Game Development
Video game developers take a designer's concepts and build them into a playable game for users. Video game developers, also known as games developers or video game programmers, write code for games for a variety of formats, such as PCs, consoles, web browsers and mobile phones.
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Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
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Apr 14, 2022 - JavaScript
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Mar 22, 2022
See KhronosGroup/glTF#1691 for implementation spec.
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Jan 30, 2022 - C++
Required skills: Python
Difficulty: Easy
For the initial asset conversion, openage provides textual output to signal which stage of conversion has been reached. The output usually looks like this:
INFO [py] converting metadata
INFO [py] [0] palette
INFO [py] [1] empires.dat
INFO [py] Starting conversion...
INFO [py] Extracting Genie data...
INFO [py] Creating API-like ob
A retro game engine for Python
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Mar 19, 2022 - Rust
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Apr 1, 2022
A simple and easy-to-use library to enjoy videogames programming
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Apr 11, 2022 - C
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
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Apr 15, 2022 - C++
The Terrain Brush can fill full tiles by holding Control. It is mentioned in the manual, but it would be nice if this feature was easier to discover. Also some people may want this mode to be the default, so that they don't have to hold Control all the time.
I'd suggest we add a toggle button, or two buttons to switch between, to the toolbar for the Terrain Brush. It should allow changing the c
Tracking issue for improving the egui docs. Other suggestions for improvements welcome!
All doc-examples need to be part of the doctests (i.e. they should never be marked ignore, though no_run can maybe sometimes be motivated).
egui
The crate-level docs for egui (at https://docs.rs/egui generated from egui/src/lib.rs) sh
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
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Apr 14, 2022 - C++
Fast and lightweight JavaScript game engine built on WebGL and glTF
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Apr 15, 2022 - JavaScript
A Blender script to procedurally generate 3D spaceships
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Jan 19, 2022 - Python
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Oct 16, 2021
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
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Apr 15, 2022 - C++
A dead simple 2D game library for Go
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Apr 15, 2022 - Go
Programming curricula
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Jul 12, 2021
OSX CI builds
All of the CI builds are flavors of linux. It'd be great to add some Windows / Mac ones.
Anybody know github actions and want to help out?
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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Feb 3, 2022 - C#
A curated list of awesome Unity assets, resources, and more.
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Feb 17, 2022
Some modules to start with:
- surface
- display
- draw
- color
- font
- rect
- event
- mask
- transform
How?
- Guide to how to contribute to an open source project on GitHub.
- See how other functions are using keyword arguments. See the [src_c/draw.c](https://github.com/pygame/pygame/
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
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Apr 15, 2022 - C++
A Curated List of Game Network Programming Resources
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Apr 2, 2022 - C++
has anyone started working on unreal 5 sdk ?
A statically typed lisp, without a GC, for real-time applications.
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Apr 13, 2022 - Haskell
2D JavaScript Physics Engine
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Apr 6, 2022 - TypeScript
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Mar 30, 2022 - TypeScript
- Wikipedia
- Wikipedia


Godot version
3.x (8f4f384) master (788f355)
System information
Arch Linux, GLES 3, Mesa Intel(R) UHD Graphics (CML GT2)
Issue description
When hour is negative in the datetime string,
Time.get_unix_time_from_datetime_string()produces incorrect error message.2022-01-02T99:04:05reportsInvalid hour value of: 99.2022-01-02T-99:04:05reports `Invalid hou