SaschaWillems / Vulkan
Examples and demos for the new Vulkan API
| Apr | MAY | Jun |
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| 2021 | 2022 | 2023 |
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Examples and demos for the new Vulkan API
This is the primary repository for collaborative efforts between Doom developers on Project Brutality. This is the bleeding-edge version that is constantly being developed on, and not meant in any way shape or form to be representative of the final version of the mod.
This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.
Contains example fragment(pixel) shader for my lecture on shader programming
A large library of free and open-source shaders for the Godot game engine. Here, you'll get 2D and 3D shaders with playable demos.
Convert ShaderToy to Unity HLSL/CG