Home  

Random  

Nearby  



Log in  



Settings  



Donate  



About Wikipedia  

Disclaimers  



Wikipedia





Luxoflux





Article  

Talk  



Language  

Watch  

Edit  





Luxoflux Corp. was an American video game developer founded by Peter Morawiec and Adrian Stephens in January 1997, and based in Santa Monica, California.

Luxoflux Corp.
Company typeSubsidiary
IndustryVideo games
FoundedJanuary 1997; 27 years ago (1997-01)
DefunctFebruary 11, 2010; 14 years ago (2010-02-11)
HeadquartersSanta Monica, California, US

Key people

Peter Morawiec
Adrian Stephens
ProductsVigilante 8 series
True Crime series

Number of employees

80
ParentActivision (2002–2010)

History

edit

Luxoflux had a relatively small-sized development team for its first few titles. The two founders were joined by Jeremy Engelman, David Goodrich and Edvard Toth, and released their first title Vigilante 8 to great success. The game was ported to the Nintendo 64, and was followed by the sequel Vigilante 8: 2nd Offense in 1999.

In October 2002, Activision announced it had purchased Luxoflux for an undisclosed price, which at the time was working on True Crime: Streets of LA.[1][2][3] The studio delivered the game and its sequel, True Crime: New York City, before working on licensed titles Shrek 2, Kung Fu Panda and Transformers: Revenge of the Fallen.

On February 11, 2010, Activision announced it had shut down Luxoflux and Underground Development as part of a widespread staff reduction.[4]

Games

edit
Year Game Platform(s)
1998 Vigilante 8 PlayStation, Nintendo 64
1999 Vigilante 8: Second Offense PlayStation, Nintendo 64, Dreamcast
2000 Star Wars: Demolition PlayStation, Dreamcast
2003 True Crime: Streets of LA Microsoft Windows, GameCube, PlayStation 2, Xbox
2004 Shrek 2
2005 True Crime: New York City
2008 Kung Fu Panda PlayStation 3, Xbox 360
2009 Transformers: Revenge of the Fallen

Cancelled: King (2003 Videogame)

Isopod Labs

edit

The original founders of Luxoflux eventually founded Isopod Labs and announced Vigilante 8 Arcade that was released on Xbox Live Arcade in November 2008.

Games

edit

References

edit
  1. ^ "Activision Nabs Luxoflox". Game Developer. October 14, 2002. Retrieved June 19, 2024.
  • ^ "Activision Purchases Luxoflox". The Wall Street Journal. October 14, 2002. Retrieved June 19, 2024.
  • ^ "Activision Acquires Software Developer Luxoflox Corporation" (Press release). Activision. October 11, 2002. Retrieved June 19, 2024.
  • ^ Fritz, Ben (February 11, 2010). "Activision lays off about 200 employees, shuts down Santa Monica studio Luxoflux". Los Angeles Times. Retrieved November 23, 2013.
  • edit
  • t
  • e

  • Retrieved from "https://en.wikipedia.org/w/index.php?title=Luxoflux&oldid=1233572574"
     



    Last edited on 9 July 2024, at 20:01  





    Languages

     


    العربية
    Deutsch
    Español
    Français
    Bahasa Indonesia
    Italiano
    مصرى

    Русский

     

    Wikipedia


    This page was last edited on 9 July 2024, at 20:01 (UTC).

    Content is available under CC BY-SA 4.0 unless otherwise noted.



    Privacy policy

    About Wikipedia

    Disclaimers

    Contact Wikipedia

    Code of Conduct

    Developers

    Statistics

    Cookie statement

    Terms of Use

    Desktop