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関連タグで絞り込む (61)
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3D
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map
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MAYA
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mel
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modeling
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OBJ
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pixar
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plug-in
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Ptex
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Roadkill
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Roadkill UV Tool
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script
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Sculpt
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software
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Spine
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SpriteUV
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Steam
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texture
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tool
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tri-planar
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tutorial
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UDIM
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unwrap
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Unwrella
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uv
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UVAtlas
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Voxel
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XrayUnwrap
タグの絞り込みを解除
UVに関するsuzukiMYのブックマーク (24)
●
1 user
●
80.lv
●学び
suzukiMY
2020/07/28
●UV
●map
●open source
●
1 user
●
www.facebook.com
●テクノロジー
suzukiMY
2020/07/28
●uv
●map
●open source
●
5 users
●
geometrycollective.github.io
●テクノロジー
Boundary First Flattening (BFF) is a free and open source application for surface parameterization. Unlike other tools for UV mapping, BFF allows free-formediting of the flattened mesh, providing users direct control over the shape of the flattened domain—rather than being stuck with whatever the software provides. The initial flattening is fully automatic, with distortion mathematically guarante
suzukiMY
2018/01/16
●UV
●3D
●CG
●
1 user
●
gumroad.com
●暮らし
suzukiMY
2017/06/13
●IPackThat
●UV
●Gumroad
●
1 user
●
www.facebook.com
●テクノロジー
Facebookにログインして、友達や家族と写真や近況をシェアしましょう。
suzukiMY
2017/06/13
●IPackThat
●UV
●tool
●
3 users
●
github.com/microsoft
●テクノロジー
You signed in with another tab or window. Reload to refresh your session. You signed out in another tab or window. Reload to refresh your session. You switched accounts on another tab or window. Reload to refresh your session. Dismiss alert
suzukiMY
2017/06/08
●UVAtlas
●Microsoft
●UV
●atlas
●MIT
●DirectX
●library
●open source
●
2 users
●
thehangingtreecafe.com
●学び
Slot Gacor Pusat Kring88, tempatnya keberuntungan selalu mengampiri setiap pemain! Di sini, kita punya slot-seru dengan pengembalian tinggi dan peluang gede buat menangin hadiah besar. Kumpulan game-game seru, grafisnya keren, dan fitur-fiturnya bikin ketagihan. Rasain sensasi putar-memutar slot sambil ngarep jackpot gede yang bisa gantiin hidup kamu. Gak perlu khawatir soal privasi. Data pribadi
suzukiMY
2017/06/07
●Houdini
●UV
●cmiVFX
●tutorial
●
2 users
●
gamedevelopment.tutsplus.com
●アニメとゲーム
You've probably run into terrain where the steep sides of a cliff have their texture stretched so much that itlooks unrealistic. Maybe you have a procedurally generated world that you have no way to UV unwrap and texture. Tri-planar mapping provides an elegant technique to solve these issues and give you realistic textures from any angle or on any complex shape. Here you will learn about the tech
suzukiMY
2017/05/04
●game
●procedural
●tri-planar
●UV
●unwrap
●
5 users
●
www.spriteuv.com
●テクノロジー
SpriteUV2 A UV MAP / SPRITE / TEXTURE PACKER THAT YOU WILL LOVE Save memory for more content. Features extremely tight packing. Allows for an additional 30%-90% free space compared to square or other concave packing algorithms. Easy to use. Drag and drop image files (.fbx, .json( Spine ) .png, .tiff, .tga, .psd) -> Select folder for atlas and meshes ->Hit Build Per sprite settings. Precise mesh s
suzukiMY
2017/01/28
●SpriteUV
●UV
●texture
●Spine
●FBX
●OBJ
●
1 user
●
www.mightybake.com
●テクノロジー
suzukiMY
2016/08/19
●MightyBake
●DCC
●texture
●bake
●3D
●UV
●UDIM
●GPU
●CPU
●
1 user
●
github.com/JokerMartini
●テクノロジー
suzukiMY
2015/10/09
●UV
●CG
●
3 users
●
www.microsoft.com
●テクノロジー
すべての Microsoft 製品 Global Microsoft 365 Teams Copilot Windows Surface Xbox セール 法人向け サポート ソフトウェア Windows アプリ AIOneDrive Outlook Skype OneNote Microsoft Teams PCとデバイス Xbox を購入する アクセサリ VR& 複合現実 エンタメ Xbox Game Pass Ultimate Xbox Live Gold Xbox とゲーム PCゲーム Windows ゲーム 映画とテレビ番組 法人向け Microsoft Cloud Microsoft Security Azure Dynamics 365 一般法人向け Microsoft 365 Microsoft Industry Microsoft Power PlatformW
suzukiMY
2015/09/15
●codeplex
●code
●UV
●programming
●development
●
2 users
●
polycount.com
●テクノロジー
Hello Folks, the last weeks i have been working on a uv packer. I could not find a good packer that can handle very complex shapes or holes. The packer from Headus UV Layout is very close to it, but they are cases when itcan't find a good solution. Follow on Twitter Follow on Facebook Demo available (Update 6.03.2015 Beta 26 Version 1.7.5544.319) also available via automatic updater inside the pr
suzukiMY
2015/02/24
●IPackThat
●UV
●3D
●tool
●software
●
1 user
●
steamcommunity.com
●テクノロジー
suzukiMY
2015/02/24
●IPackThat
●UV
●3D
●tool
●software
●Steam
●
1 user
●
www.polytools3d.com
●暮らし
suzukiMY
2014/06/05
●PolyUnwrapper
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suzukiMY
2014/06/05
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www.fxguide.com
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In this test case, instead of 32x faster with 32 threads, it’s only 1.3x faster. “Which means that 30 of the cores are idle and you are wasting your money,” he adds. … The move to Ptex is driven by issues with taking a 3D ‘skin’ and flattening itto a 2D flat representation – traditionally as a UV mapping. Namely that: faces don’t flatten nicely, this is inherent with a 3D surface in a 2D world th
suzukiMY
2014/05/08
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www.raylightgames.com
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suzukiMY
2014/03/25
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takkun.nyamuuuu.net
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2013/06/04
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www.bk3d.com
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suzukiMY
2012/02/14
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