A modern cross-platform low-level graphics library and rendering framework
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Updated
Jul 1, 2022 - Batchfile
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A modern cross-platform low-level graphics library and rendering framework
A high speed C++17 Vulkan game engine
id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)
OpenGL/Vulkan Java 3D Engine
A new 3D game engine for Linux and Windows using C++20 and Vulkan API
Nebula is an open-source and free-to-use modern C++ game engine.
Sample projects demonstrating the usage of Diligent Engine
Hotham is a framework for creating incredible standalone VR experiences
A very simple real-time Vulkan 3D game engine
Vultaik Cross-Platform Rendering
A C++ prototyping engine that is striving for an easy to use API, hiding all the dirty details so that you don't have to care.
The first open source linux port with support Vulkan based on https://github.com/sultim-t/Serious-Engine-Vk and linux port https://github.com/icculus/Serious-Engine
The exomia/framework is used for building 2D and 3D games and more inspired by the XNA/Mono framework.
C++ Vulkan 3D Game Engine
Vulkan Render Engine
Wolf is a set of modules for realtime rendering, realtime streaming and game developing
Minimal 3D game engine for Ruby
An ECS game engine on a Vulkan foundation
For now, Illusion is a convenience layer on top of Vulkan. However, I plan to add more features as I progress in learning.
Experimental project for learning computer graphics using vulkan API and c++.
A fast and modern vulkan based rendering engine
Cross-platform game engine with Vulkan graphics. (SDL2 for cross-platform)
Cross platform 3D Game & Graphics Library
Simple graphics experiments built with Vulkan.
A Minecraft-like voxel engine, written in C++.
3d game engine consisting of math, physics, 3d models, and oi interfacing. No longer active.
In progress 3d engine based using a entity component system based approach and utilising the Vulkan graphics API
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