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Updated
Jul 6, 2022
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Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
A Curated List of Game Network Programming Resources
Machine Learning for Flappy Bird using Neural Network and Genetic Algorithm
A collection of free software and free culture resources for making amazing games. (mirror)
游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。
Ubpa Entity-Component-System (U ECS) in Unity3D-style
A central repository of Haskell Game Programming resources, put together by Keera Studios
Tiny and easy to use ECS (Entity Component System) library for game programming
GoLang 2D RPG Game - hobby project
University Final project - JavaScript + WebGL 2D Game Engine.
Modern reimplementation in Unity of Bob's Map from AI Techniques for Game Programming
Tanks vs Zombies using Paper2D and GameplayAbilites
My personal collection of complete game development series.
data driven "game engine"
opengles 2.0 light engine + tutorials for iOS.
Top-down shoot'em up with gravity gun and physics puzzles
SPGL is a simple Python game library / framework for creating 2D games. It is built on the Python Turtle module and is compatible with Python 2.x and 3.x.
C99 Template for writing games, Made with love and passion!
It is a simple Java 2D game like super mario.
Design Patterns applied to Unity3D and C#
An outdated fps puzzle project built in Unity
ECS library written in Nelua
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I'm not an expert in Lua. This edition will need thorough bug fixing and check ups to see if the listings make sense.
This issue will track any bugs with these for now.