2d
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A renderer agnostic two-dimensional drawing api for the web.
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Mar 5, 2022 - JavaScript
A lightweight graphic library providing 2d draw for Apache ECharts
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Mar 16, 2022 - TypeScript
2D JavaScript Physics Engine
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Mar 9, 2022 - TypeScript
Go Graphics - 2D rendering in Go with a simple API.
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Nov 16, 2021 - Go
Java / JavaFX / Kotlin Game Library (Engine)
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Mar 18, 2022 - Java
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Mar 16, 2022
Codecs API
Window.js should have convenient APIs to encode and decode data:
- base64
- URL encode/decode
- gzip compress/decompress
Use methods as in HTML5 where available; for example:
https://developer.mozilla.org/en-US/docs/Web/API/btoa
https://developer.mozilla.org/en-US/docs/Web/API/atob
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/encodeURI
https://deve
Modern, lightweight and efficient 2D level editor
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Feb 27, 2022 - Haxe
Learn computer graphics by writing GPU shaders!
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Oct 25, 2021 - GLSL
An incredibly fast JavaScript library for Delaunay triangulation of 2D points
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Mar 11, 2022 - JavaScript
A sprite glow effect for Unity game engine
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Mar 4, 2022 - ShaderLab
C++ implementation of Lie Groups using Eigen.
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Mar 18, 2022 - C++
synfig v1.4.2 windows 10 21h1
There are few panels I want to move a bit to the bottom, but it seems like they're locked to a particular minimum size which was not the case in older version of synfig.
Please lower the minimum size of the those panels.
Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
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Mar 10, 2022 - C#
This would involve taking the work we've done for linux arm, for example, and either duplicating it in a way that tested js execution, or integrating some js integrations that would do the tests for us.
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It may be a specific request but since there is a zip file handler for Android, doesn't hurt to ask for a desktop (maybe multiple backends?) implementation.
I would like to try that in the future but if anyone has time before feel free to do it.
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