The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
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Updated
Jan 3, 2022 - TypeScript
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The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
A brief computer graphics / rendering course
Smooth asynchronous user interfaces for iOS apps.
Open3D: A Modern Library for 3D Data Processing
A full open source 3D graphics editor in the browser, with scene editor, coding pad, graph editor, virtual file system, and many features more.
A brief computer graphics / rendering course
Go Graphics - 2D rendering in Go with a simple API.
Mapnik is an open source toolkit for developing mapping applications
A minimal WebAssembly virtual DOM to build C++ SPA (Single page applications)
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
A modern cross-platform low-level graphics library and rendering framework
A brief computer graphics / rendering course
WebGL map rendering engine for creative cartography
Currently, we only have 2 examples apps (clock-app and navigation), I guess we can add more!
I would love to see more examples using Redux, Apollo [...]
I'm open to ideas!
Needs to be discussed first.
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
A shader-based software renderer written from scratch in C89
A basic 3D scene implemented with various engines, frameworks or APIs.
Add a description, image, and links to the rendering topic page so that developers can more easily learn about it.
To associate your repository with the rendering topic, visit your repo's landing page and select "manage topics."
Rendertron should be configured with an allow-list and behind a reverse proxy, rather than exposed to the open internet.
This should be reflected in the readme as well as the documentation.