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A fully functional Android app built entirely with Kotlin and Jetpack Compose
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May 16, 2022 - Kotlin
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A fully functional Android app built entirely with Kotlin and Jetpack Compose
Flutter makes it easy and fast to build beautiful apps for mobile and beyond
On The Download with Christina Warren this week: News from PyCon 2022 and Google IO. A great new markdown authoring framework. And the ultimate eighties toy for ageing millennials.
August 08, 2022 - August 10, 2022 • Kansas City, MO
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Frameworks for building games across multiple platforms.
Sentry provides real-time crash reporting, giving your team insight into errors affecting your customers in production. Sentry supports dozens of languages and frameworks and is trusted by thousands of companies like Pinterest, Uber, Stripe, Dropbox, and Airbnb.
Sentry doesn't just alert you to errors, but integrates into your GitHub development flow by linking errors to the commit and author likely responsible, creating new GitHub Issues, and resolving errors with commit message.
Right now the NetworkAddress struct is very confusing to anyone who uses it. It's composed of a set of unordered protocols that make an address, though this can make it confusing, and not easy to build.
A collective of different IRs for the Flipper
Python - 100天从新手到大师
List of Computer Science courses with video lectures.
GoFound GoLang Full text search go语言全文检索引擎 基于平衡二叉树+正排索引、倒排索引实现 可支持亿级数据,毫秒级查询。 使用简单,使用http接口,任何系统都可以使用。
CyberController
A Neovim config designed from scratch to be understandable
The Single Sign-On Multi-Factor portal for web apps
I wanted to create an entity that is only shown to one player, but I can still change and resend. Unfortunately, the only way to do that is to manually run Entity#hideEntity on every player on the server, and any that log on after the entity is spawned.
I would like there to be a Entity#hideEntityByDefault w
Clean Architecture template for Golang services
A book series on JavaScript. @YDKJS on twitter.
Tight deadlines, backend not ready, demo approaching, ... develop your UI before your backend.
Please describe your bug
When the server is stopped it sends a notification to all connected WebSocket clients, the message looks like this:
{"MessageType":"ServerShuttingDown","MessageId":"d9fbbca3037344b689490d35ec2d4ed7","Data":""}(id is unique)
Unfortunately it then just stops the server, ending the connection abruptly. It would be nice if the clients get properl