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タグの絞り込みを解除
Unityに関するsuzukiMYのブックマーク (375)
●
1 user
●
www.dneg.com
●テクノロジー
suzukiMY
2024/04/03
●DNEG
●Unity
●blog
●Ziva Technologies
●
44 users
●
developer.unity.cn
●テクノロジー
腾讯PCG创新社区技术美术 胡晓川分享︽走近卡通渲染-关于Trick的两三事︾ - Unity技术专栏是中国Unity官方为开发者准备的中文技术分享社区,极简高效的markdown文本编辑器体验更适合Unity开发者日常记录开发经验和灵感,通过输出倒逼输入,加快自身学习成长速度‥每一位开发者都可以通过技术分享与社区中的伙伴们交流学习,一起成为更优秀的创作者。
suzukiMY
2024/03/05
●Unity
●CG
●3D
●Tencent
●game
●shader
●
20 users
●
unity3d.jp
●テクノロジー
デジタルツインの疑問に答える ~スマートで、安全で、持続可能な現実世界の実現に向けたデジタルツインの役割とは~
suzukiMY
2024/01/24
●Unity
●
52 users
●
blog.unity.com
●テクノロジー
To our community: I’m Marc Whitten, and I lead Unity Create which includes the Unity engine and editor teams. I want to start with this: I am sorry. We should have spoken with more of you and we should have incorporated more of your feedback before announcing our new Runtime Fee policy. Our goal with this policy is to ensure we can continue to support you today and tomorrow, and keep deeply invest
suzukiMY
2023/09/23
●Unity
●Game Engine
●
1 user
●
www.reallusion.com
●テクノロジー
suzukiMY
2023/03/07
●character
●DCC
●software
●texture
●FBX
●Unreal Engine
●Unity
●Blender
●Live Link
●
1 user
●
blog.unity.com
●テクノロジー
Unity は本日、Weta Digitalのアーティスト用ツール、コアパイプライン、知的財産、そして世界的にも評価されるエンジニアリング人材買収の最終合意に達したことを発表しました。アカデミー賞受賞で知られる Weta DigitalのVFX サービスチームは、WetaFX の名称で独立会社として存続し、メディアおよびエンターテインメント業界における Unity 最大の顧客となります。業界をリードするVFX ツールと Weta の素晴らしいチームが持つ技術力、そして Unity の開発とリアルタイム 3D に対する知識を組み合わせることで、メタバースの可能性を存分に解き放つツールをお届けしたいと考えています。 ﹃ロード・オブ・ザ・リング﹄の最初の予告編が映画館で公開された時のことを今でも覚えています。映画本編ではなく予告編です。震えるほどの興奮を覚えました。私はそれと同じ体験を、
suzukiMY
2023/02/16
●Weta Digital
●Unity
●business
●
1 user
●
www.indiegogo.com
●アニメとゲーム
suzukiMY
2022/07/19
●Unity
●Game Engine
●game
●
3 users
●
github.com/Kimbatt
●テクノロジー
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suzukiMY
2022/02/24
●Unity
●physics
●simulation
●
1 user
●
www.wetafx.co.nz
●暮らし
suzukiMY
2021/11/10
●Unity
●Weta Digital
●business
●blog
●
2 users
●
blog.unity.com
●暮らし
Today, Unity announced that ithas entered into a definitive agreement to acquire Weta Digital, specifically its artist tools, core pipeline, intellectual property, and award-winning engineering talent. The Academy Award-Winning VFX service teams of Weta Digital will continue as a standalone entity known as WetaFX and will become Unity’s largest customer in the Media and Entertainment space. By co
suzukiMY
2021/11/10
●Unity
●Weta Digital
●business
●blog
●
4 users
●
acegikmo.com
●テクノロジー
After Shader Forge, I wanted to make something different. Ithas bothered me for a long time that for some reason, html5 canvas is better at drawing primitives than Unity. I really wanted something to help us make those crisp lines, discs, polylines and, well, Shapes! High-QualityLineDrawingClean lines of arbitrary thickness with advanced local anti-aliasing & thinness fading, in both 2D and 3D,
suzukiMY
2021/08/03
●Unity
●Real-Time
●
1 user
●
store.speedtree.com
●テクノロジー
suzukiMY
2021/08/02
●Unity
●SpeedTree
●Game Engine
●business
●IDV
●middleware
●DCC
●
4 users
●
www.4gamer.net
●テクノロジー
ゲームエンジン﹁Unity﹂が2021年末までにNVIDIAの超解像技術﹁DLSS﹂に標準対応 編集部‥小西利明 北米時間2021年4月14日,NVIDIAは,ゲームエンジン﹁Unity﹂が,2021年末までにNVIDIA独自のアンチエイリアシング&超解像技術﹁DLSS﹂︵Deep Learning Super Sampling,関連記事︶に対応すると発表した。 Unityはすでに,Windows10のリアルタイムレイトレーシング機能である﹁DirectX Raytracing﹂︵DXR︶をサポートしている。これにDLSSが加わることで,レイトレーシングを多用した映像を低めの解像度でレンダリングしたうえで,DLSSによるアップスケーリングでディスプレイ解像度に拡大して,映像品質を高めながらフレームレートも高いゲーム映像を生み出せるようになる。 ただ,これまではゲーム側でDLSS対応の機能
suzukiMY
2021/05/02
●Unity
●NVIDIA
●GeForce
●hardware
●game
●technology
●AI
●GPGPU
●news
●
49 users
●
toio.io
●テクノロジー
オンラインで購入 レンタルする キャンペーン対象商品のお取り扱いについては一部お取り扱いのない店舗があります。 詳しくは各店舗にお問い合わせください。
suzukiMY
2021/03/24
●toio
●programming
●game
●Sony
●education
●JavaScript
●Unity
●
6 users
●
toio.io
●テクノロジー
suzukiMY
2021/03/24
●toio
●programming
●game
●Sony
●education
●JavaScript
●Unity
●
3 users
●
create.unity.com
●世の中
UNITY FOR GAMES 2021 ゲーミングレポート Unity のまとめたこのレポートから、この激動の1年の間にゲームを遊ぶ人たちの行動がどのように変わったかを深く知りましょう。 2020 年の厳しい環境にも関わらず、私たちのプラットフォームを使うコミュニティが成し遂げたことの膨大さに私たちは驚かされました。 Unity で作られたアプリのダウンロード数は毎月50億を超え、2020 年に Unity のソリューションで制作または運営されているコンテンツを利用するアクティブなエンドユーザーの数は、毎月28億人にものぼりました。 こうしたデータを基礎としてこのレポートは制作されました。内容に目を通していただくことで、世界中の人々の行動が変わった1年間に、Unity で運営および制作されたコンテンツに触れていた人々が、どのようにゲームを遊んでいたかについての知見を得るこ
suzukiMY
2021/03/11
●Unity
●COVID-19
●report
●
3 users
●
www.sidefx.com
●アニメとゲーム
SideFX は、Houdini Engine for UE4 および Houdini Engine for Unity の無償提供を開始しました。以前は Houdini Indie ユーザには無償提供されていましたが、商用版をお使いのアーティストやスタジオにも、Houdini で作成したプロシージャルアセットを UE4 および Unity ゲームエディタに幅広く導入し、ゲームやXR開発、バーチャルプロダクション、デザインビジュアライゼーションなど、多様な用途に Houdini アセットを利用できるようになります。 Houdini Engine のパワーにより、Houdini でカスタム UIと共に組み込んだプロシージャルツールやアセットを UE4 や Unity で読み込むことが可能になり、Houdini の知識の有無にかかわらずアーティストが使用できるようになります。 Houdi
suzukiMY
2021/02/26
●Side Effects Software
●Houdini
●Unreal Engine
●Unity
●game
●Game Engine
●plug-in
●
4 users
●
www.sidefx.com
●アニメとゲーム
SideFX is pleased to announce that Houdini Engine for UE4 and Houdini Engine for Unity are now available for commercial customers for free. Previously free for artists using Houdini Indie, this now gives commercial artists and studios the ability to widely deploy procedural assets created in Houdini to the UE4 and Unity real-time 3D platforms for use in game and XR development, virtual production
suzukiMY
2021/02/26
●Side Effects Software
●Houdini
●Unreal Engine
●Unity
●game
●Game Engine
●plug-in
●
1 user
●
blog.unity.com
●テクノロジー
suzukiMY
2021/02/05
●Unity
●blog
●script
●node
●
1 user
●
80.lv
●テクノロジー
suzukiMY
2020/10/30
●Unity
●asset
●resource
●news
●stylized
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