A curated list of free/libre plugins, scripts and add-ons for Godot
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Updated
Dec 22, 2020
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Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games for major desktop platforms (Linux, macOS, Windows) as well as mobile (Android, iOS), and web-based (HTML5) platforms.
A curated list of free/libre plugins, scripts and add-ons for Godot
A free & open-source 2D sprite editor, made with the Godot Engine! Available on Windows, Linux, macOS and the Web!
Dozens of free and open source demos for the Godot game engine
Learn to create turn-based combat with this Open Source RPG demo
Open-source shaders from our Godot shader secrets series
Steam API for the Godot game engine
HeightMap terrain for Godot implemented in GDScript
Godot Unit Test. Unit testing tool for Godot Game Engine.
Experimental node-based software for procedural content generation
A complete framework for Godot to create beautiful and complex AI motion. Works both in 2D and in 3D.
Currently it looks like that:
We could use a UI theme there. I'd also rather use styleboxes and piggyback on button and similar nodes than use custom textures.
Godot Node Extensions - Basic Node Extensions for Godot Engine
Procedural generation algorithms and demos for the Godot game engine
International pitch for the Godot Game Engine, made in Godot, available in 15+ languages
2d Metroidvania-inspired game for the 2019 GDquest Godot Kickstarter course project.
Android AdMob plugin for Godot Game Engine 3.2 or higher
Go language bindings for the Godot Engine's GDNative API.
Trello inspired kanban board made with the Godot Engine and GDScript, powered by an online real-time collaborative backend (Elixir and Phoenix Channels)
Meteorite is a lowres metroidvania FPS, inspired by Metroid Prime, made for LOWREZJAM 2018.
A Visual Dialogue Editor made using the Godot Engine
Lua language support for Godot Engine
Godot - Realistic Water Shader
Create your Own Games with Godot, the Free Game Engine: sources from the January Kickstarter project from GDQuest
A GPU powered Terrain editor for Godot Engine
Describe the problem or limitation you are having in your project:
To make pull requests more consistent, we should provide a pull request template.
Describe how this feature / enhancement will help you overcome this problem or limitation:
It directly related to #11 but can be done separately.
**Show a mock up screenshots/video or a flow diagram explaining how your proposal will wo
A script that takes a sprite, divides it into blocks and makes them explode
An addon that brings jigglebones to Godot Engine 3.0.
Created by Juan Linietsky and Ariel Manzur
make MicrobeStage QuickSave() not allow quicksaving before stage is loaded and potential autosave is complete