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Crazyhouse





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Crazyhouse is a chess variant in which captured enemy pieces can be reintroduced, or dropped, into the game as one's own. It was derived as a two-player, single-board variant of bughouse chess.

1.N@e7+ Kh8 2.Bxg7# (@ notation)
  • 2 Rules
  • 3 Notation
  • 4 FEN
  • 5 Criticisms
  • 6 See also
  • 7 References
  • 8 External links
  • Its drop rule is reminiscent of shogi[1][better source needed] and the games are often compared, though there is no known evidence suggesting that shogi provided direct inspiration for the gameplay of bughouse or crazyhouse.

    History

    Though the four-player "bughouse" chess became prominent in western chess circles in the 1960s, the crazyhouse variant did not rise to prominence until the era of 1990s online chess servers, though it may be traced back further to the "Mad Mate" variant made in 1972 by Alex Randolph, a Bohemian-American game designer who moved to Japan and became an amateur dan-level Shogi player.[citation needed]

    Rules

    The rules of chess apply except for the addition of drops, as explained below.

    Unlike in shogi, dropping a pawn on a file containing another pawn of the same color and dropping a pawn to deliver checkmate are both permissible.[3][better source needed]

    Notation

    Crazyhouse's notation system is an extension of the standard algebraic notation. A drop is notated like a standard move, except an at sign is placed immediately before the destination square. For example, N@d5 means "knight is dropped on d5."[2][better source needed]

    FEN

    There is no standard FEN specification for Crazyhouse. Lichess uses an extended version of FEN, adding a 9th rank as a reserve. Here is an example of Lichess's FEN implementation:[4]

    r2qk3/pp2bqR1/2p5/8/3Pn3/3BPpB1/PPPp1PPP/RK1R4/PNNNbpp b - - 89 45
    

    InXBoard/Winboard's notation system, the reserve is given in square brackets following the board position:

    r2qk3/pp2bqR1/2p5/8/3Pn3/3BPpB1/PPPp1PPP/RK1R4[PNNNbpp] b - - 89 45
    

    InChess.com's notation system, the reserve is located after the full-move number.

    To keep track of which pieces are promoted, Lichess and XBoard/Winboard use "~" after the letter designation. Chess.com uses the coordinates of the pieces.[5][failed verification]

    r2q1r1k/2p1ppb1/p2p2pp/3P1p2/B6B/2N2NPp/1PP2P1K/3Q3q w - - 0 26 NNBRpr h1
    

    Criticisms

    GMLarry Kaufman wrote: "[Crazyhouse] is rather fun and interesting, but the games tend to be short, and it is almost certain that White has a forced win, although it would probably be too difficult to prove this and certainly too difficult to memorize all the possible variations."[6]

    See also

    References

    1. ^ "Decoder of Crazyhouse". Retrieved 18 December 2022.
  • ^ a b "crazyhouse". FICS Help. Free Internet Chess Server. 2008-02-28. Archived from the original on 2014-04-16. Retrieved 2014-04-17.
  • ^ a b c "crazyhouse". ICC Help. Internet Chess Club. Archived from the original on 2012-05-02. Retrieved 2014-04-17.
  • ^ ""IM opperwezen vs LM JannLee in T6Q3tMva : Analysis board • lichess.org"". Lichess. Archived from the original on 2018-05-26. Retrieved 2018-05-26.
  • ^ ""Chess: liviu78ro vs JannLeeCrazyhouse - 3367504566 - Chess.com"". Chess.com. Archived from the original on 2019-01-17. Retrieved 2019-01-17.
  • ^ Kaufman, Larry (2021). Chess Board Options. New in Chess. p. 105. ISBN 978-9-056-91933-7.

  • Retrieved from "https://en.wikipedia.org/w/index.php?title=Crazyhouse&oldid=1234582521"
     



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    This page was last edited on 15 July 2024, at 03:18 (UTC).

    This version of the page has been revised. Besides normal editing, the reason for revision may have been that this version contains factual inaccuracies, vandalism, or material not compatible with the Creative Commons Attribution-ShareAlike License.



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