Hash collisions and exploitations
-
Updated
Jul 28, 2022 - Python
{{ message }}
Hash collisions and exploitations
I have created this addons for export asset from Blender to Unreal Engine 4
A QuadTree Example for JavaScript (with p5.js)
TypeScript Collision Detection Library for Points, Lines, Boxes, Polygons, Ellipses and Circles, with rotation, Raycasting, Bounding Volume Hierarchy and Separating Axis Theorem
An app with really insecure crypto. To be used to see/test/exploit weak cryptographic implementations as well as to learn a little bit more about crypto, without the need to dive deep into the math behind it
A platformer sample written for Pico-8, includes slopes and jump buffering
Analytical Models of the Performance of IEEE 802.11p Vehicle to Vehicle Communications
Just a set of easy to use extensions mostly for Unity DOTS
A registry for namespaces (prefixes) for custom elements, data attributes, custom attributes and css properties
Spatio-Temporal Action Graph Networks
Examples of implementations for a platformer game using Unity2D
Simple 2D JavaScript collision detection library
Just experimenting with collisions of circles using HTML canvas. First time using GitHub.
ctypes Python module for the Irrlicht Engine SDK (https://irrlicht.sourceforge.io)
Analysis of when and where New York City (NYC) vehicle collisions occur with a focus on collisions involving pedestrians and cyclists.
THREE.js and Pointerlock Controls project
This project is inspired by the world-famous eponymous 90’s game, which was the very first FPS : Wolfenstein 3D. The purpose of this project is to learn about raycasting and to make a dynamic view inside a maze inspired by "Doctor Who" serie's theme, and in which you'll have to find your way. Enjoy !
A short program to test Unity as it spawns a cube wherever it's clicked in order to test the collisions with a counter. Deactivate Rotation by pressing S.
布風骨物理エンジン
Add a description, image, and links to the collisions topic page so that developers can more easily learn about it.
To associate your repository with the collisions topic, visit your repo's landing page and select "manage topics."