A modern cross-platform low-level graphics library and rendering framework
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Updated
Jul 9, 2022 - Batchfile
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A modern cross-platform low-level graphics library and rendering framework
A shader-based software renderer written from scratch in C89
3D C/C++ Game Engine - Created By Brady Jessup
Tiny C++ Software Renderer / Rasterizer
A 3D engine created from scratch in WebGL
Sponza renderer is based on FlyCube
Physically Based Renderer Written with Vulkan
在Unity中实现 LearnOpenGL中公式实现的 PBR 渲染, 包含生成辐射度贴图、预滤波环境贴图、镜面brdf积分贴图
Runtime environment map prefiltering and spherical harmonics computation with OpenGL.
BlackPearl Rendering Engine
JS parser/creator for HDR environment images packed with filtered levels used in PBR
a software-renderer with pbr shading
SSAO ベースの SSRO 付きライブ放射照度マッピング
a standalone Environment Map Prefiltering Program for IBL(Image Based Lighting) of gltf spec.
UChicago Honors Calculus (IBL) Theorem Dependency Map
Implementation of an algorithm used to classify graphic digits with IBL
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