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Traction (mechanics)





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(Redirected from Traction (engineering))
 


Traction, traction forceortractive force is a force used to generate motion between a body and a tangential surface, through the use of either dry frictionorshear force.[1][2][3][4] It has important applications in vehicles, as in tractive effort.

Traction can also refer to the maximum tractive force between a body and a surface, as limited by available friction; when this is the case, traction is often expressed as the ratio of the maximum tractive force to the normal force and is termed the coefficient of traction (similar to coefficient of friction). It is the force which makes an object move over the surface by overcoming all the resisting forces like friction, normal loads(load acting on the tiers in negative 'Z' axis), air resistance, rolling resistance, etc.

Definitions

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Traction can be defined as:

a physical process in which a tangential force is transmitted across an interface between two bodies through dry friction or an intervening fluid film resulting in motion, stoppage or the transmission of power.

— Mechanical Wear Fundamentals and Testing, Raymond George Bayer[5]

In vehicle dynamics, tractive force is closely related to the terms tractive effort and drawbar pull, though all three terms have different definitions.

Coefficient of traction

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Diagram of the longitudinal coefficient of adhesion (fx) in function of the speed and the weather conditions for the asphalt:
A) dry asphalt
B) Asphalt drainage in wet conditions
C) Asphalt in wet conditions
D) Snow
E) Ice
 
Change cross tack (Fy) average during the seasons (represented numerically from 1 to 12) and with different road surfaces.
A) Hot Rolled Asphalt
B) Gravel
C) Quartzite
D) Conglomerate cement
E) mastic asphalt
F) Gravel sedimentary (unbound)

The coefficient of traction is defined as the usable force for traction divided by the weight on the running gear (wheels, tracks etc.)[6][7] i.e.:
     usable traction = coefficient of traction × normal force.

Factors affecting coefficient of traction

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Traction between two surfaces depends on several factors:

Traction coefficient in engineering design

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In the design of wheeled or tracked vehicles, high traction between wheel and ground is more desirable than low traction, as it allows for higher acceleration (including cornering and braking) without wheel slippage. One notable exception is in the motorsport technique of drifting, in which rear-wheel traction is purposely lost during high speed cornering.

Other designs dramatically increase surface area to provide more traction than wheels can, for example in continuous track and half-track vehicles.[citation needed] A tank or similar tracked vehicle uses tracks to reduce the pressure on the areas of contact. A 70-ton M1A2 would sink to the point of high centering if it used round tires. The tracks spread the 70 tons over a much larger area of contact than tires would and allow the tank to travel over much softer land.

In some applications, there is a complicated set of trade-offs in choosing materials. For example, soft rubbers often provide better traction but also wear faster and have higher losses when flexed—thus reducing efficiency. Choices in material selection may have a dramatic effect. For example: tires used for track racing cars may have a life of 200 km, while those used on heavy trucks may have a life approaching 100,000 km. The truck tires have less traction and also thicker rubber.

Traction also varies with contaminants. A layer of water in the contact patch can cause a substantial loss of traction. This is one reason for grooves and siping of automotive tires.

The traction of trucks, agricultural tractors, wheeled military vehicles, etc. when driving on soft and/or slippery ground has been found to improve significantly by use of Tire Pressure Control Systems (TPCS). A TPCS makes it possible to reduce and later restore the tire pressure during continuous vehicle operation. Increasing traction by use of a TPCS also reduces tire wear and ride vibration.[9]

See also

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  • Equilibrium tide
  • Friction
  • Force (physics)
  • Karl A. Grosch
  • Rail adhesion
  • Road slipperiness
  • Sandbox (locomotive)
  • Tribology
  • Weight transfer
  • References

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    1. ^ Laughery, Sean; Gerhart, Grant; Muench., Paul (2000), Evaluating Vehicle Mobility Using Bekker's Equations (PDF), U.S. Army TARDEC, archived (PDF) from the original on July 5, 2019
  • ^ Burch, Deryl (1997). "Usable Power". Estimating Excavation. Craftsman Book Co. p. 215. ISBN 0-934041-96-2.
  • ^ "Friction". hyperphysics.phy-astr.gsu.edu. Retrieved 20 April 2018.
  • ^ Abhishek. "Metro Train Simulation". metrotrainsimulation.com. Retrieved 20 April 2018.
  • ^ Bayer, Raymond George (22 April 2004). "Terminology and Classifications". Mechanical Wear Fundamentals and Testing. CRC Press. p. 3. ISBN 0-8247-4620-1.
  • ^ Schexnayder, Clifford J.; Mayo, Richard (2003). Construction Management Fundamentals. McGraw-Hill Professional. p. 346. ISBN 0-07-292200-1.
  • ^ Wong, Jo Yung (20 March 2001). "4.1.3 Coefficient of Traction". Theory of ground vehicles. p. 317. ISBN 0-471-35461-9.
  • ^ J670 Vehicle Dynamics Terminology, SAE.
  • ^ Munro, Ron; MacCulloch, Frank (February 2008). "Tyre Pressure Control on Timber Haulage Vehicles: Some observations on a trial in Highland, Scotland" (PDF). ROADEX III Northern Periphery. Retrieved 20 April 2018.

  • Retrieved from "https://en.wikipedia.org/w/index.php?title=Traction_(mechanics)&oldid=1233511906"
     



    Last edited on 9 July 2024, at 13:21  





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    This page was last edited on 9 July 2024, at 13:21 (UTC).

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