computer-graphics
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Image-to-Image Translation in PyTorch
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Apr 28, 2022 - Python
A High-Quality Real Time Upscaler for Anime Video
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May 12, 2022 - Jupyter Notebook
Software that can generate photos from paintings, turn horses into zebras, perform style transfer, and more.
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Aug 3, 2020 - Lua
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.
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Apr 25, 2022 - HTML
Image-to-image translation with conditional adversarial nets
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Jun 6, 2021 - Lua
Open3D: A Modern Library for 3D Data Processing
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May 17, 2022 - C++
Instant neural graphics primitives: lightning fast NeRF and more
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May 18, 2022 - Cuda
Synthesizing and manipulating 2048x1024 images with conditional GANs
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Apr 10, 2022 - Python
A brief computer graphics / rendering course
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Mar 18, 2022 - C++
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
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May 1, 2022 - C++
Tutorial for the Vulkan graphics and compute API
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May 16, 2022 - C++
A brief computer graphics / rendering course
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Jan 30, 2019 - C++
Advanced shading language for production GI renderers
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May 17, 2022 - C++
A basic 3D scene implemented with various engines, frameworks or APIs.
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Jun 6, 2021 - C
A curated list of awesome OpenGL libraries, debuggers and resources.
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Oct 23, 2020
486 lines of C++: old-school FPS in a weekend
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Feb 20, 2019 - C++
Contrastive unpaired image-to-image translation, faster and lighter training than cyclegan (ECCV 2020, in PyTorch)
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Mar 29, 2022 - Python
A procedural Blender pipeline for photorealistic training image generation
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May 12, 2022 - Python
A high performance anime upscaler
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May 12, 2022 - C++
Fluid simulation engine for computer graphics applications
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Nov 22, 2021 - C++
This repository contains the code for the paper "PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitization"
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Mar 12, 2022 - Python
A collection of resources on neural rendering.
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May 6, 2022
The FLIP Fluids addon is a tool that helps you set up, run, and render high quality liquid fluid effects all within Blender, the free and open source 3D creation suite.
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Mar 14, 2022 - C++
Convolutional Neural Network for 3D meshes in PyTorch
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Feb 22, 2022 - Python
Graphic Engine & Game Engine lists
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May 17, 2022
Differentiable rendering without approximation.
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Mar 28, 2022 - NASL
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Sep 24, 2021 - C
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
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May 18, 2022 - C++
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The
taichi.lang.util.warningfunction just prints the warning without consulting the current state of pythons standard librarywarningsmodule.For example: