multi-system emulator focused on accuracy, preservation, and configurability.
shaders for minecraft_pe that uses the latest functionality of OpenGLES 3.0
Feature-rich shaders for avatars
a resourcepack (shader) for McBE
A shader for Minecraft Bedrock
bsnes fork that adds HD video features
A Minecraft: Java Edition shaderpack that aims to look and feel "natural"
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.