DragonFly BSD System Source Repository (read-only mirror)
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Updated
Jul 24, 2021 - C
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DragonFly BSD System Source Repository (read-only mirror)
CoqHammer: An Automated Reasoning Hammer Tool for Coq - Proof Automation for Dependent Type Theory
an easy to use Minecraft to Source Engine Converter
A custom Source Engine level editor written in Go
Developer tool that allows you to create curved brushed road in the game, and then export them to vmf. It is useful when building roads on displacement surfaces (mountains, hills).
Various Community Made Open Source Maps for the game 'Fortress Forever'.
A project dedicated to improving the Valve Hammer Editor through DLL injection
Coq version of (part of) the HOL-IMP theories accompanying the book "Concrete Semantics with Isabelle/HOL". Formalized using a now outdated version of CoqHammer.
idl_emcee - IDL implementation of the affine-invariant MCMC Hammer
Sync pupperserver envs with foreman
Simple python script that will copy textures used by a Garry's Mod or any other Source game's map/model to the target directory
Adds a steel hammer and the powerful version that you can create from it
The Search Engine That Will Go Against Google [Work In Progress]
Add a description, image, and links to the hammer topic page so that developers can more easily learn about it.
To associate your repository with the hammer topic, visit your repo's landing page and select "manage topics."
QtPyHammer needs a UI element to select textures and assign them to selected faces
See the project for a rough outline of what needs doing / is done already
work with @snake-biscuits to figure out how to attach the UI & tools to a selection
since they will be working on selecting in 3D for #7