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: Bleah, I'm too tired to argue . I hope you can find this compromise acceptable. It retains your version of the first part of the article segment (so that you don't have to worry about "horrible grammar") while at the same time eliminating the unsourced segments, replacing them with language that is much clearer. [[Special:Contributions/76.28.138.83|76.28.138.83]] ([[User talk:76.28.138.83|talk]]) 16:23, 18 June 2008 (UTC) |
: Bleah, I'm too tired to argue . I hope you can find this compromise acceptable. It retains your version of the first part of the article segment (so that you don't have to worry about "horrible grammar") while at the same time eliminating the unsourced segments, replacing them with language that is much clearer. [[Special:Contributions/76.28.138.83|76.28.138.83]] ([[User talk:76.28.138.83|talk]]) 16:23, 18 June 2008 (UTC) |
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:: I'm sorry, but I had to revert you again, since the changes you made introduced inaccuracies to the article. I DO contest the factuality of the edits, hence why I made them the way they were. We'll start with Super Mario Brothers. The game was NOT the first smooth scrolling platformer game, by the very standards we judge a platformer. Namely, the game level has to smoothly scroll along with the player, the game must feature platforms to jump onto, and hazards to jump over. While I cannot with all certainly say what was the FIRST, I can say that I have definitive proof that smooth scrolling platform games of that type did exist prior to SMB, namely in the 1983 game called Snokie. [http://www.youtube.com/watch?v=Y2qMPz-gIKs This video of Snokie's gameplay] clearly shows all the elements of platforming- hazards to jump over, smooth scrolling, and platforms as well. It's a platformer, pre-SMB. That's why the article was phrased the way it was. While SMB wasn't the first smooth scrolling 2D platformer, it established the POPULARITY of the genre and caused that popularity to explode onto the market. It's the same reason why we herald Ford, for instance, or Super Mario 64. As for the analog stick statement, the same thing is true. Nintendo didn't originate the analog stick, and in fact, Sony had introduced analog stick controllers as far back as 1995, with announced plans to further create more. This is why the Dual Analog featured a so-called "Flightstick mode"- because the technology was identical, merely with a different range of motion. Because the technology developed parallel alongside the growth of three-dimensional gameplay, to simply attribute one company with analog stick development would be inaccurate. The way the article was before gave the impression that Nintendo created the stick and everybody followed suit, which simply isn't the case. The way the article is now, as I have edited it, creates parity- it treats all parties equally and with due respect. It allows for the establishment that, yes, SMB was the first popular smooth scrolling platforming game and made the genre popular (even though they weren't the FIRST platformer), and it also establishes the importance of the analog stick without giving undue attribution to any one company. |
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Hey, you should really sign your name when you write your name on talk pages. Use ~~~~. Cheers, JACOPLANE • 2007-08-18 23:16
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A long time ago, you flagged the Role-playing game (video games) article as in need of help. Or, more specifically, you said that the Computer role-playing game and Console role-playing game genres probably needed a merge. There's some resistance to a merge, on the basis that computer and console RPGs are distinct. The magnitude of this distinction is disputed, but it's been this way for so long. With no consensus, the articles are left alone.
I've began to import information from the two CRPG articles into the main Role-playing game (video games) article. I hope to keep improving this article. In the slightly longer term, I'd like to start cleaning up the two CRPG articles for information that is redundant with the main article on RPG video games. I don't know that this will end up building the case for a merge. But if there are more similarities between the two types of CRPGs than there are differences, then the two CRPG articles will shrink drastically and the main RPG video games article will grow.
I'd appreciate your help. Right now, a few of us are working on the Role-playing game (video games) article. Please check in and do some copy-editing, if you find a moment. Randomran (talk) 17:34, 5 April 2008 (UTC)[reply]
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Regardless of the self-esteem with which you hold yourself to, all users of Wikipedia are equal. I take it that you're also the anon IP that keeps reintroducing the errors into the page. So I will request that YOU stop, given that YOU are inserting things into the article that have no sourcing- examples being Super Mario Bros. being the first smooth scrolling platformer and the "reintroduction" of analog sticks by Nintendo (which were already dicussed before you decided to create edits to the page. Don't vandalize the page please. 76.28.138.83 (talk) 04:07, 17 June 2008 (UTC)[reply]