Jump to content
 







Main menu
   


Navigation  



Main page
Contents
Current events
Random article
About Wikipedia
Contact us
Donate
 




Contribute  



Help
Learn to edit
Community portal
Recent changes
Upload file
 








Search  

































Create account

Log in
 









Create account
 Log in
 




Pages for logged out editors learn more  



Contributions
Talk
 



















Contents

   



(Top)
 


1 System  





2 Game setting  



2.1  The surface world  





2.2  The Hollow Earth  





2.3  Mars  







3 Products  





4 Critical reception  



4.1  Reviews  





4.2  Awards  







5 References  





6 External links  














Hollow Earth Expedition






Deutsch
 

Edit links
 









Article
Talk
 

















Read
Edit
View history
 








Tools
   


Actions  



Read
Edit
View history
 




General  



What links here
Related changes
Upload file
Special pages
Permanent link
Page information
Cite this page
Get shortened URL
Download QR code
Wikidata item
 




Print/export  



Download as PDF
Printable version
 
















Appearance
   

 






From Wikipedia, the free encyclopedia
 

(Redirected from Exile Games Studio)

Hollow Earth Expedition
Hollow Earth Expedition
PublishersExile Game Studio
Publication2006
GenresPulp fiction
SystemsUbiquity

Hollow Earth Expedition is a pulp fiction role-playing game set in the fictitious Hollow Earth (see Hollow Earth theory), published by Exile Game Studio. The game has been nominated for several Origins and ENnie awards since its release in 2006. The main rule book is Hollow Earth Expedition.

System

[edit]

Hollow Earth Expedition uses the Ubiquity rules, which were also created by Exile Game Studio. The main feature of the system is its use of binary dice pool rolls to determine success. Under the default rules, each even number rolled counts as a success, while odd numbers count as nothing. Odd 'nothings' do not cancel out even 'successes', making dice rolling quick and simple. This binary system has also led to the development of special Ubiquity Dice.

Game setting

[edit]

The surface world

[edit]

Hollow Earth Expedition is set in the 1930s. On the surface, everything appears as it does in our real world history books, but if you dig a little deeper you encounter secret societies and villainous organizations, many of whom have a vested interest in the Hollow Earth.

Two organizations are detailed in the main rulebook: the Terra Arcana and the Thule Society. Further organizations are listed in the first expansion, Secrets of the Surface World.

The Terra Arcanum is an esoteric society dedicated to keeping the Hollow Earth a secret. They have their foundations deep in the mists of time, and only a few of their current members realize their true origins.

The Thule Society are based on an actual organization associated with the Nazi Party during World War II. In HEX they have a deep interest in getting into the Hollow Earth and the powerful ancient weapons they believe are kept there.

The Hollow Earth

[edit]

The Hollow Earth boasts a wide selection of beasts and humans. Dinosaurs and other extinct creatures still live and hunt and are hunted by the various human groups who have become stranded in the Hollow Earth over the centuries. Not a great deal of detail is provided about the Hollow Earth in the main book, allowing Game Masters to customize the terrain to suit their campaign.

Mysteries of the Hollow Earth expands a great deal on the denizens of Hollow Earth, including rules for beastmen of various sorts, and provides details such as a map and gazetteer for those GMs who want a more fleshed-out world, rather than the more nebulous "land of mysteries" from the core book.

Mars

[edit]

Revelations of Mars expands the setting to include the dying and dangerous Red Planet.

Explore a desolate world filled with strange aliens, bizarre creatures, and ancient artifacts buried beneath its shifting sands. Discover xenophobic nomads roaming the wastelands, sky pirates prowling the air in their great flying vessels, and power-hungry warlords fighting over dwindling resources. Take shelter within one of the great walled city-states, and rub shoulders with haughty nobles, devout priests, and greedy merchants who plot and scheme therein.

Products

[edit]

Critical reception

[edit]

Reviews

[edit]

Awards

[edit]

Hollow Earth Expedition

ENnies:

Origins:

Hollow Earth Expedition GM Screen

ENnies:

Origins:

Secrets of the Surface World

ENnies:

Mysteries of The Hollow Earth

ENnies:

Perils of the Surface World

ENnies:

References

[edit]
  1. ^ "Pyramid: Pyramid Review: Hollow Earth Expedition: Pulp Adventure Roleplaying".
  • ^ "Black Gate 12 — Summer 2008 – Black Gate".
  • [edit]
    Retrieved from "https://en.wikipedia.org/w/index.php?title=Hollow_Earth_Expedition&oldid=1195457948"

    Categories: 
    Adaptations of works by Edgar Rice Burroughs
    ENnies winners
    Historical role-playing games
    Fiction about the Hollow Earth
    Role-playing game systems
    Role-playing games introduced in 2006
    Universal role-playing games
    Pulp and noir period role-playing games
    Hidden categories: 
    All articles with unsourced statements
    Articles with unsourced statements from January 2022
     



    This page was last edited on 13 January 2024, at 23:00 (UTC).

    Text is available under the Creative Commons Attribution-ShareAlike License 4.0; additional terms may apply. By using this site, you agree to the Terms of Use and Privacy Policy. Wikipedia® is a registered trademark of the Wikimedia Foundation, Inc., a non-profit organization.



    Privacy policy

    About Wikipedia

    Disclaimers

    Contact Wikipedia

    Code of Conduct

    Developers

    Statistics

    Cookie statement

    Mobile view



    Wikimedia Foundation
    Powered by MediaWiki