scripting
Here are 1,708 public repositories matching this topic...
AutoHotkey - macro-creation and automation-oriented scripting utility for Windows.
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Apr 10, 2022 - C++
Clipboard manager with advanced features
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Apr 10, 2022 - C++
CLI tool and python library that converts the output of popular command-line tools and file-types to JSON or Dictionaries. This allows piping of output to tools like jq and simplifying automation scripts.
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Apr 10, 2022 - Python
Unreal.js: Javascript runtime built for UnrealEngine 4
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Nov 24, 2021
Making it easy to write shell-like scripts in Go
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Apr 7, 2022 - Go
Create native Mac applications from command line scripts.
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Feb 15, 2022 - Objective-C
[DEPRECATED] Marathon makes it easy to write, run and manage your Swift scripts
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Sep 15, 2019 - Swift
Scripting enhancements for Kotlin
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Jan 12, 2022 - Kotlin
PowerShell functions and scripts (Azure, Active Directory, SCCM, SCSM, Exchange, O365, ...)
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Oct 1, 2021 - PowerShell
Hi,
Mun newbie here. I wanted to test the 0.3 on Windows but it seems there is a bug with it. Here What I did:
- I downloaded mun 0.3 for Windows using Github releases
- Unzipped
mun.exeinto a new directory on my desktop - Opened a terminal into this directory and typed
mun new mun-test - Program ran but no file nor directory were created
- Run
mun --help. Nothing happe
Description
Up till now, nearly 65+ Contributors have contributed to Rotten Scripts with more than 400+ Pull Requests created and 350+ Issues created. I want to better understand on how easy has the contributions been for the Contributors.
Since the Project has been a part of many Open-Source Programs, I need to understand how many PRs have been merged and how many PRs were closed. You
I am running on Windows 10 using Windows Terminal Preview (version 1.8.1032.0) and Git bash (i.e. Windows Terminal executes "<GIT_HOME>\usr\bin\bash.exe" --login -i). I have Jbang 0.70.0 installed and when I delete all files in ~/.jbang/bin and then run jbang app install gavsearch@jbangdev it creates gavsearch.cmd and gavsearch.ps1 but no jbang.sh:
knutw@WIN10-KNUT MSYS /cDescribe the bug
setSoundEffectParameters doesn't work in onClientSoundEvent, because the underlaying BASS handle isn't created at that point, only a frame later.
https://discord.com/channels/801330706252038164/801411628600000522/944225468167634975
I looked into it, and found out that the handle isn't even created at the point the event is called:
https://github.com/multitheftauto/mt
Auto-formatter
It'd be very nice to have an auto-formatter for Rune which can take a source-snippet and format it properly.
World of Warcraft addon that provides a powerful framework to display customizable graphics on your screen.
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Apr 4, 2022 - Lua
A list of embedded scripting languages
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Jan 20, 2022
An ASI plugin for Grand Theft Auto V, which allows running scripts written in any .NET language in-game.
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Jan 17, 2022 - C#
Web UI for your scripts with execution management
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Apr 4, 2022 - Python
A Python API for accessing resources and configuring Hudson & Jenkins continuous-integration servers
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Mar 9, 2022 - Python
Scripting platform, modding framework and VR support for all RE Engine games
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Apr 8, 2022 - C++
Cleanup the Cmake
The CMakeLists files of this project is kinda messy, mostly due to my limited understanding of the topic.
So they definitely need to be cleaned up at some point
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Related to metering wasm3/wasm3#127 and being able to run a set number of instructions, I'd like to be able to serialize a paused interpreter's state and deserialize it to a new interpreter instance; very roughly,