Jump to content
 







Main menu
   


Navigation  



Main page
Contents
Current events
Random article
About Wikipedia
Contact us
Donate
 




Contribute  



Help
Learn to edit
Community portal
Recent changes
Upload file
 








Search  

































Create account

Log in
 









Create account
 Log in
 




Pages for logged out editors learn more  



Contributions
Talk
 



















Contents

   



(Top)
 


1 Use in compilers  





2 Use as call stacks  





3 See also  





4 References  














Parent pointer tree






Français

Српски / srpski
 

Edit links
 









Article
Talk
 

















Read
Edit
View history
 








Tools
   


Actions  



Read
Edit
View history
 




General  



What links here
Related changes
Upload file
Special pages
Permanent link
Page information
Cite this page
Get shortened URL
Download QR code
Wikidata item
 




Print/export  



Download as PDF
Printable version
 
















Appearance
   

 






From Wikipedia, the free encyclopedia
 

(Redirected from Spaghetti stack)

Spaghetti stack with an "active" stack frame highlighted

Incomputer science, an in-treeorparent pointer tree is an N-ary tree data structure in which each node has a pointer to its parent node, but no pointers to child nodes. When used to implement a set of stacks, the structure is called a spaghetti stack, cactus stackorsaguaro stack (after the saguaro, a kind of cactus).[1] Parent pointer trees are also used as disjoint-set data structures.

The structure can be regarded as a set of singly linked lists that share part of their structure, in particular, their tails. From any node, one can traverse to ancestors of the node, but not to any other node.

Use in compilers[edit]

Acompiler for a language such as C creates a spaghetti stack as it opens and closes symbol tables representing block scopes. When a new block scope is opened, a symbol table is pushed onto a stack. When the closing curly brace is encountered, the scope is closed and the symbol table is popped. But that symbol table is remembered, rather than destroyed, and it remembers its higher level "parent" symbol table and so on. Thus when the compiler is later performing translations over the abstract syntax tree, for any given expression, it can fetch the symbol table representing that expression's environment and can resolve references to identifiers. If the expression refers to a variable X, it is first sought after in the leaf symbol table representing the inner-most lexical scope, then in the parent and so on.

Use as call stacks[edit]

The term spaghetti stack is closely associated with implementations of programming languages that support continuations. Spaghetti stacks are used to implement the actual run-time stack containing variable bindings and other environmental features. When continuations must be supported, a function's local variables cannot be destroyed when that function returns: a saved continuation may later re-enter into that function, and will expect not only the variables there to be intact, but it will also expect the entire stack to be present so the function is able to return again. To resolve this problem, stack frames can be dynamically allocated in a spaghetti stack structure, and simply left behind to be garbage collected when no continuations refer to them any longer. This type of structure also solves both the upward and downward funarg problems, as a result first-class lexical closures are readily implemented in that substrate.

Examples of languages that use spaghetti stacks are:

Mainframe computers using the Burroughs Large Systems architecture and running the MCP operating system can spawn multiple tasks within the same program. Since these were originally ALGOL-based systems they have to support nested functions and the result is that task creation results in a fork in the stack, which Burroughs informally described as a "saguaro stack.".

See also[edit]

References[edit]

  1. ^ Clinger, W.; Hartheimer, A.; Ost, E. (1988). "Implementation strategies for continuations". Proceedings of the 1988 ACM conference on LISP and functional programming - LFP '88. pp. 124–131. doi:10.1145/62678.62692. ISBN 089791273X.

Retrieved from "https://en.wikipedia.org/w/index.php?title=Parent_pointer_tree&oldid=1223693783"

Categories: 
Trees (data structures)
Continuations
Metaphors referring to spaghetti
Hidden categories: 
Articles with short description
Short description is different from Wikidata
Articles needing additional references from May 2024
All articles needing additional references
 



This page was last edited on 13 May 2024, at 19:17 (UTC).

Text is available under the Creative Commons Attribution-ShareAlike License 4.0; additional terms may apply. By using this site, you agree to the Terms of Use and Privacy Policy. Wikipedia® is a registered trademark of the Wikimedia Foundation, Inc., a non-profit organization.



Privacy policy

About Wikipedia

Disclaimers

Contact Wikipedia

Code of Conduct

Developers

Statistics

Cookie statement

Mobile view



Wikimedia Foundation
Powered by MediaWiki