基于AsyncSocket搭建即时通讯体系 . 包含TCP连接 , 消息发送 , 消息接收 , 心跳处理 ,断网重连 , 消息超时 , 消息分发 , 数据库结构设计 , 消息丢失等 . 以及UI设计, 文本表情消息/语音消息/图片消息/视频消息/文件消息/撤回消息/提示语消息的实现思路讲解
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Updated
Jan 16, 2019 - Objective-C
基于AsyncSocket搭建即时通讯体系 . 包含TCP连接 , 消息发送 , 消息接收 , 心跳处理 ,断网重连 , 消息超时 , 消息分发 , 数据库结构设计 , 消息丢失等 . 以及UI设计, 文本表情消息/语音消息/图片消息/视频消息/文件消息/撤回消息/提示语消息的实现思路讲解
异步socket,对一些业务场景做了支持
The Python Code Tutorials
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Documentation is very random:
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It's very complicated to understand the currently available documentation
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Example of a user defined function (UDF) in MySQL
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IOCP 실습
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video player built with ffmpeg and SDL2
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Client Server running code described with comments here.
A kernel module that implements client - server communication in UDP
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Description
It's better if we could introduce client timeouts.
Steps to reproduce the behavior:
Expected behavior
Actual Behavior
OS and Other informations
Additional details