Pull requests: bevyengine/bevy
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GLTF loader: handle warning NODE_SKINNED_MESH_WITHOUT_SKIN
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
C-Enhancement
A new feature
#9360
opened Aug 4, 2023 by
mockersf
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Implement the alternate solution for GitHub issue #9321, implementing Deref and DerefMut for EntityMap
#9357
opened Aug 4, 2023 by
Aztro-dev
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User controlled window visibility
A-Windowing
Platform-agnostic interface layer to run your app in
C-Enhancement
A new feature
C-Examples
An addition or correction to our examples
#9355
opened Aug 4, 2023 by
IceSentry
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only take up to the max number of joints
A-Animation
Make things move and change over time
#9351
opened Aug 3, 2023 by
mockersf
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Fix doc warning in bevy_tasks
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
A-Tasks
Tools for parallel and async work
C-Docs
An addition or correction to our documentation
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#9348
opened Aug 3, 2023 by
nicopap
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Change the default for the Graphical user interfaces, styles, layouts, and widgets
C-Breaking-Change
A breaking change to Bevy's public API that needs to be noted in a migration guide
C-Usability
A simple quality-of-life change that makes Bevy easier to use
measure_func field of ContentSize to None.
A-UI
#9346
opened Aug 3, 2023 by
ickshonpe
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Improved text widget doc comments
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Docs
An addition or correction to our documentation
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#9344
opened Aug 3, 2023 by
ickshonpe
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UI content transform
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Enhancement
A new feature
#9341
opened Aug 2, 2023 by
ickshonpe
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animations: convert skinning weights from unorm8x4 to float32x4
A-Animation
Make things move and change over time
C-Bug
An unexpected or incorrect behavior
#9338
opened Aug 2, 2023 by
mockersf
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Make Sprite and Anchor Copy
A-Rendering
Drawing game state to the screen
C-Usability
A simple quality-of-life change that makes Bevy easier to use
S-Controversial
This requires a heightened standard of review before it can be merged
#9327
opened Aug 1, 2023 by
nicopap
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bevy_reflect: Default attribute paths
A-Reflection
Runtime information about types
C-Breaking-Change
A breaking change to Bevy's public API that needs to be noted in a migration guide
C-Usability
A simple quality-of-life change that makes Bevy easier to use
S-Blocked
This cannot more forward until something else changes
bevy_reflect: Fix combined field attributes
A-Reflection
Runtime information about types
C-Bug
An unexpected or incorrect behavior
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
Refactorize derive TypeUuid
A-Reflection
Runtime information about types
C-Code-Quality
A section of code that is hard to understand or change
C-Usability
A simple quality-of-life change that makes Bevy easier to use
#9315
opened Jul 31, 2023 by
tguichaoua
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Add Serialized ECS data stored on the disk
C-Usability
A simple quality-of-life change that makes Bevy easier to use
SceneInstanceReady
A-Scenes
#9313
opened Jul 31, 2023 by
Shatur
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Reorganize Entities, components, systems, and events
C-Code-Quality
A section of code that is hard to understand or change
Events and EventSequence code
A-ECS
#9306
opened Jul 30, 2023 by
Selene-Amanita
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wgpu 0.17
A-Rendering
Drawing game state to the screen
C-Dependencies
A change to the crates that Bevy depends on
try_clone method for UI text and image bundles
A-UI
#9300
opened Jul 29, 2023 by
ickshonpe
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Compartmentalize UI node bundle's internally managed components
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Usability
A simple quality-of-life change that makes Bevy easier to use
S-Controversial
This requires a heightened standard of review before it can be merged
#9299
opened Jul 29, 2023 by
ickshonpe
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Improve selection of iOS device in mobile example
C-Examples
An addition or correction to our examples
O-iOS
Specific to the iOS mobile operating system
#9282
opened Jul 26, 2023 by
NiklasEi
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Add stress tests for prepass and directional light shadow mapping
A-Rendering
Drawing game state to the screen
C-Testing
A change that impacts how we test Bevy or how users test their apps
GitHub Actions: reduce cache usage
A-Build-System
Related to build systems or continuous integration
#9267
opened Jul 24, 2023 by
mockersf
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Replace Logging, crash handling, error reporting and performance analysis
C-Usability
A simple quality-of-life change that makes Bevy easier to use
DiagnosticId by DiagnosticPath
A-Diagnostics
#9266
opened Jul 24, 2023 by
LeshaInc
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Move scene_spawner_system to PostUpdate
A-Scenes
Serialized ECS data stored on the disk
C-Breaking-Change
A breaking change to Bevy's public API that needs to be noted in a migration guide
C-Bug
An unexpected or incorrect behavior
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