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Giga Wing 2





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Giga Wing 2 (ギガウイング2, Giga Uingu Tsū) is a 2000 vertical scrolling shooter arcade game developed by Takumi and published by Capcom on Sega's NAOMI arcade system board and later ported in 2001 to the Dreamcast console. The arcade version is notable both for its excessive scores (scores in the quintillions are not unheard of), and for using a horizontally aligned monitor (much like Treasure Co. Ltd's Radiant Silvergun), something that is considered rare for a vertical shooter.

Giga Wing 2
North American cover art
Developer(s)Takumi Corporation
Publisher(s)Capcom
Director(s)Makoto Maeda
Producer(s)Yukikazu Ozaki
Tatsuya Minami
Artist(s)Kei Toume
Composer(s)Yasushi Kaminishi
Platform(s)Arcade, Dreamcast
ReleaseArcade
Dreamcast
  • JP: January 18, 2001
  • NA: May 16, 2001
  • Genre(s)Manic shooter
    Mode(s)Single player, multiplayer
    Arcade systemSega NAOMI

    Dreamcast version

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    It added score attack mode, 4-player mode, gallery mode, online ranking features. Online ranking service was ended on 10 December 2003.

    Soundtrack

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    The soundtrack to Giga Wing 2 was released on CD, bundled with the soundtrack to Mars Matrix, both composed by the Japanese composer Yasushi Kaminishi -上西 泰史- (上西泰史 [ja]). The music is exclusively orchestral, with a chaotic sound to provide atmosphere to the war-torn world in which the game takes place.[1]

    Reception

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    Aggregate score
    AggregatorScore
    Metacritic70/100[2]
    Review scores
    PublicationScore
    Edge6/10[3]
    Electronic Gaming Monthly6/6.5/8[4]
    Famitsu27/40[5]
    GameRevolutionB[6]
    GameSpot7/10[7]
    GameSpy9/10[8]
    IGN5/10[9]

    In Japan, Game Machine listed Giga Wing 2 on their March 1, 2001 issue as being the most-successful arcade game of the month.[10]

    The Dreamcast version received "average" reviews, a bit more positive than the first Giga Wing, according to the review aggregation website Metacritic.[2] Game Revolution called it "a good game. For a mere $20, you get plenty of mindless old-school fun, albeit for a relatively short time".[6] GameSpot said: "You'd be hard-pressed to find a more visually impressive shooter on the Dreamcast, and the game is highly playable to boot".[7] In Japan, Famitsu gave it a score of 27 out of 40.[5]

    References

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    1. ^ "Yasushi Kaminishi". VGMDb. Archived from the original on 2019-08-23. Retrieved 2019-08-23.
  • ^ a b "Giga Wing 2 for Dreamcast Reviews". Metacritic. CBS Interactive. Archived from the original on 2019-01-20. Retrieved 2019-08-23.
  • ^ Edge staff (March 2001). "Giga Wing 2 (DC)". Edge. No. 95. Future plc.
  • ^ Hsu, Dan; Boyer, Crispin; Dudlak, Jonathan (July 2001). "Giga Wing 2". Electronic Gaming Monthly. No. 144. Ziff Davis. p. 107.
  • ^ a b "ギガウィング2 [ドリームキャスト]". Famitsu (in Japanese). Enterbrain. Retrieved August 23, 2019.
  • ^ a b Nash, Joe (May 2001). "Gigawing 2 [sic] Review". Game Revolution. CraveOnline. Archived from the original on November 14, 2004. Retrieved August 23, 2019.
  • ^ a b Lopez, Miguel (May 2, 2001). "GigaWing 2 Review". GameSpot. CBS Interactive. Archived from the original on August 23, 2019. Retrieved August 23, 2019.
  • ^ silvergun (June 11, 2001). "Giga Wing 2". PlanetDreamcast. IGN Entertainment. Archived from the original on January 12, 2009. Retrieved August 23, 2019.
  • ^ Gantayat, Anoop (February 15, 2001). "Giga Wing 2 (Import) (DC)". IGN. Ziff Davis. Archived from the original on August 23, 2019. Retrieved August 23, 2019.
  • ^ "Game Machine's Best Hit Games 25 - TVゲーム機ーソフトウェア (Video Game Software)". Game Machine (in Japanese). No. 629. Amusement Press, Inc. 1 March 2001. p. 17.
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    Retrieved from "https://en.wikipedia.org/w/index.php?title=Giga_Wing_2&oldid=1213987248"
     



    Last edited on 16 March 2024, at 09:31  





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    This page was last edited on 16 March 2024, at 09:31 (UTC).

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