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Magic & Mayhem: The Art of Magic





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Magic & Mayhem: The Art of Magic is a 2001 video game developed by Charybdis Limited and Climax Studios. It is a sequel to 1998's Magic and Mayhem.[1]

Magic & Mayhem: The Art of Magic
Developer(s)Charybdis Limited
Climax Studios
Publisher(s)
  • NA: Bethesda Softworks
  • Producer(s)Andy Smith
    Designer(s)Mark Hardisty
    Programmer(s)Hal Angseesing
    Artist(s)Mark Hardisty
    Writer(s)Piers Blofeld
    Nick Reed
    Composer(s)Jim Croft
    Platform(s)Microsoft Windows
    Release
    • NA: October 23, 2001
  • UK: November 2, 2001
  • AU: November 14, 2001
  • Genre(s)Real-time strategy, role-playing
    Mode(s)Single-player, multiplayer

    Development

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    The game was announced on May 8, 2000.[2] The game was being developed by Nottingham-based developer Charybdis until the studio closed on April 30, 2001,[3] leading to Climax Studios finishing development upon absorbing the majority of Charybdis' employees.[4] It went gold on October 10, 2001, and was released in North America on October 23,[5] in the United Kingdom on November 2,[6] and in Australia on November 14.[7]

    Reception

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    Review scores
    PublicationScore
    IGN7.8/10[8]
    GameSpot6.5/10[9]
    Computer Gaming World4/5[10]
    GameSpy79/100[11]
    Eurogamer5/10[12]
    Dayton Daily NewsB[13]

    The game holds a score of 71% on Metacritic based on 14 reviews.[14]

    Computer Gaming World gave the game a score of 4 of 5, saying that the game conjures up an "engaging" mix of tactical combat and RPG game play with "good" replay value due to skirmish and multiplayer options.[10]

    References

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    1. ^ "Magic & Mayhem: The Art of Magic Preview". PC Zone. May 2001. p. 37. Retrieved April 21, 2022.
  • ^ "Bethesda Softworks Announces Sequel to Critically Acclaimed Magic & Mayhem". bethsoft.com. May 8, 2000. Archived from the original on April 10, 2001. Retrieved April 21, 2022.
  • ^ Bye, John (April 30, 2001). "Charybdis closes". Eurogamer. Retrieved April 5, 2024.
  • ^ Bye, John (June 23, 2001). "Climax to finish the Art of Magic". Eurogamer. Retrieved April 5, 2024.
  • ^ IGN Staff (October 10, 2001). "The Golden Art of Magic". IGN. Archived from the original on April 21, 2022. Retrieved April 21, 2022.
  • ^ "2001 Releases". Eurogamer. Archived from the original on October 29, 2001. Retrieved April 5, 2024.
  • ^ "Art of magic". Atari Australia. Archived from the original on June 24, 2004. Retrieved April 5, 2024.
  • ^ Kittur, Niki (November 1, 2001). "Magic & Mayhem: The Art of Magic". IGN. Archived from the original on January 6, 2016. Retrieved April 21, 2022.
  • ^ Osborne, Scott (October 29, 2001). "Magic & Mayhem: The Art of Magic". GameSpot. Archived from the original on February 3, 2002. Retrieved April 21, 2022.
  • ^ a b Asher, Mark (February 2002). "Art of Magic:Magic and Mayhem". Computer Gaming World. p. 84. Retrieved April 21, 2022.
  • ^ Abner, William. "The Art of Magic (PC)". GameSpy. Archived from the original on December 5, 2001. Retrieved April 21, 2022.
  • ^ Gestalt (November 20, 2001). "Magic & Mayhem: The Art Of Magic". Eurogamer. Archived from the original on July 5, 2022. Retrieved April 21, 2022.
  • ^ "Magic & Mayhem: The Art of Magic". Dayton Daily News. November 18, 2001. p. 169. Archived from the original on April 21, 2022. Retrieved April 21, 2022 – via Newspapers.com.
  • ^ "Magic & Mayhem: The Art of Magic". Metacritic. Retrieved April 21, 2022.
  • edit

    Retrieved from "https://en.wikipedia.org/w/index.php?title=Magic_%26_Mayhem:_The_Art_of_Magic&oldid=1217451840"
     



    Last edited on 5 April 2024, at 22:27  





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    This page was last edited on 5 April 2024, at 22:27 (UTC).

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