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1 History  





2 Games developed  





3 References  





4 External links  














Massive Entertainment: Difference between revisions






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Browse history interactively
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removing support roles and only maintaining lead roles in developed games
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| key_people = Thomas Andrén<ref>{{Cite news|url=https://www.massive.se/blog/news/massive/thomas-andren-appointed-as-massive-entertainments-new-managing-director/|title=Thomas Andrén appointed as Massive Entertainment's new Managing Director |website=Massive Entertainment|date=6 July 2021 |last1=Entertainment |first1=Massive }}</ref> ([[managing director]])

| key_people = Thomas Andrén<ref>{{Cite news|url=https://www.massive.se/blog/news/massive/thomas-andren-appointed-as-massive-entertainments-new-managing-director/|title=Thomas Andrén appointed as Massive Entertainment's new Managing Director |website=Massive Entertainment|date=6 July 2021 |last1=Entertainment |first1=Massive }}</ref> ([[managing director]])

| num_employees = 750+

| num_employees = 750+

| num_employees_year = 2023<ref>https://www.ubisoft.com/fr-fr/company/careers/search/743999902870223-lead-technical-animator-avatar-frontiers-of-pandora- {{bare URL inline|date=May 2023}}</ref>

| num_employees_year = 2023<ref>{{Cite web|url=https://www.ubisoft.com/fr-fr/company/careers/search/743999902870223-lead-technical-animator-avatar-frontiers-of-pandora-|title=404|website=www.ubisoft.com}}</ref>

| parent = {{Unbulleted list|[[Vivendi Games]] (2002–2008)|[[Activision]] (2008)|[[Ubisoft]] (2008–present)}}

| parent = {{Unbulleted list|[[Vivendi Games]] (2002–2008)|[[Activision]] (2008)|[[Ubisoft]] (2008–present)}}

| website = {{URL|https://www.massive.se/|massive.se}}

| website = {{URL|https://www.massive.se/|massive.se}}

Line 26: Line 26:

Massive Entertainment was founded in 1997 by Martin Walfisz. In June 2000, Massive released the award-winning PC action-strategy title ''[[Ground Control (video game)|Ground Control]]'', published by [[Sierra Entertainment|Sierra Studios]]. The same year an expansion was released named ''[[Ground Control: Dark Conspiracy]]''.

Massive Entertainment was founded in 1997 by Martin Walfisz. In June 2000, Massive released the award-winning PC action-strategy title ''[[Ground Control (video game)|Ground Control]]'', published by [[Sierra Entertainment|Sierra Studios]]. The same year an expansion was released named ''[[Ground Control: Dark Conspiracy]]''.



In 2002, the studio was acquired by [[Vivendi Games|Vivendi Universal Games]] through their NDA Productions subsidiary.<ref>{{Cite web|url=https://spong.com/press_release/4636/Vivendi-Universal-Publishing-announces-the-acquisition-of-a-Sweden-based-development-studio-Massive-Entertainment|title=Vivendi Universal Publishing announces the acquisition of a Sweden based development studio: Massive Entertainment}}</ref> In October 2007, they released the game ''[[World in Conflict]]'', described as a further development of the [[real-time tactics]] [[gameplay]] formula from the ''Ground Control'' games, but set on Earth during an alternate history late [[Cold War]]. The game was released on 18 September 2007 and won critical acclaim, including nominations for one of the best games of 2007. It was followed by an expansion, ''[[World in Conflict: Soviet Assault]]''. In December 2007, the studio moved into new offices on Drottninggatan in Malmö, employing 130 people at the time.<ref name="Kvarteret Eden" />

In 2002, the studio was acquired by [[Vivendi Games|Vivendi Universal Games]] through their NDA Productions subsidiary.<ref>{{Cite web|url=http://spong.com/press_release/4636/Vivendi-Universal-Publishing-announces-the-acquisition-of-a-Sweden-based-development-studio-Massive-Entertainment|title=Vivendi Universal Publishing announces the acquisition of a Sweden based development studio: Massive Entertainment|website=SPOnG}}</ref> In October 2007, they released the game ''[[World in Conflict]]'', described as a further development of the [[real-time tactics]] [[gameplay]] formula from the ''Ground Control'' games, but set on Earth during an alternate history late [[Cold War]]. The game was released on 18 September 2007 and won critical acclaim, including nominations for one of the best games of 2007. It was followed by an expansion, ''[[World in Conflict: Soviet Assault]]''. In December 2007, the studio moved into new offices on Drottninggatan in Malmö, employing 130 people at the time.<ref name="Kvarteret Eden" />



[[File:Massive entertainment in malmö sweden december 2008.jpg|thumb|right|Massive's former headquarters on Drottninggatan in Malmö (pictured in 2008). During its occupancy, from December 2007 to April 2020, the studio grew from 130 to more than 650 employees.<ref name="Kvarteret Eden">{{cite web |url=https://www.massive.se/blog/inside-massive/welcome-to-kvarteret-eden-a-massive-new-beginning/ |title=Welcome to Kvarteret Eden: A Massive New Beginning |first=Emilia |last=Drakeus |date=9 April 2020 |website=Massive Entertainment}}</ref>]]

[[File:Massive entertainment in malmö sweden december 2008.jpg|thumb|right|Massive's former headquarters on Drottninggatan in Malmö (pictured in 2008). During its occupancy, from December 2007 to April 2020, the studio grew from 130 to more than 650 employees.<ref name="Kvarteret Eden">{{cite web |url=https://www.massive.se/blog/inside-massive/welcome-to-kvarteret-eden-a-massive-new-beginning/ |title=Welcome to Kvarteret Eden: A Massive New Beginning |first=Emilia |last=Drakeus |date=9 April 2020 |website=Massive Entertainment}}</ref>]]


Revision as of 17:16, 12 June 2023

Massive Entertainment AB
Company typeSubsidiary
IndustryVideo games
Founded1997; 27 years ago (1997)
FounderMartin Walfisz
Headquarters ,
Sweden

Key people

Thomas Andrén[1] (managing director)

Number of employees

750+ (2023[2])
Parent
  • Activision (2008)
  • Ubisoft (2008–present)
  • Websitemassive.se

    Massive Entertainment AB is a Swedish video game developer and a studio of Ubisoft based in Malmö. The company has been fully owned by Ubisoft since 2008. The studio is known for Tom Clancy's The Division, The Division 2, Ground Control, and World in Conflict.

    History

    Massive Entertainment was founded in 1997 by Martin Walfisz. In June 2000, Massive released the award-winning PC action-strategy title Ground Control, published by Sierra Studios. The same year an expansion was released named Ground Control: Dark Conspiracy.

    In 2002, the studio was acquired by Vivendi Universal Games through their NDA Productions subsidiary.[3] In October 2007, they released the game World in Conflict, described as a further development of the real-time tactics gameplay formula from the Ground Control games, but set on Earth during an alternate history late Cold War. The game was released on 18 September 2007 and won critical acclaim, including nominations for one of the best games of 2007. It was followed by an expansion, World in Conflict: Soviet Assault. In December 2007, the studio moved into new offices on Drottninggatan in Malmö, employing 130 people at the time.[4]

    Massive's former headquarters on Drottninggatan in Malmö (pictured in 2008). During its occupancy, from December 2007 to April 2020, the studio grew from 130 to more than 650 employees.[4]

    On 6 August 2008, Activision Blizzard put up Massive Entertainment for sale after the merger of Activision and Vivendi Games and the subsequent internal reorganization.[5] On 10 November 2008, Ubisoft acquired Massive Entertainment. In March 2009, following the acquisition, the former CEO Martin Walfisz left the company.[6]

    In December 2010, Ubisoft confirmed that Massive would be working on an Assassin's Creed project. On 5 May 2011, it was announced that Massive Entertainment was collaborating on development of Assassin's Creed: Revelations, developing the Desmond's journey sequences in the game, which was released in November 2011. Massive also collaborated on the development of Far Cry 3, which was released in December 2012.

    AtE3 2013 Massive announced their next game, Tom Clancy's The Division.[7] The game was released on 8 March 2016 and sold more copies in its first 24 hours than any game in Ubisoft's history, the biggest first week for a new game franchise, generating $330 million in its first five days.

    In March 2017, Massive announced that their next major title would be based on James Cameron's Avatar.[8][9] The game was revealed at E3 2021 to be titled Avatar: Frontiers of Pandora and is set for a release in 2022.[10] In April 2020, Massive and its more than 650 staff moved from the offices on Drottninggatan to Kvarteret Eden, a former textile factory in Malmö's Möllevången district.[4]

    In January 2021, the newly reformed Lucasfilm Games announced that Massive started work on a new Star Wars open world title. This would be the first Star Wars game outside of Electronic Arts since they acquired a May 2013 contract to produce all Star Wars related titles.[11]

    Games developed

    Year Title Platform(s)
    2000 Ground Control Microsoft Windows
    Ground Control: Dark Conspiracy
    2004 Ground Control II: Operation Exodus
    2007 World in Conflict
    2009 World in Conflict: Soviet Assault
    2014 Just Dance Now Android, iOS, Tizen, tvOS
    2016 Tom Clancy's The Division Microsoft Windows, PlayStation 4, Xbox One
    2019 Tom Clancy's The Division 2 Microsoft Windows, PlayStation 4, Stadia, Xbox One
    2023 Avatar: Frontiers of Pandora Microsoft Windows, PlayStation 5, Xbox Series X/S, Amazon Luna
    2024 Star Wars Outlaws Microsoft Windows, PlayStation 5, Xbox Series X/S

    References

    1. ^ Entertainment, Massive (6 July 2021). "Thomas Andrén appointed as Massive Entertainment's new Managing Director". Massive Entertainment.
  • ^ "404". www.ubisoft.com. {{cite web}}: Cite uses generic title (help)
  • ^ "Vivendi Universal Publishing announces the acquisition of a Sweden based development studio: Massive Entertainment". SPOnG.
  • ^ a b c Drakeus, Emilia (9 April 2020). "Welcome to Kvarteret Eden: A Massive New Beginning". Massive Entertainment.
  • ^ Thang, Jimmy (6 August 2008). "Massive Sell Off". IGN. IGN Entertainment. Retrieved 12 July 2016.
  • ^ Martin, Matt (17 March 2009). "Massive Entertainment founder leaves studio". GamesIndustry.biz. Gamer Network. Retrieved 12 July 2016.
  • ^ Goldfarb, Andrew (10 June 2013). "E3 2013: Open World Tom Clancy RPG The Division Announced". IGN. IGN Entertainment. Retrieved 12 July 2016.
  • ^ "Avatar Game from Division Developer Massive". ComingSoon.net. 28 February 2017. Retrieved 17 April 2021.
  • ^ "Massive Entertainment And Ubisoft's Avatar Game Releasing Before April 2023, Before Their Star Wars RPG". PlayStation Universe. 10 February 2021. Retrieved 17 April 2021.
  • ^ Hall, Charlie (12 June 2021). "Ubisoft reveals Avatar: Frontiers of Pandora with a new trailer at E3". Polygon. Retrieved 12 June 2021.
  • ^ Orland, Kyle (14 January 2021). "EA's hold over Star Wars games ends with Ubisoft's open-world announcement [Updated]". Ars Technica. Retrieved 14 January 2021.
  • External links


    Retrieved from "https://en.wikipedia.org/w/index.php?title=Massive_Entertainment&oldid=1159806988"

    Categories: 
    Ubisoft divisions and subsidiaries
    Former Activision subsidiaries
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    Video game companies of Sweden
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    Video game companies established in 1997
    Swedish companies established in 1997
    2008 mergers and acquisitions
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    This page was last edited on 12 June 2023, at 17:16 (UTC).

    This version of the page has been revised. Besides normal editing, the reason for revision may have been that this version contains factual inaccuracies, vandalism, or material not compatible with the Creative Commons Attribution-ShareAlike License.



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