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internet-of-things

The internet of things, or IoT, describes the network of physical objects (things) that are embedded with sensors, software, and other technologies for the purpose of connecting and exchanging data with other devices and systems over the internet. The Internet of Things means taking all the things in the world and connecting them to the internet.

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tomikaa87
tomikaa87 commented Dec 30, 2020

Blynk library version: master branch at 144a90f3bdb66c3b6c03cce0335c1f1e304d91d6
IDE: VS Code + PlatformIO
IDE version: 1.52.1
Board type: ESP8266
Additional modules: Arduino ESP8266

Scenario, steps to reproduce

Blynk.run() blocks if there is no internet connection on the network and connecting to a local server via SSL.
According to my investigation, `BlynkArduinoClientSecure::conn

good first issue

🐝 IoT Technical Guide --- 从零搭建高性能物联网平台及物联网解决方案和Thingsboard源码分析 (IoT Platform, SaaS, MQTT, CoAP, HTTP, Modbus, OPC, WebSocket, 物模型,Protobuf, PostgreSQL, MongoDB, Spring Security, OAuth2, RuleEngine, Kafka, Docker)

  • Updated Mar 31, 2022
  • Java
ockam
antoinevg
antoinevg commented Feb 18, 2022

In implementations/rust/ockam/ockam_transport_ble/src/driver/packet.rs:104:

// TODO Currently we only support packet lengths up to 2^16
// bits long.
//
// The reason for this is that I'm too lazy right now to setup
// a control channel for this BLE UART implementation and
// instead rely on the probability of receiving an 8 byte long
// packet consisting of 6 zero bytes followed b
iotex-core