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Contents

   



(Top)
 


1 Gameplay  





2 Plot  





3 Development  





4 Reception  



4.1  Sales  





4.2  Critical reviews  







5 Legacy  



5.1  Sequels  





5.2  Reboot  







6 References  





7 External links  














The Black Mirror (video game): Difference between revisions






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Browse history interactively
 Previous edit
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[[Category:Windows games]]

[[Category:Windows games]]

[[Category:Windows-only games]]

[[Category:Windows-only games]]

[[Category:Future Games (video game developer) games]]


Latest revision as of 06:01, 20 June 2024

The Black Mirror
Developer(s)Future Games
Publisher(s)
  • NA: The Adventure Company
  • UK: GMX Media
  • Platform(s)Windows
    Release
  • NA: 15 October 2003[1]
  • UK: 28 May 2004[3]
  • Genre(s)Adventure
    Mode(s)Single-player

    The Black Mirror is a third-person point-and-click horror adventure game developed in 2003 by Czech company Future Games. Its original name is Posel Smrti (Czech: Death's Messenger). The game features 150 locations and 5 hours of spoken dialogue. The Black Mirror became a commercial success, with 500,000 units sold worldwide by 2008. It was particularly successful in Germany, under publisher DTP Entertainment. Two sequels, Black Mirror II: Reigning Evil and Black Mirror III: Final Fear, were released. Additionally, a reboot titled Black Mirror was released in November 2017.[4]

    Gameplay[edit]

    The exterior of Black Mirror Castle.

    Plot[edit]

    The story takes place in August 1981, primarily at Black Mirror, the ancestral manor of the Gordon family located in Suffolk, England. The protagonist, Samuel Gordon, is forced to return to the Black Mirror manor after 12 years of absence upon hearing of the death of his grandfather, William Gordon. Despite the mysterious circumstances surrounding William's death, it is considered a suicide by everyone except for Samuel.

    Upon his arrival in Black Mirror, Samuel begins his investigation of his grandfather's death. Samuel's investigation soon reveals that his grandfather had interests in the arcane, and up until his death had spent nearly every waking hour working to uncover the mystery of the Gordon family's curse. From his grandfather's writings and other sources, Samuel discovers that centuries ago, in the 1200s, the Gordon line began with two brothers, Marcus and Mordred Gordon. The eldest, Mordred, was a monster of a man, opening a dark portal known as the Black Mirror deep under where the manor now stands. The younger, Marcus, fought his brother, killing him and containing - but not closing - the Black Mirror. In his dying breath the elder cursed the younger, stating that he and his descendants would be forever cursed until five souls were sacrificed and his evil was unleashed once more. William's notes also speak of five sacred keys required to shut the portal for good, entrusted to different members of the Gordon family. Samuel then begins his quest to seek out the five sacred keys and close the Black Mirror permanently.

    As the story progresses, further strange and unexpected deaths occur to individuals around Black Mirror, each one accompanied by a strange blood-red sigil. Samuel travels the land around Black Mirror, visiting a local town, chapel, and sanatorium, and also at one point travels to his family's second manor in Wales to obtain a key there. At long last Samuel obtains the five keys, but moments later also discovers the horrifying truth: he is the killer responsible for all the deaths, ending the lives of the victims in his sleep; this is the nature of the Gordon family curse. Samuel enters the catacombs beneath the mansion, enters the Black Mirror, and using the five keys seals the portal. After this, unable to live with the atrocities he has committed, Samuel jumps from the top of the mansion, falling onto the same spiked fence which killed his grandfather.

    The game is divided into six chapters:

    Development[edit]

    The game's development started in early 2000 with a development team of 5 people. The release date was initially late 2002, but after slight delays, it was released in March 2003.[5]

    Reception[edit]

    Sales[edit]

    A few weeks after The Black Mirror's initial release in the Czech Republic, Marcel Speta of Future Games reported that it was selling adequately and according to company forecasts.[6] GMX Media president Eugene Perry remarked in March 2004 that the game had "been very successful in every territory",[7] and Future Games saw it as a "solid" seller in the United States.[8] Its global sales left the developer "extremely satisfied" by that May, according to Future's Martin Malík. At the time, it had just launched in Germany, and the company was hopeful regarding its performance in the region.[9] It claimed position #1 on Amazon.de's sales rankings upon release, although Carsten Fichtelmann of German publisher DTP Entertainment noted that certain brick and mortar stores had ordered "very small" shipments, a decision he considered to be a mistake.[10]

    The Black Mirror ultimately surpassed DTP's sales forecasts and became a hit in Germany.[11][12] 4players reported that it was "by far" Germany's most successful adventure title during 2004's first six months, and that its sales proved the adventure genre's health in the country.[13] That September, DTP reiterated that it was performing "extremely well in the German-speaking territories", and that strong sales persisted "many months after" its initial launch. He noted that it was catching up to the sales of DTP's most popular adventure release, Runaway: A Road Adventure,[14] which had sold 60,000 units in Germany and had earlier helped to revive the country's adventure game industry.[15] The Black Mirror maintained its status as Germany's top-selling adventure of 2004 through the end of the year;[11][12] Chris Kellner of DTP believed that the game's German sales surpassed its commercial performance anywhere else.[11] Alongside Sherlock Holmes: The Case of the Silver Earring and The Moment of Silence, The Black Mirror contributed to DTP's large-scale growth during 2004.[16]

    The Black Mirror went on to sell above 100,000 units in Germany alone.[17] According to Future Games, global sales surpassed 500,000 units by late 2008.[18]

    Critical reviews[edit]

    Review scores
    PublicationScore
    Computer Games Magazine[21]
    Computer Gaming World[19]
    PC Gamer (US)72%[20]

    According to Gameswelt, The Black Mirror received harsh reviews from critics in the United States.[12] Scott Osborne, writing for Gamespot, admired the length, locations, challenge and atmosphere of the game, but criticised the voice acting and writing.[22]

    4Players named The Black Mirror 2004's best adventure game.[23] In 2011, Adventure Gamers named Black Mirror the 83rd-best adventure game ever released.[24]

    Legacy[edit]

    Sequels[edit]

    Black Mirror II: Reigning Evil
    Developer(s)Cranberry Production
    Publisher(s)Viva Media
    Platform(s)Windows
    ReleaseSeptember 25, 2009
    Genre(s)Adventure
    Mode(s)Single-player
    Black Mirror III: Final Fear
    Developer(s)Cranberry Production
    Publisher(s)Viva Media
    Platform(s)Windows
    ReleaseApril 9, 2011
    Genre(s)Adventure, horror
    Mode(s)Single-player

    German-based Cranberry Production developed a sequel, Black Mirror II, in 2009. It takes place in November 1993, twelve years after the original game.

    A second and final sequel by Cranberry Production, Black Mirror III, was released in 2011.[25][26] The story connects with the end of Black Mirror II and features two playable characters.

    Reboot[edit]

    KING Art Games and THQ Nordic released Black Mirror, a modern re-imagining of the series. It features a new cast and is set in 1926. It is not a point-and-click game, unlike previous entries in the series.

    References[edit]

    1. ^ "The Black Mirror ships". GameSpot. Retrieved 2023-05-12.
  • ^ "Future Games hlavnp stronka". 2003-10-09. Archived from the original on 2003-10-09. Retrieved 2023-05-12.
  • ^ "What's New?". Eurogamer.net. 2004-05-28. Retrieved 2023-05-12.
  • ^ "Black Mirror reboot in the works". Eurogamer. 17 August 2017.
  • ^ Buday, Pavol. "Posel Smrti Interview s Unknown Identity". Sector.sk. Retrieved 30 July 2014.
  • ^ "The Celebrity Corner; Interview with Future Games / Unknown Identity". The Inventory. No. 7. Just Adventure. March 2003. pp. 20–26. Archived from the original on August 13, 2006.
  • ^ "GMX Media to publish Black Mirror".
  • ^ Cibulka, Ján (January 31, 2005). "Rozhovor s M. Malikom o českej dobrodružnej adventúre Nibiru". SME. Archived from the original on April 5, 2005.
  • ^ Schneider, Jan (May 19, 2004). "Interviews; Martin Malík". Adventure-Treff. Archived from the original on August 16, 2004.
  • ^ Staff (April 8, 2004). ""Black Mirror" top bei Amazon". The Market for Computer & Video Games. Archived from the original on July 21, 2018.
  • ^ a b c Sluganski, Randy. "JA Speaks to dtp Entertainment's Chris Kellner". Just Adventure. Archived from the original on February 23, 2005.
  • ^ a b c Gameswelt Editors (January 21, 2005). "Special: Interview mit Future Games". Gameswelt. Archived from the original on November 15, 2017. {{cite web}}: |author= has generic name (help)
  • ^ Naser, Bodo (June 7, 2004). "Black Mirror: dtp mit Erfolg zufrieden". 4players. Archived from the original on January 4, 2016.
  • ^ "The Lounge; Interview with DTP". The Inventory. No. 17. Just Adventure. September 2004. pp. 16–21. Archived from the original on August 13, 2006.
  • ^ Mansutti, Klaus Jürgen (April 2006). "Die Spielemacher vom Goldbekkanal". Hamburger Wirtschaft. Hamburg Chamber of Commerce. Archived from the original on July 20, 2018.
  • ^ Gameswelt Editors (January 21, 2005). "Adventure - Special: Interview mit DTP Digital Tainment Pool". Gameswelt. Archived from the original on November 15, 2017. {{cite web}}: |author= has generic name (help)
  • ^ Schrader, Torsten (October 6, 2009). "Black Mirror 2 – Das deutsche Grusel-Adventure im ausführlichen Test". BlairWitch.de. Archived from the original on June 5, 2011.
  • ^ "Alter Ego; Future Games' Gothic Adventure Secured by Publisher Daedalic Entertainment" (Press release). GamesIndustry.biz. October 31, 2008. Archived from the original on June 19, 2018.
  • ^ Cook, Denice (February 2004). "Reviews; The Black Mirror". Computer Gaming World. No. 235. p. 87.
  • ^ Saltzman, Marc. "Reviews; The Black Mirror". PC Gamer US. Archived from the original on March 15, 2006.
  • ^ Yans, Cindy (February 2004). "Opinion; The Black Mirror". Computer Games Magazine (159): 84.
  • ^ Osborne, Scott (8 November 2003). "The Black Mirror Review". Gamespot.com. Gamespot. Archived from the original on 25 April 2016. Retrieved 17 August 2018.
  • ^ "4Players: Spiele des Jahres 2004 - Special, Awards". 23 December 2004. Archived from the original on 2011-01-03.
  • ^ AG Staff (December 30, 2011). "Top 100 All-Time Adventure Games". Adventure Gamers. Archived from the original on June 4, 2012.
  • ^ "Black Mirror III (2011) Windows release dates - MobyGames". Archived from the original on 2011-05-02. Retrieved 2011-04-21.
  • ^ "Black Mirror III for PC - Black Mirror III PC Game - Black Mirror III Computer Game". Archived from the original on 2011-05-13. Retrieved 2011-04-21.
  • External links[edit]


    Retrieved from "https://en.wikipedia.org/w/index.php?title=The_Black_Mirror_(video_game)&oldid=1230034899"

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