gameplay
Here are 92 public repositories matching this topic...
English Docs?
Repo to gather all Gameplay Ability System content for UE4
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Jun 4, 2020
HTML5 Pac-Man game with gesture recognition
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May 22, 2020 - JavaScript
An indie "Dark Souls" clone in Unity with Adaptive Game Technology.
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Jun 27, 2019 - C#
A clear and simple solution of Fog of War for Unreal Engine 4
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May 21, 2020 - C++
State machine creation framework written in Swift inspired by GKStateMachine from Apple GameplayKit
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Jan 28, 2018 - Swift
A bridge created from iOS to Unity - exposing the Cocoa ReplayKit API. It allows you to record the screen, set a limited time for the screen to be recorded, and receive a file of the recorded session
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Nov 12, 2018 - ASP
An extensible inventory mod which allows searching crafting and browsing for recipes in the same dialogue.
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Jul 2, 2020 - Lua
A simple yet powerful factions plugin for SpongeForge.
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Jul 3, 2020 - Java
A flexible event system in Unreal Engine 4
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Dec 20, 2017 - C++
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Aug 5, 2017 - C++
Wardley Maps Battle Camp - workshop, rules, cards, materials
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Feb 9, 2020 - JavaScript
A pseudo-3D pursuit and racing game made using SFML C++
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Apr 20, 2019 - C++
A gameplay scripting framework for the Unity Engine, written in C#.
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Dec 28, 2018 - C#
Game Playing with various AI and Machine Learning techniques
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May 1, 2017 - Lua
A Quiet Place in VR: Generate any 3D object with your voice. It's magic!
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Sep 7, 2019 - C#
A balanced way to increase your health. Looking for a new maintainer, PRs welcome.
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Oct 2, 2018 - Java
A basic framework for games made with Unreal Engine 4
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May 16, 2020 - C++
Serger JEI integration is, really, all kinds of messed up currently.
At Normal scale:

Note the text being covered up by other entries, and the text falling out of range of the JEI box.
At Large scale:


Hey knight team, I was just looking at your framework and it looks cool but I don't understand the language. Can you provide an English version?