Godot
Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games for major desktop platforms (Linux, macOS, Windows) as well as mobile (Android, iOS), and web-based (HTML5) platforms.
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Jan 30, 2022 - C++
A curated list of free/libre plugins, scripts and add-ons for Godot
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May 31, 2022
A free & open-source 2D sprite editor, made with the Godot Engine! Available on Windows, Linux, macOS and the Web!
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May 31, 2022 - GDScript
The interfaces of Basis and Transform aren't on par with GDScript's yet. A list of methods available in GDScript on those types can be found at their respective doc pages:
Basis: http://docs.godotengine.org/en/stable/classes/class_basis.html- Transform: http://docs.godotengine.org/en/stable/classes/class_transform.html
Additionally, methods available to the engine but not exposed to
Documentation does not explain how lod arguments are used, for example in texelFetch()
so that in multicellular the player can have special "smelling" cells and they would work. Right now the guidance lines probably only read the chemoreceptors from the main player cell. Should be relatively simple to change it to look at also other cells in the player's colony if you ask the colony lead cell what chemoreceptors it has.
Dozens of free and open source demos for the Godot game engine
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Sep 4, 2021 - GDScript
An open-source and fully functional Steamworks SDK / API module and plug-in for the Godot Game Engine.
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May 26, 2022 - C++
Learn to create turn-based combat with this Open Source RPG demo
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Apr 13, 2022 - GDScript
你的最佳游戏配置解决方案 {excel, csv, xls, xlsx, json, bson, xml, yaml, lua, unity scriptableobject} => {json, bson, xml, lua, yaml, protobuf(pb), msgpack, flatbuffers, erlang, custom template} data + {c++, java, c#, go(golang), lua, javascript(js), typescript(ts), erlang, rust, protobuf schema, flatbuffers schema, custom template} code。 不仅仅是导表工具。支持unity , ue4, tolua, xlua, slua, ilruntime, puerts等热更新插件;强大的数据校验能力;完善的本地化机制。a powerful game config export tool and code generator that supports for i18n and l10n.
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Jun 1, 2022 - C#
Godot Unit Test. Unit testing tool for Godot Game Engine.
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May 21, 2022 - GDScript
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Feb 19, 2022 - C++
A-RPG demo made with Godot, MIT-licensed, from our Godot course
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Apr 26, 2021 - GDScript
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Jun 1, 2022 - Java
In the browser, the app can't know if a user is on macOS. So copy-paste shortcuts use Ctrl instead of Cmd. We should look into adding Cmd shortcuts for mac users - as most keyboards don't have the key, this change will benefit mac users and be transparent to others.
We've just got to see if we can somehow add the shortcuts to the TextEdit fields. Iirc it exposes the necessary functions.
Godot Node Extensions - Basic Node Extensions for Godot Engine
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Mar 2, 2022 - GDScript
A complete framework for Godot to create beautiful and complex AI motion. Works both in 2D and in 3D.
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Dec 14, 2021 - GDScript
Currently it looks like that:
We could use a UI theme there. I'd also rather use styleboxes and piggyback on button and similar nodes than use custom textures.
In-game console for Godot 3.
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May 18, 2022 - GDScript
Description
We need a way to manage different languages with translations provided by the community.
I think the best way to do this would be by adding a drop down selection in the player settings that decides which json files to use (and perhaps also tying into Godot's built in locale tools). This config setting should be saved. Additionally, if a translation cannot be found, the text
2d Metroidvania-inspired game for the 2019 GDquest Godot Kickstarter course project.
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Apr 13, 2022 - GDScript
Created by Juan Linietsky and Ariel Manzur
- Organization
- godotengine
- Website
- godotengine.org
- Wikipedia
- Wikipedia



Godot version
3.x 11d40d7
System information
Windows 10 x64
Issue description
This PR can be backported to 3.x: #59571
It couldn't be cherry-picked, because Tween code changed almost completely. This particular part is mostly unchanged though and still relevant for Godot 3.
Steps to reproduce
See this issue #33813
Minimal reproduction project
No response