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1 Equipment  





2 External links  














Programming (music): Difference between revisions






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Music programming is the process in which a musician produces a sound or "patch" (be it from scratch or with the aid of a [[synthesizer]]/[[Sampler (musical instrument)|sampler]]), or uses a [[Music sequencer|sequencer]] to arrange a song.

Music programming is the process in which a musician produces a sound or "patch" (be it from scratch or with the aid of a [[synthesizer]]/[[Sampler (musical instrument)|sampler]]), or uses a [[Music sequencer|sequencer]] to arrange a song.



Specialised programming languages for music composition allow for an enhanced customisation. Programming languages are essentially algorithms, using a sequence of steps to allow hardware to function in a specific way. Traditional music has relied on notation in order to present a sequence, however modern day music composition focuses on the dynamic computation of sounds, requiring more of a communicative programming language<ref> Dannenberg, R. (2018). Languages for Computer Music. Frontiers in Digital Humanities, 5. </ref>

Programming languages are essentially algorithms, using a sequence of steps to allow hardware to function in a specific way. Traditional music has relied on notation in order to present a sequence, however modern day music composition focuses on the dynamic computation of sounds, requiring more of a communicative programming language<ref> Dannenberg, R. (2018). Languages for Computer Music. Frontiers in Digital Humanities, 5. </ref>



==Equipment==

==Equipment==


Revision as of 09:31, 31 May 2021

Programming is a form of music production and performance using electronic devices and computer software, such as sequencers and workstations or hardware synthesizers, sampler and sequencers, to generate sounds of musical instruments . It is also frequently used in "modern" pop and rock music from various regions of the world, and sometimes in jazz and contemporary classical music.

Music programming is the process in which a musician produces a sound or "patch" (be it from scratch or with the aid of a synthesizer/sampler), or uses a sequencer to arrange a song.

Programming languages are essentially algorithms, using a sequence of steps to allow hardware to function in a specific way. Traditional music has relied on notation in order to present a sequence, however modern day music composition focuses on the dynamic computation of sounds, requiring more of a communicative programming language[1]

Equipment

External links

  • t
  • e
    1. ^ Dannenberg, R. (2018). Languages for Computer Music. Frontiers in Digital Humanities, 5.

    Retrieved from "https://en.wikipedia.org/w/index.php?title=Programming_(music)&oldid=1026090812"

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    This page was last edited on 31 May 2021, at 09:31 (UTC).

    This version of the page has been revised. Besides normal editing, the reason for revision may have been that this version contains factual inaccuracies, vandalism, or material not compatible with the Creative Commons Attribution-ShareAlike License.



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