The Wayback Machine - http://web.archive.org/web/20230805094805/https://github.com/bevyengine/bevy/pulls
Skip to content

Pull requests: bevyengine/bevy

Author
Filter by author
Label
Filter by label
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Milestones
Filter by milestone
Reviews
Assignee
Filter by who’s assigned
Sort

Pull requests list

GLTF loader: handle warning NODE_SKINNED_MESH_WITHOUT_SKIN A-Diagnostics Logging, crash handling, error reporting and performance analysis A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior C-Enhancement A new feature
#9360 opened Aug 4, 2023 by mockersf Loading…
User controlled window visibility A-Windowing Platform-agnostic interface layer to run your app in C-Enhancement A new feature C-Examples An addition or correction to our examples
#9355 opened Aug 4, 2023 by IceSentry Loading…
rusty imports in wgsl files
#9352 opened Aug 3, 2023 by robtfm Draft
only take up to the max number of joints A-Animation Make things move and change over time
#9351 opened Aug 3, 2023 by mockersf Loading…
Fix doc warning in bevy_tasks A-Diagnostics Logging, crash handling, error reporting and performance analysis A-Tasks Tools for parallel and async work C-Docs An addition or correction to our documentation S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#9348 opened Aug 3, 2023 by nicopap Loading…
Change the default for the measure_func field of ContentSize to None. A-UI Graphical user interfaces, styles, layouts, and widgets C-Breaking-Change A breaking change to Bevy's public API that needs to be noted in a migration guide C-Usability A simple quality-of-life change that makes Bevy easier to use
#9346 opened Aug 3, 2023 by ickshonpe Loading…
Improved text widget doc comments A-UI Graphical user interfaces, styles, layouts, and widgets C-Docs An addition or correction to our documentation S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#9344 opened Aug 3, 2023 by ickshonpe Loading…
UI content transform A-UI Graphical user interfaces, styles, layouts, and widgets C-Enhancement A new feature
#9341 opened Aug 2, 2023 by ickshonpe Loading…
animations: convert skinning weights from unorm8x4 to float32x4 A-Animation Make things move and change over time C-Bug An unexpected or incorrect behavior
#9338 opened Aug 2, 2023 by mockersf Loading…
audio sinks don't need their custom drop anymore A-Audio Sounds playback and modification C-Bug An unexpected or incorrect behavior
#9336 opened Aug 2, 2023 by mockersf Loading…
Make Sprite and Anchor Copy A-Rendering Drawing game state to the screen C-Usability A simple quality-of-life change that makes Bevy easier to use S-Controversial This requires a heightened standard of review before it can be merged
#9327 opened Aug 1, 2023 by nicopap Loading…
bevy_reflect: Default attribute paths A-Reflection Runtime information about types C-Breaking-Change A breaking change to Bevy's public API that needs to be noted in a migration guide C-Usability A simple quality-of-life change that makes Bevy easier to use S-Blocked This cannot more forward until something else changes
#9323 opened Jul 31, 2023 by MrGVSV Draft
bevy_reflect: Fix combined field attributes A-Reflection Runtime information about types C-Bug An unexpected or incorrect behavior S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#9322 opened Jul 31, 2023 by MrGVSV Loading… 0.11.1
Refactorize derive TypeUuid A-Reflection Runtime information about types C-Code-Quality A section of code that is hard to understand or change C-Usability A simple quality-of-life change that makes Bevy easier to use
#9315 opened Jul 31, 2023 by tguichaoua Loading…
Add SceneInstanceReady A-Scenes Serialized ECS data stored on the disk C-Usability A simple quality-of-life change that makes Bevy easier to use
#9313 opened Jul 31, 2023 by Shatur Loading…
Reorganize Events and EventSequence code A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change
#9306 opened Jul 30, 2023 by Selene-Amanita Loading…
wgpu 0.17 A-Rendering Drawing game state to the screen C-Dependencies A change to the crates that Bevy depends on
#9302 opened Jul 29, 2023 by Elabajaba Draft
try_clone method for UI text and image bundles A-UI Graphical user interfaces, styles, layouts, and widgets C-Usability A simple quality-of-life change that makes Bevy easier to use
#9300 opened Jul 29, 2023 by ickshonpe Loading…
Compartmentalize UI node bundle's internally managed components A-UI Graphical user interfaces, styles, layouts, and widgets C-Usability A simple quality-of-life change that makes Bevy easier to use S-Controversial This requires a heightened standard of review before it can be merged
#9299 opened Jul 29, 2023 by ickshonpe Loading…
Improve selection of iOS device in mobile example C-Examples An addition or correction to our examples O-iOS Specific to the iOS mobile operating system
#9282 opened Jul 26, 2023 by NiklasEi Loading…
Add stress tests for prepass and directional light shadow mapping A-Rendering Drawing game state to the screen C-Testing A change that impacts how we test Bevy or how users test their apps
#9275 opened Jul 25, 2023 by superdump Draft
GitHub Actions: reduce cache usage A-Build-System Related to build systems or continuous integration
#9267 opened Jul 24, 2023 by mockersf Loading…
Replace DiagnosticId by DiagnosticPath A-Diagnostics Logging, crash handling, error reporting and performance analysis C-Usability A simple quality-of-life change that makes Bevy easier to use
#9266 opened Jul 24, 2023 by LeshaInc Loading…
Move scene_spawner_system to PostUpdate A-Scenes Serialized ECS data stored on the disk C-Breaking-Change A breaking change to Bevy's public API that needs to be noted in a migration guide C-Bug An unexpected or incorrect behavior
#9260 opened Jul 24, 2023 by lewiszlw Loading… 0.12
ProTip! Follow long discussions with comments:>50.