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Interview with Tox
Interview with Tox
byJoshua Gay
Contributions
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Published on
Jul 21, 2014 05:57 PM
This is the latest installment of our Licensing and Compliance Lab's
series on free software developers who choose GNU licenses for their
works.
In this edition, we conducted an email-based interview with David Lohle
from the Tox project, an all-in-one communication platform and
protocol that ensures users full privacy and secure message
delivery. The Tox core library
is licensed under the terms of GNU GPL version 3, or (at your option)
any later version. The library implements the Tox protocol and
provides an API for clients, such as
Venom and
Toxic.
Tell us about yourself
We're the Tox Foundation, creators of Tox, a secure
and distributed multimedia messenger. Our core developer team consists
of people from Canada, Germany, the US, and more. Though we speak
different languages and represent diverse cultures, we are dedicated
to working together on our common goal: to create a product we think
is necessary in a world where our privacy is often overlooked.
What inspired you to create Tox?
After the initial leaks from Edward Snowden, we decided to take a look
at what chat programs we could use that would respect our
privacy. Unfortunately, at the time, all other existing
implementations were either too convoluted to convince our friends to
use or were proprietary, so we decided that Tox was a necessary
project.
How are people using it?
Right now, people are using Tox to talk with their family in a more
secure way than what other big-name, proprietary competitors
offer. People from all over the world are joining group chats to talk
about their favorite hobbies, and friends are getting together to
discuss weekend plans. We even have plugins that allow for Tox-to-IRC
and vice versa conversations. Audio calling is available in a select
few clients right now, so people are even using Tox to perhaps speak
with one another while they play a video game. Tox itself is a
protocol, so it can be adapted to anything you can imagine. Some
people have even used Tox as a file sync, safely synchronizing between
their computers.
What features do you think really sets Tox apart from similar software?
Perhaps it's not so much a feature as an ideology, but Tox focuses on
simplicity and security without compromise. There are a lot of great
privacy-minded instant messengers out there; unfortunately, they
really fall short in the user experience department. If Tox's goal is
to get secure messaging in the hands of the masses, then we need to
develop a set of software with a minimal learning curve. Cryptography
and security are complex tasks that require special care, and Tox
takes it a step further by hiding most of the configuration and other
steps it usually takes to set up a competing messenger
program. However, this does not mean we prevent tinkering. We're
excited to see more advanced users toy around and customize Tox to
their own liking, but we're also excited to see that beginners can
pick up Tox and not have to sit through a video tutorial detailing how
to add a friend.
When we near a finalized product, we're not going to market Tox as a
secure messenger as much as we do on it's simplicity and ease. By
focusing on what people care about, such as group chats and a
streamlined experience, we can achieve our goal of a safe,
eavesdrop-free messaging platform for all.
Why did you choose the GPLv3 as Tox's license?
When we started Tox, we wanted a platform that was easily modified,
shared, and redistributed—a community is a project's strongest
asset. Since most of us already supported free software, our initial
discussions wavered between using a permissive license versus a strong
copyleft license, and we ultimately chose GPL Version 3 in the
end. Its simplicity, clarity, and strong patent protection affords our
community large freedoms in changing our software, while protecting us
from malicious intents.
How can users (technical or otherwise) help contribute to Tox?
We greatly appreciate all efforts, no matter how small (we're even
grateful for the grammar-related commits). If you know a programming
language, and wish to help develop a client, you can visit
https://wiki.tox.chat/Clients and see what you can offer. If you
fluently speak a language other than English, and want to help
translate Tox clients into other locales, browse our wiki at
https://wiki.tox.chat for projects you could contribute to.
We're also very interested in other's constructive criticism, as no
project is ever perfect. Feedback is what fuels Tox, so if you have
something to say, drop us a comment at comments@tox.chat and we'll try
our best to incorporate suggestions and improve from
critique. Everyone can have a role in helping to push Tox forward,
even if that just means telling your friends about us.
What's the next big thing for Tox?
We're currently working on implementing audio and video in all of the
main Tox clients. It's a fairly momentous task, so it might take some
time, but we feel it's imperative to have proper video calling in
order to move forward. Due to the nature of Git and a large community,
we're able to work on multiple tasks at once—group chatting, for
example—but we're trying to focus most of our efforts on A/V.
Enjoyed this interview? Check out our previous entry in this series featuring Ciaran Gultnieks of F-Droid.
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