Jump to content
 







Main menu
   


Navigation  



Main page
Contents
Current events
Random article
About Wikipedia
Contact us
Donate
 




Contribute  



Help
Learn to edit
Community portal
Recent changes
Upload file
 








Search  

































Create account

Log in
 









Create account
 Log in
 




Pages for logged out editors learn more  



Contributions
Talk
 



















Contents

   



(Top)
 


1 References  





2 Notes  














Activity-centered design







Add links
 









Article
Talk
 

















Read
Edit
View history
 








Tools
   


Actions  



Read
Edit
View history
 




General  



What links here
Related changes
Upload file
Special pages
Permanent link
Page information
Cite this page
Get shortened URL
Download QR code
Wikidata item
 




Print/export  



Download as PDF
Printable version
 




Print/export  



















Appearance
   

 






From Wikipedia, the free encyclopedia
 


This is an old revision of this page, as edited by Schirmek (talk | contribs)at20:09, 5 March 2012 (Clarified the activity-centered nature of ACD, previous version implied task-based. Clarified the definition of activity. Added sources, removed unsubstantiated claim that the cello was designed using ACD.). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.
(diff)  Previous revision | Latest revision (diff) | Newer revision  (diff)

Activity-centered design (ACD), which is an approach to interaction design, does not focus on the goals and preferences of the user, but on the activity a user would perform with a given piece of technology. ACD has its theoretical underpinnings in Activity Theory[1], from which activities can be defined as actions taken by a user to achieve a goal[2].

When working with activity-centered design, the designers use research to get insights of the users. Observations and interviews are typical approaches to learn more about the users behavior. By mapping users' activities and tasks the designer may notice missing tasks for the activity to become more easy to perform, and thus design solutions to accomplish those tasks.

References

Saffer, Dan. 2010. Designing for interaction.

Notes

  1. ^ Donald, N. (July 01, 2005). Human-centered design considered harmful. Interactions, 12.4, 14-19.
  • ^ Kaptelinin V, Nardi B (1997). Activity Theory: Basic Concepts and Applications CHI 97 Electronic Publications: Tutorials.

  • Retrieved from "https://en.wikipedia.org/w/index.php?title=Activity-centered_design&oldid=480377293"

    Category: 
    Design
     



    This page was last edited on 5 March 2012, at 20:09 (UTC).

    This version of the page has been revised. Besides normal editing, the reason for revision may have been that this version contains factual inaccuracies, vandalism, or material not compatible with the Creative Commons Attribution-ShareAlike License.



    Privacy policy

    About Wikipedia

    Disclaimers

    Contact Wikipedia

    Code of Conduct

    Developers

    Statistics

    Cookie statement

    Mobile view



    Wikimedia Foundation
    Powered by MediaWiki