multiplayer
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OpenRCT2 build
OpenRCT2, v0.3.5.1 (4596105 on develop)
Describe the issue
You can delete the small scenery ghost by right-clicking on them.
When placing any type of object, you see a white ghostly representation of the object you're placing. Normally you would not be able to destroy this, as the object is automatically removed when you move the cursor, or close the building men
It would be nice to have an option to pass G and ctx into the redact option in a long form move. The undoable property already has this option, so it should be fairly easy to implement. So it would looke like...
B: {
move: (G, ctx, ...args) => {},
redact: true/false or (G, ctx) => {},
},For my particular use case, I have moves in my game that should normally show
TrinityCore Open Source MMO Framework (master = 9.2.0.43340, 3.3.5 = 3.3.5a.12340)
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Apr 25, 2022 - C++
Distributed server for social and realtime games and apps.
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Apr 25, 2022 - Go
A Curated List of Game Network Programming Resources
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Apr 24, 2022 - C++
Is your feature request related to a problem? Please describe.
It would be nice to have the latest version of SuperTuxKart running in the example, rather than a hacked older version.
Describe the solution you'd like
Because of old limitations with the previous version of SuperTuxKart, we had to compile from source (it wouldn't allow AI connections not on localhost).
Since there
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Apr 21, 2022 - TypeScript
Third-person Survival Game for Unreal Engine 4 (Sample Project)
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Jan 23, 2022 - C++
If there are repeated matches, how does the evaluator expand horizontally?thanks
Currently, they are stored in a comma-separated string list inside the config file, but this doesn't properly handle a number of edge cases.
A retro multiplayer shooter
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Apr 23, 2022 - C++
Is your feature request related to a problem? Please describe.
When trying to implement a loading screen for switching scenes I tried using the OnSceneSwitchStarted event to start fading to black and OnSceneSwitched event to start fading the loading screen back to being transparent. The issue here is that OnSceneSwitchStarted and the call to SceneManager.LoadSceneAsync happen at the same time
My problem
When I select a textfield tab, I have to click a second time in the textbox.
Two tabs:

Select tab 2:

Another click for the textbox:
 networking system that has a very good integration with the Unity game engine. You wanna make a multiplayer game or real time multi-user application? This is the library for you.
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Feb 25, 2022 - C#
Magic Another Game Engine
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Apr 26, 2022 - Java
Soldat is a unique 2D (side-view) multiplayer action game
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Apr 15, 2022 - Pascal
Multiplayer game server based on Node.JS
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May 4, 2021 - JavaScript
Turn Based Strategy Game. Master your beasts!
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Apr 11, 2022 - JavaScript
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May 8, 2021 - C
Describe the bug
setSoundEffectParameters doesn't work in onClientSoundEvent, because the underlaying BASS handle isn't created at that point, only a frame later.
https://discord.com/channels/801330706252038164/801411628600000522/944225468167634975
I looked into it, and found out that the handle isn't even created at the point the event is called:
https://github.com/multitheftauto/mt
Compatible client of Ace of Spades 0.75
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Apr 16, 2022 - C++
游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。
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Feb 22, 2022 - C++
I think it would be awesome to show in capture.md under "Configuration Examples" that you could do first 3 values capturing using
prefix, but also do the same thing usingregex-- two different ways to do the same thing, just to give people ideas of what is possible.
Originally posted by @markmandel in googleforgames/quilkin#458 (comment)
I
A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
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Apr 25, 2022 - C#
Source code repository of the FreeOrion project.
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Apr 25, 2022 - C++
Cleanup the Cmake
The CMakeLists files of this project is kinda messy, mostly due to my limited understanding of the topic.
So they definitely need to be cleaned up at some point
Realtime Sync for Any Backend Stack
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Apr 25, 2022
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Required skills: Python
Difficulty: Easy
For the initial asset conversion, openage provides textual output to signal which stage of conversion has been reached. The output usually looks like this: