Unity / XNA game patcher and plugin framework
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Updated
Jun 19, 2022 - C#
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Unity / XNA game patcher and plugin framework
A load order optimisation tool for the Elder Scrolls (Morrowind and later) and Fallout (3 and later) games.
An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.
Linux wrapper tool for use with the Steam client for custom launch options and 3rd party programs
Libre Minecraft mappings, free to use for everyone. No exceptions.
We aim to make contributions to Fish Fight a positive experience for new contributors. Part of this effort is to provide documentation and resources for learning.
Currently, we are looking to consolidate all learning material into one place for new contributors and we've begun doing this using mdBook, which is hosted at https://fishfight.github.io/FishFigh
It's a Doom editor
An automated Modlist installer for various games.
C# modding swiss army knife, powered by cecil.
A swiss army knife for modding Bethesda games. This is the main repository.
BodySlide and Outfit Studio, a tool to convert, create, and customize outfits and bodies for Bethesda games.
A collection of various VRChat mods aimed at improving user experience or fixing issues
Apparently it is possible to add Python modules to the game with the modloader. Unfortunately there is no documentation about the api.
Metamod:Source - C++ Plugin Environment and Detour Library for the Source Engine
Compiler/decompiler toolkit for redscript
Next generation modding platform for Final Fantasy VII and Final Fantasy VIII ( with native Steam 2013 release support! )
Dark Souls II / Dark Souls III / Bloodborne / Elden Ring bdt, bhd, bnd, dcx, tpf, fmg and param unpacking tool
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Describe the bug
setSoundEffectParametersdoesn't work inonClientSoundEvent, because the underlaying BASS handle isn't created at that point, only a frame later.https://discord.com/channels/801330706252038164/801411628600000522/944225468167634975
I looked into it, and found out that the handle isn't even created at the point the event is called:
https://github.com/multitheftauto/mt