A likeness, Shading and Grooming study Based on Barbara Palvin that was developed at Snappers. Rendering was done in Arnold. Xgen for grooming
Welcome to the Carnegie Mellon University Motion Capture Database! This dataset of motions is free for all uses. Search above by subject # or motion category. Check out the "Info" tab for information on the mocap process, the "FAQs" for miscellaneous questions about our dataset, or the "Tools" page for code to work with mocap data. Enjoy! The collection of the data in this database was supported b
sakugabooru - a booru dedicated to sakuga videos and images
May 28, 2018 2 Min Read Robust Solving of Optical Motion Capture Data by Denoising Raw optical motion capture data often includes errors such as occluded markers, mislabeled markers, and high frequency noise or jitter. Typically these errors must be fixed by hand – an extremely time-consuming and tedious task. Due to this, there is a large demand for tools or techniques which can alleviate this bu
Cascadeur is a standalone software for 3D keyframe animation of humanoid or other characters. Never before making animation from scratch or editing one has been so easy and fun. Thanks to its AI-assisted tools, you can make key poses really fast, instantly see physical result and adjust secondary motion. All while retaining full control at any point. Drag-and-drop joints of your character in our Q
Roof Studio Generates Good Karma By The Pint Director Kawe de Sá leads the character design and animation team at Roof Studio in Brooklyn on a musical journey into good vibes in this CG-as-claymation spot for New York Blood Center Enterprises thru Miami agency Markham Yard. [Watch] Vedran Rupic, Mother, and Black Kite do the Chicken Poultry-inspired choreography provides the driving force in this
Markerless Facial Motion Capture Solution for achieversAs of July 1, 2021, the whole team is thrilled to announce that Dynamixyz is part of Take-Two Interactive Software, Inc. We’re very excited to join development capabilities and participate in Take-Two’s mission to remain the most creative, innovative and efficient entertainment company. It’s been a great ride since 2010, and we have finished w
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