Home  

Random  

Nearby  



Log in  



Settings  



Donate  



About Wikipedia  

Disclaimers  



Wikipedia





CRI Middleware





Article  

Talk  



Language  

Watch  

Edit  





CRI Middleware Co., Ltd.[1] (formerly CSK Research Institute Corp.) is a Japanese developer providing middleware for use in the video game industry. From the early nineties, CRI was a video game developer, but shifted focus in 2001.

CRI Middleware Co., Ltd.

Native name

株式会社CRIミドルウェア

Romanized name

Kabushiki gaisha Kuri Midoruwea
FormerlyCSK Research Institute Corporation
Company typePublic
IndustryVideo game
FoundedOctober 1983; 40 years ago (October 1983)
HeadquartersShibuya, Tokyo

Area served

Worldwide

Key people

  • Masao Oshimi
  • (president)
  • Masahiko Suzumi
  • (chairman)
  • ProductsMiddleware
    Revenue¥767 million (2021)

    Number of employees

    187 (2021)
    Subsidiaries
    • CRI Middlware China
  • R-Force
  • Two-Five
  • Web Technology
  • Websitecriware.com/en

    History

    edit

    CRI started out as CSK Research Institute, subsidiary of CSK, producing video games for the Mega Drive/Genesis. Throughout the 1990s, CRI gradually transitioned its focus, evolving into a provider of audio middleware tools like ADX and Sofdec. It went on to develop games for the Sega Saturn and Dreamcast before it was incorporated as CRI Middleware in 2001. In 2006, CRI Middleware introduced the CRIWARE brand.

    Games

    edit

    Developed

    edit
    Name Platform(s) Release date(s)
    Galaxy Force II Mega Drive/Genesis 1991
    Dyna Brothers Mega Drive/Genesis 1992
    After Burner III Mega CD/Sega CD 1993
    Might and Magic III: Isles of Terra Mega CD/Sega CD 1993
    Dyna Brothers 2 Mega Drive/Genesis 1993
    Zaxxon's Motherbase 2000 32X 1995
    Puzzle & Action: Treasure Hunt Sega Saturn 1996
    Virtual On: Cyber Troopers Sega Saturn 1996
    Kunoichi Torimonochou Sega Saturn 1998
    AeroWings Dreamcast 1999
    TNN Motorsports HardCore Heat Dreamcast 1999
    Aero Dancing: Torodoki Taichou no Himitsu Disc Dreamcast 2000
    AeroWings 2: Air Strike Dreamcast 2000
    Aero Dancing F: Todoroki Tsubasa no Hatsu Hikou Dreamcast 2000
    Aero Dancing i: Jikai Sakuma de Machite Mase Dreamcast 2001
    Power Jet Racing 2001 Dreamcast 2001

    Published

    edit
    Name Platform(s) Release date(s)
    Speedball 2 Mega Drive/Genesis 1992
    Mega-Lo-Mania Mega Drive/Genesis 1993

    CRIWARE

    edit

    CRI ADX

    edit
     
    ADX

    CRI ADX is a streamed audio format which allows for multiple audio streams, seamless looping and continuous playback (allowing two or more files to be crossfaded or played in sequence) with low, predictable CPU usage. The format uses the ADPCM framework.

    CRI Sofdec

    edit
     
    Sofdec

    CRI Sofdec is a streamed video format supporting up to 24bit color which includes multistreaming and seamless playback with a frame rate of up to 60 frames per second. It is essentially a repackaging of MPEG-1/MPEG-2 video with CRI's proprietary ADX codec for audio playback.

    CRI Clipper

    edit

    CRI Clipper is an automated lip-syncing program which analyzes waveforms and outputs an appropriate lip pattern into a text file, for later substitution into the facial animations of the (in-game) speaker.

    CRI ROFS

    edit

    CRI ROFS is a file management system for handling a virtual disc image, an extension of the CD-ROM standard. It has no limitations on file name format, or number of directories or files, and has been designed with compatibility with ADX and Sofdec in mind.

    CRI Sound Factory

    edit

    CRI Sound Factory is a GUI-based video game audio tool for effective sound design without input from programmers. It has support for the previewing and playback of generated audio.

    CRI Movie Encode

    edit

    CRI Movie Encode is a video encoding service by which CRI generates Sofdec or MPEG files from other media. For a fee (designated by the length of the file to be encoded), files are converted to the desired format with the quality specified by the client.

    CRI Audio

    edit

    The Precursor to Cri ADX2

    CRI Movie

    edit

    CRI Movie 2

    edit

    CRI Movie with High Definition video support.

    CRI Vibe

    edit

    CRI CP Sound Craft

    edit

    CRI FileMajik

    edit

    CRI FileMajik - file system with features such as: asynchronous file requests, prioritized loads, zero-buffer decompression and UMD speed emulation for the PlayStation Portable.[2]

    References

    edit
    1. ^ Japanese: 株式会社CRI・ミドルウェア, Hepburn: Kabushiki gaisha Kuri Midoruwea
  • ^ "CRI Middleware, Inc. announces CRI FileMajik: A cross-platform file system for the next generation of games" (Press release). San Francisco, California: CRI Middleware. February 18, 2008. Archived from the original on May 6, 2016. Retrieved April 18, 2016.
  • edit

    Retrieved from "https://en.wikipedia.org/w/index.php?title=CRI_Middleware&oldid=1224422384"
     



    Last edited on 18 May 2024, at 09:28  





    Languages

     


    فارسی
    Français

    Bahasa Indonesia

    Русский
    Suomi

     

    Wikipedia


    This page was last edited on 18 May 2024, at 09:28 (UTC).

    Content is available under CC BY-SA 4.0 unless otherwise noted.



    Privacy policy

    About Wikipedia

    Disclaimers

    Contact Wikipedia

    Code of Conduct

    Developers

    Statistics

    Cookie statement

    Terms of Use

    Desktop