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(Top)
 


1 Gameplay  



1.1  Jackie Chan in Fists of Fire: Jackie Chan Densetsu  







2 Characters  



2.1  Bosses  







3 Development  





4 Reception  





5 References  





6 External links  














The Kung-Fu Master Jackie Chan: Difference between revisions






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{{Short description|1995 video game}}

{{About|The Kung-Fu Master||Kung Fu master (disambiguation){{!}}Kung Fu master}}

{{About|The Kung-Fu Master||Kung Fu master (disambiguation){{!}}Kung Fu master}}

{{Refimprove|date=September 2008}}

{{More citations needed|date=September 2008}}

{{Infobox video game

{{Infobox video game

|title=

|title =

|image=<div style="white-space: nowrap;">[[File:TheKung-FuMasterJackieChan arcadeflyer.png|Japanese arcade flyer.]][[File:TheKungFuMasterJackieChan titlescreen.png|213px|Title screen.]]</div>

|image = TheKung-FuMasterJackieChan arcadeflyer.png

|caption= Arcade flyer (left) and title screen (right) of ''The Kung-Fu Master Jackie Chan''.

|caption = Arcade flyer

|developer = [[Kaneko]]

|developer = [[Kaneko]]

|publisher = [[Kaneko]]

|publisher = [[Kaneko]]

|producer= [[Jackie Chan]]<ref name="credits">Closing credits of ''The Kung-Fu Master Jackie Chan''. Retrieved on 01-22-2010.</ref>

|producer = [[Jackie Chan]]<ref name="credits">Closing credits of ''The Kung-Fu Master Jackie Chan''. Retrieved on 01-22-2010.</ref>

|director= Masahiro Kawakami<ref name="credits"/>

|director= Masahiro Kawakami<ref name="credits"/>

|composer= Tatsuya Watanabe<ref name="credits"/> <br/> Kaoru Yasuda<ref name="credits"/>

|composer = Tatsuya Watanabe<ref name="credits"/> <br/> Kaoru Yasuda<ref name="credits"/>

|released= 1995

|released = 1995

|genre = [[Fighting game]]

|genre = [[Fighting game]]

|modes = [[Single player]], [[Multiplayer game|2-player]]

|modes = [[Single-player video game|Single-player]], [[Multiplayer video game|multiplayer]]

|platforms= [[Arcade Game|Arcade]]

|platforms = [[Arcade game|Arcade]]

|arcade system = Kaneko AX System

|cabinet =

|arcade system=[[Kaneko AX System]]

|cpu= (2x) 68000 (@ 16 Mhz)

|sound=Sound Chips : YMZ280B (@ 14.3182 Mhz)

|display=Horizontal, 320 x 240 pixels, 60.00 Hz, 32768 colors

}}

}}



{{nihongo|'''''The Kung-Fu Master Jackie Chan'''''|カンフーマスター ジャッキー・チェン}} is a {{vgy|1995}} [[Fighting game|fighting]] [[arcade game]] developed and published by [[Kaneko]]. It features the [[Hong Kong]] celebrity, [[Jackie Chan]], who was also the producer of it, while it also features other actors from some of Jackie Chan's films.

{{nihongo|'''''The Kung-Fu Master Jackie Chan'''''|カンフーマスター ジャッキー・チェン}} is a [[1995 in video gaming|1995]] [[Fighting game|fighting]] [[arcade game]] developed and published by [[Kaneko]]. It features the [[Hong Kong]] celebrity, [[Jackie Chan]], who was also the producer of it, while it also features other actors from some of his films.



During the same year, the game was later updated and retitled as {{nihongo|'''''Jackie Chan in Fists of Fire: Jackie Chan Densetsu'''''|ジャッキー・チェン FISTS OF FIRE 成龍伝説|lit. "Jackie Chan in Fists of Fire: Legend of Jackie Chan"}}.

During the same year, the game was later updated and retitled as {{nihongo|'''''Jackie Chan in Fists of Fire: Jackie Chan Densetsu'''''|ジャッキー・チェン FISTS OF FIRE 成龍伝説|lit. "Jackie Chan in Fists of Fire: Legend of Jackie Chan"}}.



==Gameplay==

==Gameplay==

The controls of the game is similar to that of SNK's earlier installments in their ''[[Fatal Fury (series)|Fatal Fury]]'' series (particularly ''[[Fatal Fury 2]]'', ''[[Fatal Fury Special|Special]]'' and ''[[Fatal Fury 3|3]]''), as well as ''[[The King of Fighters (series)|The King of Fighters]]'' franchise. The special actions are also similar to other fighting games from the same era. The presentation and death moves were most likely influenced by that of the success of [[Midway Games|Midway]]'s ''[[Mortal Kombat]]'' franchise, though not the first in the genre.

The controls of the game are similar to that of SNK's earlier installments in their ''[[Fatal Fury (series)|Fatal Fury]]'' series (particularly ''[[Fatal Fury 2]]'', ''[[Fatal Fury Special|Special]]'' and ''[[Fatal Fury 3|3]]''), as well as ''[[The King of Fighters (series)|The King of Fighters]]'' franchise. The special actions are also similar to other fighting games from the same era. The presentation and death moves were most likely influenced by that of the success of [[Midway Games|Midway]]'s ''[[Mortal Kombat]]'' franchise, though not the first in the genre.



The player's character fights against his or her opponent in standard one-on-one best two-of-three format like most fighting games, but a match can last up to five rounds if there is no clear-cut winner in previous rounds (the game will end if both fighters lose the fifth round and no bonus points will be awarded if one wins the fifth round). Players has a character roster of six characters to choose from at the start, each with their own fighting style and special techniques. In one player mode, after selecting a character, the arcade randomly selects an opponent. After two opponents are knocked out, one out of three versions of Jackie Chan becomes the next opponent. Unlike the ''Mortal Kombat'' series, some powerful finishing moves lack blood and gore, some don't destroy the opponents. The fast-paced action and zooming view are similar to that of numerous [[Neo Geo (console)|Neo-Geo]] fighting games.

The player's character fights against his or her opponent ina standard one-on-one best two-of-three format like most fighting games, but a match can last up to five rounds if there is no clear-cut winner in previous rounds (the game will end if both fighters lose the fifth round and no bonus points will be awarded if one wins the fifth round). Players have a character roster of six characters to choose from at the start, each with their own fighting style and special techniques. In one-player mode, after selecting a character, the arcade randomly selects an opponent. After two opponents are knocked out, one out of three versions of Jackie Chan becomes the next opponent. Unlike the ''Mortal Kombat'' series, some powerful finishing moves lack blood and gore, and some do not destroy the opponents. The fast-paced action and zooming view are similar to that of numerous [[Neo Geo (system)|Neo Geo]] fighting games.



===Jackie Chan in Fists of Fire: Jackie Chan Densetsu===

===''Jackie Chan in Fists of Fire: Jackie Chan Densetsu''===

''Jackie Chan in Fists of Fire: Jackie Chan Densetsu'' is an upgraded version of ''The Kung-Fu Master Jackie Chan'' that was also released the same year exclusively for the arcades, and was the very last fighting game Kaneko released before their bankruptcy in 2006. It adds a desperation move system, an improved combo system with a special combo counter above the lifebars that records the highest number of combos during a match, and an "escaping" feature where players can struggle out of combos or stand up as fast as possible by rapidly moving the control stick and tapping the buttons simultaneously. ''Fists of Fire'' also makes all three versions of Jackie Chan into playable characters expanding the roster up to nine playable characters, and makes adjustment to the character balance by strengthening and weakening the statistics of certain playable characters from the first game, while adding and removing a few moves to some of them. The palettes of Lau, Yeung and Thorston were heavily modified as well. The opening intro is a modified version of the first game's intro, but the rest of the game's graphics are not that different.

''Jackie Chan in Fists of Fire: Jackie Chan Densetsu'' is an updated version of ''The Kung-Fu Master Jackie Chan'' that was also released the same year exclusively for the arcades, and was the very last fighting game Kaneko released before their bankruptcy in 2006. It adds a desperation move system, an improved combo system with a special combo counter above the life bars that records the highest number of combos during a match, and an "escaping" feature where players can struggle out of combos or stand up as fast as possible by rapidly moving the control stick and tapping the buttons simultaneously. ''Fists of Fire'' also makes all three versions of Jackie Chan into playable characters expanding the roster up to nine playable characters, and makes adjustments to the character balance by strengthening and weakening the statistics of certain playable characters from the first game, while adding and removing a few moves to some of them. The palettes of Lau, Yeung and Thorston were heavily modified as well. The opening intro is a modified version of the first game's intro, but the rest of the game's graphics are not that different.



==Characters==

==Characters==

There are six playable characters to choose from in ''The Kung-Fu Master Jackie Chan'', and nine in ''Jackie Chan in Fists of Fire''.

There are six playable fighters to choose from in ''The Kung-Fu Master Jackie Chan'', and nine in ''Jackie Chan in Fists of Fire''.

*{{nihongo|'''Lau'''|ロウ}} (actor: [[Andy Lau|Lau Tak / Andy Lau]]) - Known for his appearancesinseveral Jackie Chan films such as ''[[Island of Fire]]'' as Lau / Boss Lee, and ''[[Drunken Master II]]'' as the Counter Intelligence Officer. In this game, he uses [[karate]]. He was later altered in the ''Fists of Fire'' update as Dark Lau.

* {{nihongo|'''Lau'''|ロウ}} (actor: Vincent Lau Tak) - known for his appearanceinthe [[Sammo Hung]] film ''[[How to Meet the Lucky Stars]]'' (asLeung). In this game, he uses [[karate]]. He was later altered in the ''Fists of Fire'' update as Dark Lau.

*{{nihongo|'''Yeung'''|ヤン}} (actor: Yeung Ching-Ching) - Known for her appearance in many Shaw Brothers movies including ''[[Clan of the White Lotus]]'' (as herself), ''[[The Eight Diagram Pole Fighter]]'' (as Yang No. 9) and ''[[Treasure Hunters (1981 film)|Treasure Hunters]]'' (as Jue Gow). In this game, she uses [[bōjutsu]]. She was later altered in the ''Fists of Fire'' update as Shadow Yeung.

* {{nihongo|'''Yeung'''|ヤン}} (actor: Yeung Ching-Ching) - known for her appearance in many Shaw Brothers films including ''[[Clan of the White Lotus]]'' (as herself), ''[[The Eight Diagram Pole Fighter]]'' (as Yang No. 9) and ''[[Treasure Hunters (1981 film)|Treasure Hunters]]'' (as Jue Gow). In this game, she uses [[bōjutsu]]. She was later altered in the ''Fists of Fire'' update as Shadow Yeung.

*{{nihongo|'''Sam'''|サム}} (actor: [[Jackie Chan Stunt Team#Members (past & present)|Sam Wong / Ming-Sing Wong]]) - Known for being one of the former leaders of the well-known [[Jackie Chan Stunt Team]]. In this game, he uses [[Chinese martial arts|kung-fu]], He was later altered in the ''Fists of Fire'' update as Dark Sam.

* {{nihongo|'''Sam'''|サム}} (actor: [[Jackie Chan Stunt Team#Members (past & present)|Sam Wong / Ming-Sing Wong]]) - known for being one of the former leaders of the well-known [[Jackie Chan Stunt Team]]. In this game, he uses [[Chinese martial arts|kung-fu]]. He was later altered in the ''Fists of Fire'' update as Black Sam.

*{{nihongo|'''Thorsten'''|トステン}} (actor: Thorston Nickel) - Known for his appearance in ''[[Thunderbolt (1995 film)|Thunderbolt]]'' (as Cougar). In this game, he uses traditional [[martial arts]]. He was later altered in the ''Fists of Fire'' update and Demon Thorsten.

* {{nihongo|'''Thorsten'''|トステン}} (actor: Thorston Nickel) - known for his appearance in ''[[Thunderbolt (1995 film)|Thunderbolt]]'' (as Cougar). In this game, he uses traditional [[martial arts]]. He was later altered in the ''Fists of Fire'' update as Demon Thorsten.

*{{nihongo|'''Kim-Maree'''|キム マリー}} (actor: Kim-Maree Penn) - Known for her appearance in ''[[Police Story 3: Supercop]]'' as Blonde Gunwoman (uncredited). In this game, she uses [[professional wrestling]], She was later altered in the ''Fists of Fire'' update as Dirty Maree.

* {{nihongo|'''Kim-Maree'''|キム マリー}} (actor: Kim-Maree Penn) - known for her appearance in ''[[Police Story 3: Supercop]]'' as Blonde Gunwoman (uncredited). In this game, she uses [[professional wrestling]]. She was later altered in the ''Fists of Fire'' update as Dirty Maree.

*{{nihongo|'''Mysterious Lion'''|ミステリアス ライオン}} (actor: Sam Wong / Ming-Sing Wong) - The only original character in the game. In this game, he uses [[magic (paranormal)|magic]], He was later altered in the "Fists of Fire'' update as Evil Lion.

* {{nihongo|'''Mysterious Lion'''|ミステリアス ライオン}} (actor: Sam Wong / Ming-Sing Wong) - thr only original character in the game. In this game, he uses [[magic (paranormal)|magic]]. He was later altered in the ''Fists of Fire'' update as Evil Lion.



===Bosses===

===Bosses===

After two opponents have been knocked out, players will face Jackie Chan as he uses three different fighting styles in order of appearance. Unplayable in the original version, but playable in the ''Fists of Fire'' revision.

After two opponents have been knocked out, players face Jackie Chan as he uses three different fighting styles in order of appearance. He is unplayable in the original version, but playable in the ''Fists of Fire'' update. Known to be protective of his image, the three variations of Chan cannot be defeated with a finishing move, nor can they finish their opponents, and give the player a thumbs up if they lose a round.

*{{nihongo|'''[[Hung Ga#Five Animal Fist 五形拳/Five Animal Five Element Fist 五形五行拳|Five Animal Fist]]'''|五形拳}} (Yellow) - This version of him appears as the first boss. The fighting style he uses in the game was used in some of his earliest films, including ''[[Snake in the Eagle's Shadow]]''.

* {{nihongo|'''[[Five Animals|Five Animal Fist]]'''|五形拳}} (Yellow) - this version of him appears as the first boss. The fighting style he uses in the game was used in one of his earliest films, ''[[Spiritual Kung Fu]]''.

*{{nihongo|'''[[Zui Quan]]'''|酔拳|lit. "drunken fist"}} (Violet) - This version of him appears as the second boss. Based on his appearance in ''[[Drunken Master]]'' and its sequel, ''Drunken Master II''.

* {{nihongo|'''[[Drunken boxing|Zui Quan]]'''|酔拳|lit. "drunken fist"}} (Violet) - this version of him appears as the second boss, and is based on his appearance in ''[[Drunken Master]]'' and its sequel, ''[[Drunken Master II]]''.

*{{nihongo|'''[[Baguazhang]]'''|八卦掌|lit. "eight trigram palm"}} (White) - This version of him appears as the third and final boss. He is dressed in his ceremonial suit from ''[[Project A]]''.

* {{nihongo|'''[[Baguazhang]]'''|八卦掌|lit. "eight trigram palm"}} (White) - this version of him appears as the third and final boss. He is dressed in his ceremonial suit from ''[[Project A (film)|Project A]]''.



==Development==

==Development==

While Jackie Chan started the production of his then-newest film [[Thunderbolt (1995 film)|Thunderbolt]] in late 1994, [[Orange Sky Golden Harvest|Golden Harvest]] decided to film in Japan for its several racing and fight scenes. As the film crew traveled to Japan they began a search for sponsors to fund the film, and as they were searching, the video game developer Kaneko was found. While Kaneko agreed to sponsor the film, they penned a mutual deal to create a Jackie Chan-based fighting game. The deal was negotiated by Chan's longtime friend and accomplice Frankie Chan, who also co-produced the game. Due to the timing and relationship between filming ''Thunderbolt'' in Japan and signing the fighting game deal, Kaneko brought Jackie Chan and some of his actors and stuntmen of ''Thunderbolt'' such as Sam Wong and Thorsten Nickel to the offices in Tokyo in order to start the motion capture work in order to convert them into playable characters. Most of the capturing work took place in Hong Kong during ''Thunderbolt's'' production period there.<ref name="Audun Sorlie">{{cite web |title=The History of Jackie Chan Games |url=http://www.hardcoregaming101.net/jackiechan/jackie8.htm |date=May 2010 |author=Audun Sorlie |publisher=Hardcore Gaming 101 |accessdate=22 November 2011}}</ref> Kaneko's company logo is prominently displayed throughout ''Thunderbolt''.<ref>{{cite web |title=The History of Jackie Chan Games |url=http://www.hardcoregaming101.net/jackiechan/jackie3.htm |date=May 2010 |author=Audun Sorlie |publisher=Hardcore Gaming 101 |accessdate=22 November 2011}}</ref>

While Jackie Chan started the production of his then-newest film ''[[Thunderbolt (1995 film)|Thunderbolt]]'' in late 1994, [[Orange Sky Golden Harvest|Golden Harvest]] decided to film in Japan for its several racing and fight scenes. As the film crew traveled to Japan they began a search for sponsors to fund the film, and as they were searching, the video game developer Kaneko was found. While Kaneko agreed to sponsor the film, they penned a mutual deal to create a Jackie Chan-based fighting game. The deal was negotiated by Chan's longtime friend and accomplice Frankie Chan, who also co-produced the game. Due to the timing and relationship between filming ''Thunderbolt'' in Japan and signing the fighting game deal, Kaneko brought Jackie Chan and some of his actors and stuntmen of ''Thunderbolt'' such as Sam Wong and Thorsten Nickel to the offices in Tokyo in order to start the motion capture work in order to convert them into playable characters. Most of the capturing work took place in Hong Kong during ''Thunderbolt''<nowiki>'</nowiki>s production period there.<ref name="Audun Sorlie">{{cite web |title=The History of Jackie Chan Games |url=http://www.hardcoregaming101.net/jackiechan/jackie8.htm |date=May 2010 |author=Audun Sorlie |publisher=Hardcore Gaming 101 |accessdate=22 November 2011}}</ref> Kaneko's company logo is prominently displayed throughout ''Thunderbolt''.<ref>{{cite web |title=The History of Jackie Chan Games |url=http://www.hardcoregaming101.net/jackiechan/jackie3.htm |date=May 2010 |author=Audun Sorlie |publisher=Hardcore Gaming 101 |accessdate=22 November 2011}}</ref>



In an interview with journalist Audun Sorlie, actor Thorsten Nickel shed light on the production and launch of the game, which was given a press conference in [[Sendai]] where Nickel and Chan were on-hand to give interviews to speak about the experiences of working with motion capture, and to perform a short fight scene demonstration which they hastily choreographed the day prior. During the conference they also revealed details about the upcoming ''Thunderbolt'' movie.<ref name="Audun Sorlie"/>

In an interview with journalist Audun Sorlie, actor Thorsten Nickel shed light on the production and launch of the game, which was given a press conference in [[Sendai]] where Nickel and Chan were on-hand to give interviews to speak about the experiences of working with motion capture, and to perform a short fight scene demonstration which they hastily choreographed the day prior. During the conference they also revealed details about the then-upcoming ''Thunderbolt'' film.<ref name="Audun Sorlie"/>



==Reception==

==Reception==

In Japan, ''Game Machine'' listed ''The Kung-Fu Master Jackie Chan'' on their July 15, 1995 issue as being the fourteenth most-successful arcade game of the month.<ref>{{cite magazine|title=Game Machine's Best Hit Games 25 - TVゲーム機ーソフトウェア (Video Game Software)|magazine=[[:ja:ゲームマシン|Game Machine]]|issue=499|publisher=[[:ja:アミューズメント通信社|Amusement Press, Inc.]]|date=15 July 1995|page=25|lang=ja}}</ref>

[[Computer and Video Games]] criticized the graphics in ''Fists of Fire'' calling them "unclean" and "grain-laden" and that the game seemed like a "waste of a good license."<ref name=CVG>"Jackie Chan in Fists of Fire." Computer and Video Games. May 1996. p.11</ref>


[[Computer and Video Games]] criticized the graphics in ''Fists of Fire'' calling them "unclean" and "grain-laden" and that the game seemed like a "waste of a good license".<ref name=CVG>"Jackie Chan in Fists of Fire", Computer and Video Games. May 1996. p.11</ref>



The re-release was widely regarded as bizarre and obsessed with Jackie Chan, noting the fact that three different versions of Jackie Chan were playable and Jackie Chan could not be defeated or killed in a fight, only knocked down for a few seconds.

The re-release was widely regarded as bizarre and obsessed with Jackie Chan, noting the fact that three different versions of Jackie Chan were playable and Jackie Chan could not be defeated or killed in a fight, only knocked down for a few seconds.

Line 62: Line 61:


==External links==

==External links==

*''[http://www12.ocn.ne.jp/~takebo/jc.html Jackie Chan in Fists of Fire]'' at [https://web.archive.org/web/20110721154108/http://www12.ocn.ne.jp/~takebo/indexk.html The Large Cult Fighting Game March] {{link language|ja|Japanese}}

* ''[http://www12.ocn.ne.jp/~takebo/jc.html Jackie Chan in Fists of Fire]'' at [https://web.archive.org/web/20110721154108/http://www12.ocn.ne.jp/~takebo/indexk.html The Large Cult Fighting Game March] {{in lang|ja}}

*''[http://www.hardcoregaming101.net/jackiechan/jackie3.htm The Kung-Fu Master Jackie Chan / Jackie Chan in Fists of Fire: Jackie Chan Densetsu]'' at [http://www.hardcoregaming101.net/ Hardcore Gaming 101]

* ''[http://www.hardcoregaming101.net/jackiechan/jackie3.htm The Kung-Fu Master Jackie Chan / Jackie Chan in Fists of Fire: Jackie Chan Densetsu]'' at [http://www.hardcoregaming101.net/ Hardcore Gaming 101]

**''[http://www.hardcoregaming101.net/jackiechan/jackie8.htm Thorston Nickel interview] at Hardcore Gaming 101

** ''[http://www.hardcoregaming101.net/jackiechan/jackie8.htm Thorston Nickel interview] at Hardcore Gaming 101

*{{KLOV game|id=8219|name=Jackie Chan in Fists of Fire}}

* {{KLOV game|id=8219|name=Jackie Chan in Fists of Fire}}

*''[http://www.arcade-history.com/?n=jackie-chan-the-kung-fu-master&page=detail&id=1213 The Kung-Fu Master Jackie Chan]'' at arcade-history

* ''[http://www.arcade-history.com/?n=jackie-chan-the-kung-fu-master&page=detail&id=1213 The Kung-Fu Master Jackie Chan]'' at arcade-history

**''[http://www.arcade-history.com/?n=jackie-chan-in-fists-of-fire&page=detail&id=3816 Jackie Chan in Fists of Fire]'' at arcade-history

** ''[http://www.arcade-history.com/?n=jackie-chan-in-fists-of-fire&page=detail&id=3816 Jackie Chan in Fists of Fire]'' at arcade-history



{{Jackie Chan}}

{{Jackie Chan}}

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{{DEFAULTSORT:Kung-Fu Master Jackie Chan}}

{{DEFAULTSORT:Kung-Fu Master Jackie Chan}}

[[Category:1995 video games]]

[[Category:1995 video games]]

[[Category:Arcade games]]

[[Category:Arcade video games]]

[[Category:Arcade-only games]]

[[Category:Arcade-only video games]]

[[Category:Fighting games]]

[[Category:Jackie Chan video games]]

[[Category:Kaneko games]]

[[Category:Kaneko games]]

[[Category:Martial arts video games]]

[[Category:Martial arts video games]]

[[Category:Multiplayer games]]

[[Category:Multiplayer and single-player video games]]

[[Category:Versus fighting games]]

[[Category:Video games developed in Japan]]

[[Category:Video games developed in Japan]]

[[Category:Video games with digitized sprites]]

[[Category:Video games with digitized sprites]]

[[Category:Jackie Chan video games]]


Latest revision as of 00:30, 11 July 2024

Arcade flyer
Developer(s)Kaneko
Publisher(s)Kaneko
Director(s)Masahiro Kawakami[1]
Producer(s)Jackie Chan[1]
Composer(s)Tatsuya Watanabe[1]
Kaoru Yasuda[1]
Platform(s)Arcade
Release1995
Genre(s)Fighting game
Mode(s)Single-player, multiplayer
Arcade systemKaneko AX System

The Kung-Fu Master Jackie Chan (カンフーマスター ジャッキー・チェン) is a 1995 fighting arcade game developed and published by Kaneko. It features the Hong Kong celebrity, Jackie Chan, who was also the producer of it, while it also features other actors from some of his films.

During the same year, the game was later updated and retitled as Jackie Chan in Fists of Fire: Jackie Chan Densetsu (ジャッキー・チェン FISTS OF FIRE 成龍伝説, lit. "Jackie Chan in Fists of Fire: Legend of Jackie Chan").

Gameplay[edit]

The controls of the game are similar to that of SNK's earlier installments in their Fatal Fury series (particularly Fatal Fury 2, Special and 3), as well as The King of Fighters franchise. The special actions are also similar to other fighting games from the same era. The presentation and death moves were most likely influenced by that of the success of Midway's Mortal Kombat franchise, though not the first in the genre.

The player's character fights against his or her opponent in a standard one-on-one best two-of-three format like most fighting games, but a match can last up to five rounds if there is no clear-cut winner in previous rounds (the game will end if both fighters lose the fifth round and no bonus points will be awarded if one wins the fifth round). Players have a character roster of six characters to choose from at the start, each with their own fighting style and special techniques. In one-player mode, after selecting a character, the arcade randomly selects an opponent. After two opponents are knocked out, one out of three versions of Jackie Chan becomes the next opponent. Unlike the Mortal Kombat series, some powerful finishing moves lack blood and gore, and some do not destroy the opponents. The fast-paced action and zooming view are similar to that of numerous Neo Geo fighting games.

Jackie Chan in Fists of Fire: Jackie Chan Densetsu[edit]

Jackie Chan in Fists of Fire: Jackie Chan Densetsu is an updated version of The Kung-Fu Master Jackie Chan that was also released the same year exclusively for the arcades, and was the very last fighting game Kaneko released before their bankruptcy in 2006. It adds a desperation move system, an improved combo system with a special combo counter above the life bars that records the highest number of combos during a match, and an "escaping" feature where players can struggle out of combos or stand up as fast as possible by rapidly moving the control stick and tapping the buttons simultaneously. Fists of Fire also makes all three versions of Jackie Chan into playable characters expanding the roster up to nine playable characters, and makes adjustments to the character balance by strengthening and weakening the statistics of certain playable characters from the first game, while adding and removing a few moves to some of them. The palettes of Lau, Yeung and Thorston were heavily modified as well. The opening intro is a modified version of the first game's intro, but the rest of the game's graphics are not that different.

Characters[edit]

There are six playable fighters to choose from in The Kung-Fu Master Jackie Chan, and nine in Jackie Chan in Fists of Fire.

Bosses[edit]

After two opponents have been knocked out, players face Jackie Chan as he uses three different fighting styles in order of appearance. He is unplayable in the original version, but playable in the Fists of Fire update. Known to be protective of his image, the three variations of Chan cannot be defeated with a finishing move, nor can they finish their opponents, and give the player a thumbs up if they lose a round.

Development[edit]

While Jackie Chan started the production of his then-newest film Thunderbolt in late 1994, Golden Harvest decided to film in Japan for its several racing and fight scenes. As the film crew traveled to Japan they began a search for sponsors to fund the film, and as they were searching, the video game developer Kaneko was found. While Kaneko agreed to sponsor the film, they penned a mutual deal to create a Jackie Chan-based fighting game. The deal was negotiated by Chan's longtime friend and accomplice Frankie Chan, who also co-produced the game. Due to the timing and relationship between filming Thunderbolt in Japan and signing the fighting game deal, Kaneko brought Jackie Chan and some of his actors and stuntmen of Thunderbolt such as Sam Wong and Thorsten Nickel to the offices in Tokyo in order to start the motion capture work in order to convert them into playable characters. Most of the capturing work took place in Hong Kong during Thunderbolt's production period there.[2] Kaneko's company logo is prominently displayed throughout Thunderbolt.[3]

In an interview with journalist Audun Sorlie, actor Thorsten Nickel shed light on the production and launch of the game, which was given a press conference in Sendai where Nickel and Chan were on-hand to give interviews to speak about the experiences of working with motion capture, and to perform a short fight scene demonstration which they hastily choreographed the day prior. During the conference they also revealed details about the then-upcoming Thunderbolt film.[2]

Reception[edit]

In Japan, Game Machine listed The Kung-Fu Master Jackie Chan on their July 15, 1995 issue as being the fourteenth most-successful arcade game of the month.[4]

Computer and Video Games criticized the graphics in Fists of Fire calling them "unclean" and "grain-laden" and that the game seemed like a "waste of a good license".[5]

The re-release was widely regarded as bizarre and obsessed with Jackie Chan, noting the fact that three different versions of Jackie Chan were playable and Jackie Chan could not be defeated or killed in a fight, only knocked down for a few seconds.

References[edit]

  1. ^ a b c d Closing credits of The Kung-Fu Master Jackie Chan. Retrieved on 01-22-2010.
  • ^ a b Audun Sorlie (May 2010). "The History of Jackie Chan Games". Hardcore Gaming 101. Retrieved 22 November 2011.
  • ^ Audun Sorlie (May 2010). "The History of Jackie Chan Games". Hardcore Gaming 101. Retrieved 22 November 2011.
  • ^ "Game Machine's Best Hit Games 25 - TVゲーム機ーソフトウェア (Video Game Software)". Game Machine (in Japanese). No. 499. Amusement Press, Inc. 15 July 1995. p. 25.
  • ^ "Jackie Chan in Fists of Fire", Computer and Video Games. May 1996. p.11
  • External links[edit]


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