Jump to content
 







Main menu
   


Navigation  



Main page
Contents
Current events
Random article
About Wikipedia
Contact us
Donate
 




Contribute  



Help
Learn to edit
Community portal
Recent changes
Upload file
 








Search  

































Create account

Log in
 









Create account
 Log in
 




Pages for logged out editors learn more  



Contributions
Talk
 



















Contents

   



(Top)
 


1 History  





2 Summer Carnival  





3 Subsidiaries  





4 See also  





5 References  





6 External links  














Kaga Create






Français

Русский
Svenska
 

Edit links
 









Article
Talk
 

















Read
Edit
View history
 








Tools
   


Actions  



Read
Edit
View history
 




General  



What links here
Related changes
Upload file
Special pages
Permanent link
Page information
Cite this page
Get shortened URL
Download QR code
Wikidata item
 




Print/export  



Download as PDF
Printable version
 




In other projects  



Wikimedia Commons
 
















Appearance
   

 






From Wikipedia, the free encyclopedia
 

(Redirected from CyberFront)

KAGA CREATE CO., LTD.

Native name

加賀クリエイト株式会社
IndustryVideo games, graphic design, web page production, new source production, merchandise development, event promotion
PredecessorDigital Gain Co., Ltd.
FoundedJune 22, 1988 (as Naxat)
October 18, 1999 (as Digital Gain)
DefunctDecember 31, 2015[1]
Headquarters ,

Key people

Tomoyasu Kato (President of directors)
ProductsAlien Crush, Devil's Crush, Psychosis, Super Gomoku Narabe Renju

Number of employees

13 (as of 2008-03-31)
ParentKaga Electronics (100% stake)
Websitehttp://www.kaga-create.co.jp/

Kaga Create Co., Ltd. was a Japan-based video game developing and publishing division of Kaga Electronics.

The company initially released games for the PC Engine (known as the TurboGrafx-16 in North America). It later released titles for a wide array of gaming systems, including the Nintendo Entertainment System, Game Boy, Super NES, Dreamcast, 3DO, PlayStation, Sega Saturn, and PC-FX. The company's releases mostly stopped around 2005, with their final games primarily being re-releases of PC Engine titles on the Wii Virtual Console.

History

[edit]

Kaga's video game division was founded in June 22, 1988 under the name 'Naxat'. The company is named from the backwards spelling of Taxan, which is a brand owned by its parent company.

To compete with Hudson's own Caravan video game marathon competitions in the late 80s, NAXAT held a similar competition dubbed Summer Carnival. The game for which the company is best known, Summer Carnival '92: Recca, commonly abbreviated to simply Recca, was created for this competition and named after it. The Summer Carnival was held for only three years and was not as successful as Hudson's.

In 1998, the company was renamed to Kaga Tech Co., Ltd, but the video games were still sold under the Naxat Soft brand.

On October 18, 1999, Digital Gain Co., Ltd. was established, which was responsible for developing Naxat Soft titles.

On February 24, 2005, Kaga Electronics announced the merger of KAGA TECH CO., LTD. and KANTO AUTOMATION Co., Ltd., which would take effect on April 1, 2005. Under the terms of merger, the Amusement Machines Development Business of KAGA TECH CO., LTD. would be transferred to the Specific Industry Sales Headquarters of KAGA ELECTRONICS, the Entrust Business for Game Software Development to the Digital Media Lab., Inc. (100% subsidiary of Kaga Electronics), and the Game Software Development Business to the subsidiary DIGITAL GAIN CO., LTD.[2]

On April 25, 2007, Kaga Electronics announced Digital Gain Co., Ltd. would be renamed to Kaga Create Co., Ltd., which took effect on May 1, 2007.[3] At the time of renaming, the company's business was expanded to graphic design, web page production, new source production, merchandise development, event promotion. It developed software for Pionesoft, Alchemist, Milestone Inc.

Summer Carnival

[edit]

In 1991, Spriggan for the PC Engine CD system became the first competition game for Naxat.[4]

In 1992, Recca for the Famicom and Alzadick for the PC Engine CD were the competition games.

In 1993, Nexzr Special for the PC Engine CD system was the game featured the last time Naxat held its Summer Carnival.

Subsidiaries

[edit]

CyberFront Corporation (株式会社サイバーフロント): In April 2010, Kaga Electronics Co., Ltd. acquired 51% of CyberFront Corporation, and became a subsidiary of Kaga Electronics. In March 2013, Kaga Electronics Co., Ltd. acquired the remaining shares of CyberFront Corporation. In December 19, 2013, Kaga Electronics Co., Ltd. announced the dissolution of CyberFront Corporation following the discovery of inadequacies of CyberFront's intellectual property contracts and claims by business partners denying existence of such rights, and CyberFront Corporation founder Shinji Fujiwara's lack of cooperation in the investigation.[5][6] As a result of dissolution, sales of Saints Row IV, Europa Universalis IV, WRC 4: FIA World Rally Championship were cancelled; and the sales of Operation Abyss: New Tokyo Legacy was indefinitely delayed.[7] Sales of titles at PlayStation Store was terminated from January 21, 2014 to January 31, 2014,[8] followed by sales termination at Xbox 360 Marketplace from January 25, 2014.[9]

See also

[edit]

References

[edit]
  1. ^ "Kaga Create shuts down". 2016-01-05. Archived from the original on 2016-01-05. Retrieved 2016-01-05.
  • ^ "Notice of Merger of Subsidiaries". Archived from the original on 2010-02-06. Retrieved 2009-02-23.
  • ^ "グループ会社「デジタル・ゲイン」の社名変更に関するお知らせ" (PDF). Archived (PDF) from the original on 2007-09-21. Retrieved 2008-08-28.
  • ^ "Caravan / Summer Carnival @ Magweasel". Archived from the original on 2016-03-09. Retrieved 2016-03-09.
  • ^ "Notice of the dissolution of CyberFront Corporation" (PDF). Archived (PDF) from the original on 2014-02-22. Retrieved 2014-02-14.
  • ^ "弊社解散のお知らせ" (PDF). Archived (PDF) from the original on 2014-03-28. Retrieved 2014-02-14.
  • ^ "発売予定変更、およびユーザーサポートについてのお知らせ" (PDF). Archived (PDF) from the original on 2014-03-28. Retrieved 2014-02-14.
  • ^ "PlayStation Store及びニンテンドーeショップ販売コンテンツの販売停止についてのお知らせ" (PDF). Archived (PDF) from the original on 2014-01-25. Retrieved 2014-02-14.
  • ^ "Xbox 360 マーケットプレース販売コンテンツの販売停止についてのお知らせ" (PDF). Archived (PDF) from the original on 2014-02-22. Retrieved 2014-02-14.
  • [edit]
    Retrieved from "https://en.wikipedia.org/w/index.php?title=Kaga_Create&oldid=1222691556#Subsidiaries"

    Categories: 
    Software companies based in Tokyo
    Video game companies established in 1988
    Video game companies disestablished in 2015
    Defunct video game companies of Japan
    Video game publishers
    Hidden categories: 
    Articles with short description
    Short description is different from Wikidata
    Articles containing Japanese-language text
    Articles needing additional references from May 2023
    All articles needing additional references
    Articles with VIAF identifiers
    Articles with NDL identifiers
     



    This page was last edited on 7 May 2024, at 11:26 (UTC).

    Text is available under the Creative Commons Attribution-ShareAlike License 4.0; additional terms may apply. By using this site, you agree to the Terms of Use and Privacy Policy. Wikipedia® is a registered trademark of the Wikimedia Foundation, Inc., a non-profit organization.



    Privacy policy

    About Wikipedia

    Disclaimers

    Contact Wikipedia

    Code of Conduct

    Developers

    Statistics

    Cookie statement

    Mobile view



    Wikimedia Foundation
    Powered by MediaWiki