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| developer = [[Firaxis Games]] |
| developer = [[Firaxis Games]] |
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| publisher = [[2K Games]] |
| publisher = [[2K Games]] |
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| producer = [[John Shafer]] |
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| released = {{vgrelease|NA=September 1, 2010}}<ref name="steam">{{cite web | url=http://store.steampowered.com/app/50100/ | title=Sid Meier's Civilization® V on Steam | publisher=Valve Corporation | year=2010 | accessdate=2010-02-22}}</ref> |
| released = {{vgrelease|NA=September 1, 2010}}<ref name="steam">{{cite web | url=http://store.steampowered.com/app/50100/ | title=Sid Meier's Civilization® V on Steam | publisher=Valve Corporation | year=2010 | accessdate=2010-02-22}}</ref> |
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| genre = [[Turn-based strategy game]], [[4X]] |
| genre = [[Turn-based strategy game]], [[4X]] |
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'''''Sid Meier's Civilization V''''' (also known as '''''Civilization 5''''') is an upcoming [[Turn-based strategy|turn-based]] [[strategy video game]] by [[Firaxis]]. In the game the player leads a civilization from prehistoric times into the future on a randomly-generated map, achieving one of a number of different victory conditions through research, diplomacy, expansion, economic development, and military conquest. It is the latest game in the ''[[Civilization (series)|Civilization]]'' series, due for release in the last quarter of 2010.<ref>{{cite web|url=http://www.vg247.com/2010/02/18/sid-meiers-civilization-v-currently-in-development-at-firaxis/|title=Sid Meier’s Civilization V currently in development at Firaxis|author=Stephany Nunneley|published=2010-02-18|accessdate=2010-02-18|publisher=VG247}}</ref> The game will contain community, [[modding]] and [[Multiplayer video game|multiplayer]] elements.<ref name="bizwire">{{cite web| url= http://eon.businesswire.com/portal/site/eon/permalink/?ndmViewId=news_view&newsId=20100218005632&newsLang=en| title= 2K Games Announces Sid Meier’s Civilization® V in Development at World Renowned Firaxis Games Studio| date= 2010-02-18| work= BusinessWire}}</ref> |
'''''Sid Meier's Civilization V''''' (also known as '''''Civilization 5''''') is an upcoming [[Turn-based strategy|turn-based]] [[strategy video game]] by [[Firaxis]]. In the game the player leads a civilization from prehistoric times into the future on a randomly-generated map, achieving one of a number of different victory conditions through research, diplomacy, expansion, economic development, and military conquest. It is the latest game in the ''[[Civilization (series)|Civilization]]'' series, due for release in the last quarter of 2010.<ref>{{cite web|url=http://www.vg247.com/2010/02/18/sid-meiers-civilization-v-currently-in-development-at-firaxis/|title=Sid Meier’s Civilization V currently in development at Firaxis|author=Stephany Nunneley|published=2010-02-18|accessdate=2010-02-18|publisher=VG247}}</ref> The game will contain community, [[modding]] and [[Multiplayer video game|multiplayer]] elements.<ref name="bizwire">{{cite web| url= http://eon.businesswire.com/portal/site/eon/permalink/?ndmViewId=news_view&newsId=20100218005632&newsLang=en| title= 2K Games Announces Sid Meier’s Civilization® V in Development at World Renowned Firaxis Games Studio| date= 2010-02-18| work= BusinessWire}}</ref> |
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''Civilization V'' will feature an entirely new [[game engine]], as well as a [[Hex map|hexagonal]] map instead of the square tiles of earlier games in the series.<ref name="bizwire"/> The combat system will also be overhauled, including allowing only one unit per tile and giving cities the ability to defend themselves. |
''Civilization V'' will feature an entirely new [[game engine]], as well as a [[Hex map|hexagonal]] map instead of the square tiles of earlier games in the series.<ref name="bizwire"/> The combat system will also be overhauled, including allowing only one unit per tile and giving cities the ability to defend themselves. Many elements new to Civ IV will be removed or changed in the game, such as religion and espionage.<ref name="IGNp1">{{cite web | url=http://pc.ign.com/articles/107/1075587p1.html | title=Civilization V Preview | publisher=IGN | first=Steve | last=Butts | accessdate=2010-03-09 | date=2010-03-08 |page=1}}</ref> In addition, the map will contain a number of computer controlled city states as [[non-player character]]s that are available for trade, diplomacy and conquest. A civilization's borders will also expand more realistically, favoring more productive terrain,<ref>{{cite web | url=http://kotaku.com/5489814/civilization-v-preview-small-changes-big-differences?skyline=true&s=i | title=Civilizaton V Preview: Small Changes, Big Differences | publisher=Kotaku}}</ref> and the concept of roads will be changed.<ref>{{cite web | url=http://kotaku.com/5489834/civilization-v-to-eradicate-road-spaghetti | title=Civilization V to eradicate road spaghetti? | publisher=Kotaku}}</ref> |
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==Civilizations and leaders== |
==Civilizations and leaders== |
Sid Meier's Civilization V | |
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File:Civ5logo.jpg | |
Developer(s) | Firaxis Games |
Publisher(s) | 2K Games |
Producer(s) | John Shafer |
Platform(s) | Microsoft Windows |
Release | [1] |
Genre(s) | Turn-based strategy game, 4X |
Mode(s) | Single player, multiplayer |
Sid Meier's Civilization V (also known as Civilization 5) is an upcoming turn-based strategy video gamebyFiraxis. In the game the player leads a civilization from prehistoric times into the future on a randomly-generated map, achieving one of a number of different victory conditions through research, diplomacy, expansion, economic development, and military conquest. It is the latest game in the Civilization series, due for release in the last quarter of 2010.[2] The game will contain community, modding and multiplayer elements.[3]
Civilization V will feature an entirely new game engine, as well as a hexagonal map instead of the square tiles of earlier games in the series.[3] The combat system will also be overhauled, including allowing only one unit per tile and giving cities the ability to defend themselves. Many elements new to Civ IV will be removed or changed in the game, such as religion and espionage.[4] In addition, the map will contain a number of computer controlled city states as non-player characters that are available for trade, diplomacy and conquest. A civilization's borders will also expand more realistically, favoring more productive terrain,[5] and the concept of roads will be changed.[6]
There will be eighteen civilizations available from the start. Civilization V will also be the first incarnation of the series where the leaders speak their native language.[3]
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