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A fully functional Android app built entirely with Kotlin and Jetpack Compose
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May 15, 2022 - Kotlin
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A fully functional Android app built entirely with Kotlin and Jetpack Compose
Flutter makes it easy and fast to build beautiful apps for mobile and beyond
On The Download with Christina Warren this week: News from PyCon 2022 and Google IO. A great new markdown authoring framework. And the ultimate eighties toy for ageing millennials.
April 22, 2022 - September 25, 2022 • Virtual
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Right now the NetworkAddress struct is very confusing to anyone who uses it. It's composed of a set of unordered protocols that make an address, though this can make it confusing, and not easy to build.
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I wanted to create an entity that is only shown to one player, but I can still change and resend. Unfortunately, the only way to do that is to manually run Entity#hideEntity on every player on the server, and any that log on after the entity is spawned.
I would like there to be a Entity#hideEntityByDefault w
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Restyled integrates into your usual Pull Request workflow to keep your codebase consistent. Missed a semi-colon? Incorrect indentation? Restyled will fix that up in a sibling Pull Request that you can merge into yours.
Please describe your bug
When the server is stopped it sends a notification to all connected WebSocket clients, the message looks like this:
{"MessageType":"ServerShuttingDown","MessageId":"d9fbbca3037344b689490d35ec2d4ed7","Data":""}(id is unique)
Unfortunately it then just stops the server, ending the connection abruptly. It would be nice if the clients get properl