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Æon Flux (video game)





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Æon Flux is the video game adaptation of the 2005 science fiction film of the same name, with elements of the Æon Flux animated series. The game was developed by Terminal Reality and released in November 2005 in North America for PlayStation 2 and Xbox. This marked the first (and so far, only) successful release of a video game based on Æon Flux, after two failed earlier attempts.

Æon Flux
Cover art
Developer(s)Terminal Reality
Publisher(s)Majesco Entertainment
Director(s)Drew Haworth
Producer(s)Raymond Holmes
Programmer(s)
  • Ken Rogoway
  • Fletcher Dunn
  • Writer(s)Drew Haworth
    Composer(s)Kyle Richards
    EngineInfernal Engine
    Platform(s)PlayStation 2, Xbox
    Release
    • NA: November 15, 2005 (PS2)
  • NA: November 17, 2005 (Xbox)
  • AU: March 30, 2006
  • EU: March 31, 2006
  • Genre(s)Action-adventure
    Mode(s)Single-player

    Plot

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    The game is set in the year 2415, after a biological disease has wiped out Earth's population except for those living in Bregna, a walled, protected city-state. The city is ruled by the congress of scientists who discovered the vaccine for the disease. Aeon Flux, a top operative in the underground "Monican" rebellion, is sent on a mission to kill one of Bregna's most influential government leaders, Trevor Goodchild. Following a series of self-discoveries and revelations, Aeon uncovers a world of secrets which makes her doubt her mission and question everything she thought she knew.

    The game's storyline attempts to bridge the gap between the TV series and the film by explaining various discrepancies such as the appearance of the jungle outside Bregna and the differences between the movie and TV series versions of Trevor Goodchild. The game's visuals and tone skew toward that of the film, and the look of Aeon in the game is based on Charlize Theron's appearance in the film version; the character is also voiced by her.

    Development

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    In order to coincide with the release of the upcoming film, developer Terminal Reality was only given nine months to finish the game.[1] In order to make the deadline, Terminal Reality relied heavily on the engine they had just used for their previous title, BloodRayne 2.

    Release

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    To help add to the box office gross of the film and to sell more games, specially marked copies sold in the US came with a pass to see the Æon Flux film and an attached thank you note from Majesco Entertainment. The movie was in theaters nationwide by December 2 and these tickets expired on December 31, 2005.

    Reception

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    Aggregate score
    AggregatorScore
    PS2Xbox
    Metacritic66/100[13]69/100[14]
    Review scores
    PublicationScore
    PS2Xbox
    1Up.comC+[2]N/A
    EurogamerN/A4/10[3]
    Game Informer7.25/10[4]7.25/10[4]
    GamePro     [5]     [5]
    GameSpot7.2/10[6]7.2/10[6]
    IGN7.8/10[7]7.8/10[7]
    Official U.S. PlayStation Magazine     [8]N/A
    Official Xbox Magazine (US)N/A7/10[9]
    PALGNN/A5/10[10]
    TeamXboxN/A7.8/10[11]
    The New York Times(average)[12](average)[12]

    The game received "average" reviews on both platforms according to video game review aggregator Metacritic.[13][14]

    References

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    1. ^ "Aeon Flux". JeanSimonet.net.
  • ^ Matsuzaki, Kimi (December 14, 2005). "Aeon Flux (PS2)". 1UP.com. Archived from the original on March 5, 2016. Retrieved January 13, 2016.
  • ^ Martin, Matt (February 28, 2006). "Aeon Flux (Xbox)". Eurogamer. Archived from the original on March 4, 2016. Retrieved January 13, 2016.
  • ^ a b Zoss, Jeremy (January 2006). "Aeon Flux". Game Informer. No. 153. p. 138. Archived from the original on December 1, 2008. Retrieved January 12, 2016.
  • ^ a b Rice Burner (February 2006). "Review: Aeon Flux". GamePro. Archived from the original on August 31, 2006. Retrieved January 13, 2016.
  • ^ a b Navarro, Alex (November 28, 2005). "Aeon Flux Review". GameSpot. Archived from the original on May 9, 2019. Retrieved January 12, 2016.
  • ^ a b Onyett, Charles (November 14, 2005). "Aeon Flux". IGN. Archived from the original on January 6, 2016. Retrieved January 12, 2016.
  • ^ "Aeon Flux". Official U.S. PlayStation Magazine. February 2006. Archived from the original on June 3, 2016. Retrieved January 13, 2016.
  • ^ "Aeon Flux". Official Xbox Magazine. February 2006. p. 81.
  • ^ Van Leuveren, Luke (April 28, 2006). "Aeon Flux Review - Xbox Review". PALGN. Archived from the original on August 4, 2008. Retrieved January 13, 2016.
  • ^ Nardozzi, Dale (November 14, 2005). "Aeon Flux Review (Xbox)". TeamXbox. Archived from the original on March 11, 2012. Retrieved January 13, 2016.
  • ^ a b Herold, Charles (December 10, 2005). "Chasing a Girl on Kong's Island, and Other Pursuits". The New York Times. Archived from the original on May 29, 2015. Retrieved January 12, 2016.
  • ^ a b "Aeon Flux for PlayStation 2 Reviews". Metacritic. Archived from the original on 2015-10-10. Retrieved 2015-08-03.
  • ^ a b "Aeon Flux for Xbox Reviews". Metacritic. Archived from the original on 2015-10-04. Retrieved 2015-08-03.
  • edit

    Retrieved from "https://en.wikipedia.org/w/index.php?title=Æon_Flux_(video_game)&oldid=1183018588"
     



    Last edited on 1 November 2023, at 19:24  





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    This page was last edited on 1 November 2023, at 19:24 (UTC).

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