A modern and easy-to-use library for the Vulkan API
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Updated
Aug 20, 2021 - C++
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A modern and easy-to-use library for the Vulkan API
Vulkan compute for people
Vulkan library oriented on high speed rendering
Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal
VK², Kotlin Wrapper for Vulkan: code expressiveness and safety meet graphic power
Simple Dynamic Vulkan Extension Loader
Fast Fourier Transform using the Vulkan API
Vulkan module for Jai
Logi is light-weight C++ Vulkan abstraction framework, which attempts to bridge the gap between previous graphics APIs and Vulkan by making API easier to use while still preserving Vulkan semantics and introducing as little overhead as possible.
Vulkan bindings for Swift
Fast and flexible, modern c++, vulkan middleware library.
Simple toolset for experimenting with the Vulkan API
Builds a source/header file for use in C++17 or newer. It lists contains all Vulkan enum flags/values of the indicated Vulkan header spec version, and can convert to/from strings representing those values.
Small helper classes for Vulkan
My journey *trying* to learn the Vulkan API.
Proxy Vulkan is an open source to send local Vulkan calls to the cloud.
Vulkan redesigned with modern C++.
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This may cause overflows for things such as large staging buffers for textures.
This should be pretty easy to fix.