Peer-to-peer hypermedia protocol
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Updated
Jun 30, 2021
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Peer-to-peer hypermedia protocol
An open source cybersecurity protocol for syncing decentralized graph data.
Websockets in swift for iOS and OSX
A QUIC implementation in pure go
Macaroons are created after wallet creation. However, the documentation in the main installation (https://github.com/lightningnetwork/lnd/blob/master/docs/INSTALL.md) states the following:
Running lnd for the first time will by default generate the admin.macaroon, read_only.macaroon, and macaroons.db files that are used to authenticate into lnd.
As a first-time LND user,
Folding Tab Bar and Tab Bar Controller
Describe the bug
npm warns about a deprecated module called i18next-node-fs-backend
npm WARN deprecated i18next-node-fs-backend@2.1.3: replaced by i18next-fs-backend
Our Guillotine Menu Transitioning Animation implemented in Swift reminds a bit of a notorious killing machine.
Keepalived
A bridge/proxy allowing you to connect to Minecraft: Java Edition servers with Minecraft: Bedrock edition.
PJON® (Padded Jittering Operative Network) is an experimental, arduino-compatible, multi-master, multi-media network protocol.
We should change the CID after enough idle time so that any possible NAT rebinding would be harder to be tracked by an outside observer. The simplest way to implement this would be in the flush send code path. When first starting a flush, check how much time has elapsed since the last send. If it's greater than X (20? 30?) seconds force a CID update
An efficient, extensible and easy-to-use RPC framework.
A protocol for secure client/server connections over UDP
A detailed document explaining and documenting HTTP/2, the successor to the widely popular HTTP/1.1 protocol
A network library for client/server games written in C++
Tokio's automatic cooperative task yielding feature can cause abruptly prevent a task from making further progress. A very busy connection driver might as a result end up failing to fairly serve transmits or timeouts, resulting in bad behavior (e.g. spurious timeouts or congestion window reduction) under heavy load.
Ideally tokio will expose some too
The pure golang implementation of nanomsg (version 1, frozen)
Describe the bug
Any number of peers past 1000 gets cut of in the toolbar
To Reproduce
Steps to reproduce the behaviour:
AcceleratedDHTClient and DHT server mode helps with that)Expected behaviour
The number does not get cut off
Screenshots
<img width="32" alt="Screen Shot 2021-08-05 at 12 37 28"
Random data generation in Swift
Take this class, for example:
`
import Foundation
// some comment has import SOMEBADTHING
public protocol TestProtocol: AnyObject {
func doSomething() -> Void
}
`
The generated mock ends up having:
... import SOMEBADTHING ...
Looks like it is looking for "{import .*}" in source files and just adding that verbatim to the output file, causing compile issues.
Lightning Network Specifications
When there are too many data-sources, the RPC call fails with "payload too large"
Error:
Payload is too big to load: Unexpected RPC error, error: Transport("Unexpected response status code: 413 Payload Too Large"), component: BlockStream
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Creating a new issue based on lbryio/lbry-sdk#877