minecraft-performance
Here are 17 public repositories matching this topic...
1.18.2 Lightweight and multi-threaded Minecraft server
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Mar 22, 2022 - Java
Minecraft server software fork of Paper to improve performance without behavioural changes.
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Aug 29, 2021 - Shell
Blazingly fast world manipulation for artists, large networks and developers: https://www.spigotmc.org/resources/13932/
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May 29, 2020 - Java
Fabric mod that makes Minecraft DataFixerUpper initialization lazy
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Dec 1, 2021 - Java
Minecraft server mod/plugin to monitor TPS, MSPT, and other information in the tab menu, boss bar, and action bar.
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Mar 3, 2022 - Java
Diorite - Minecraft compatible server and more.
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Jul 4, 2019 - Java
HoneyBEE is a Minecraft server implementation written in go, with help from wiki.vg (huge thanks to them), that aims to be fast by utilising go-routines and being optimised for a low cpu/ram footprint. (Pre-Alpha)
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Feb 22, 2022 - Go
Optimised minecraft server configs for purpur, paper, spigot, airplane, purfferfish.
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Jan 23, 2022
Plugin for Minecraft multi-world, orchestrated by multi-server. Interact as one universe.
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Jan 29, 2017 - Java
High performance PaperSpigot fork used by Minecraft Server Cloudz.ml.
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Apr 26, 2021 - Java
Fork of Paper aimed at repairing broken vanilla properties.
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Mar 22, 2022 - Kotlin
All your plugin needs...
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Jun 24, 2021
Fast and efficient proxy software for managing both Minecraft Java & Bedrock Edition connections.
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Feb 21, 2022 - C++
unofficial hourly Tuinity builds
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Mar 9, 2020 - Dockerfile
A Minecraft 1.12.2 C++ server implementation.
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Jan 9, 2022 - C++
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Is your feature request related to a problem?
I wanted to create an entity that is only shown to one player, but I can still change and resend. Unfortunately, the only way to do that is to manually run Entity#hideEntity on every player on the server, and any that log on after the entity is spawned.
Describe the solution you'd like.
I would like there to be a Entity#hideEntityByDefault w