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Treyarch Corporation (/ˈtrɑːrk/ TRAY-ark;[3] formerly Treyarch Invention LLC) is an American video game developer based in Santa Monica, California. Founded in 1996 by Peter Akemann and Doğan Köslü, it was acquired by Activision in 2001. The studio is known for its work for the Call of Duty series, which it develops alongside Infinity Ward, Sledgehammer Games and Raven Software.

Treyarch Corporation
FormerlyTreyarch Invention LLC (1996–2001)
Company typeSubsidiary
IndustryVideo games
Founded1996; 28 years ago (1996)
Founders
  • Peter Akemann
  • Doğan Köslü
  • Headquarters ,
    US

    Key people

  • Kevin Hendrickson (COO)
  • Corky Lehmkuhl (creative director)
  • ProductsCall of Duty series (2005–present)

    Number of employees

    300 (2012)[1][2]
    ParentActivision (2001–present)
    Websitetreyarch.com

    History

    edit

    Treyarch was founded in 1996 as Treyarch Inventions and was acquired by Activision in 2001. In 2005, Gray Matter Studios was merged into Treyarch.[4][5]

    As part of the 2007 Leipzig Games Convention, Activision announced that Treyarch would be one of three developers behind their first James Bond-based game, 007: Quantum of Solace. The game was released on October 31, 2008, in Europe and November 4, 2008, in North America. Vicarious Visions developed the Nintendo DS version and Eurocom developed the PlayStation 2 version. Treyarch is a major developer in the Call of Duty series.

    Call of Duty: Black Ops II held the record for the largest entertainment launch in history in any form of entertainment, breaking the record within 24 hours of its release until it was surpassed by Grand Theft Auto V.[6] Sales from the game worldwide reached US$650 million within five days after its release.[7] Treyarch worked on the Wii U version of Call of Duty: Ghosts, in order to optimize it for the console.[8]

    Dan Bunting, who had been co-lead of Treyarch since around 2003, was named in an investigative report by The Wall Street Journal related to the lawsuit filed against Activision Blizzard by the state of California over workplace misconduct and discrimination. Bunting had reportedly mistreated an employee in 2017, but was kept on by Activision Blizzard's CEO, Bobby Kotick. After The Wall Street Journal began their investigation, Bunting was let go.[9]

    On August 18, 2023, studio design director David Vonderhaar announced he would be leaving the studio after 18 years.[10]

    Games developed

    edit
    Year Game Platform(s) Note(s)
    1998 Olympic Hockey '98 Nintendo 64
    Die by the Sword Microsoft Windows
    Die by the Sword: Limb from Limb
    1999 Triple Play 2000 Nintendo 64[11]
    2000 Draconus: Cult of the Wyrm Dreamcast
    Triple Play 2001 PlayStation
    Max Steel: Covert Missions Dreamcast
    2001 Triple Play Baseball Microsoft Windows, PlayStation, PlayStation 2
    2002 NHL 2K2 Dreamcast
    Spider-Man GameCube, PlayStation 2, Xbox, Microsoft Windows
    Kelly Slater's Pro Surfer GameCube, PlayStation 2, Xbox, Microsoft Windows, macOS
    NHL 2K3 GameCube, PlayStation 2, Xbox
    Minority Report: Everybody Runs PlayStation 2, Xbox, GameCube
    2004 Spider-Man 2 PlayStation 2, Xbox, GameCube
    2005 Ultimate Spider-Man Microsoft Windows, PlayStation 2, Xbox, GameCube
    Call of Duty 2: Big Red One PlayStation 2, Xbox, GameCube
    2006 Call of Duty 3 PlayStation 2, PlayStation 3, Xbox, Xbox 360
    2007 Spider-Man 3 PlayStation 2, PlayStation Portable, Nintendo Wii, PlayStation 3, Xbox 360, Microsoft Windows, macOS, OS X
    2008 Spider-Man: Web of Shadows Microsoft Windows, PlayStation 3, Wii, Xbox 360 Co-developed with Shaba Games
    007: Quantum of Solace
    Call of Duty: World at War Wii version co-developed by Exakt Entertainment
    2010 Call of Duty: Black Ops Assisted by FXVille, Nerve Software, Pi Studios, Raven Software and Certain Affinity
    2012 Call of Duty: Black Ops II Microsoft Windows, PlayStation 3, Wii U, Xbox 360
    2015 Call of Duty: Black Ops III Microsoft Windows, PlayStation 4, Xbox One[12] Assisted by Raven Software
    2018 Call of Duty: Black Ops 4 Assisted by Beenox and Raven Software
    2020 Call of Duty: Warzone Co-developed with Infinity Ward & Raven Software
    Call of Duty: Black Ops Cold War Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S Co-developed with Raven Software, assisted by High Moon Studios, Beenox, Activision Shanghai and Sledgehammer Games
    2021 Call of Duty: Vanguard Zombies and Ranked Play modes, assisted Sledgehammer Games
    2022 Call of Duty: Modern Warfare II Ranked Play mode, assisted Infinity Ward
    Call of Duty: Warzone 2.0 Ranked Play mode, assisted Infinity Ward and Raven Software
    2023 Call of Duty: Modern Warfare III Zombies and Ranked Play modes,[13] assisted Sledgehammer Games
    2024 Call of Duty: Black Ops 6 Co-developed with Raven Software, assisted by Beenox, High Moon Studios, Activision Shanghai, Sledgehammer Games, Infinity Ward and Demonware

    Ports developed

    edit
    Year Game Platform(s) Developer(s)
    2000 Tony Hawk's Pro Skater Dreamcast Neversoft
    Tony Hawk's Pro Skater 2
    2001 Spider-Man
    Tony Hawk's Pro Skater 2x Xbox
    2009 Call of Duty: Modern Warfare: Reflex Wii Infinity Ward
    2011 Call of Duty: Modern Warfare 3
    2013 Call of Duty: Ghosts Wii U

    References

    edit
    1. ^ "Call of Duty: Black Ops II has 300 staff working on it". GamesIndustry.biz. May 2, 2012.
  • ^ "300 developers are working on Black Ops 2". VG247. May 2, 2012.
  • ^ "Work at Treyarch: Production". YouTube. June 26, 2020. Archived from the original on October 2, 2022. Retrieved October 2, 2022.
  • ^ "Gray Matter Studios Games". IGN. Archived from the original on September 28, 2012. Retrieved May 20, 2016.
  • ^ Peel, Jeremy (February 15, 2021). "How Treyarch escaped Infinity Ward's shadow". PC Gamer. Archived from the original on September 16, 2022. Retrieved October 30, 2021.
  • ^ The Associated Press (November 11, 2010). "CBC News – Technology & Science – Call of Duty breaks sales record". CBC. Archived from the original on November 14, 2010. Retrieved November 16, 2010.
  • ^ Staff Writer (November 18, 2010). "Call of Duty Black Ops Sales Hit $650M". socalTECH. Archived from the original on November 21, 2010. Retrieved November 22, 2010.
  • ^ McElroy, Griffin (July 25, 2013). "Call of Duty: Ghosts confirmed for Wii U launch on Nov. 5 (update)". Polygon. Archived from the original on July 31, 2013. Retrieved July 30, 2013.
  • ^ Grind, Kirsten; Fritz, Ben; Needleman, Sarah E. (November 16, 2021). "Activision CEO Bobby Kotick Knew for Years About Sexual-Misconduct Allegations at Videogame Giant". The Wall Street Journal. Archived from the original on November 16, 2021. Retrieved November 16, 2021.
  • ^ Robinson, Andy (August 19, 2023). "Veteran Call of Duty designer David Vonderhaar has left Treyarch". Video Games Chronicle. Archived from the original on February 7, 2024. Retrieved February 16, 2024.
  • ^ "EA SPORTS - Triple Play 2000". www.tripleplay2k.com. Archived from the original on April 14, 2001. Retrieved January 12, 2022.
  • ^ Robinson, Martin (April 26, 2015). "Call of Duty: Black Ops 3 PC requirements revealed". Eurogamer. Archived from the original on August 12, 2018. Retrieved April 28, 2015.
  • ^ Makuch, Eddie (August 17, 2023). "Call Of Duty: Modern Warfare 3 Officially Announced, Launches With 16 Maps From 2009's MW2". GameSpot. Archived from the original on October 31, 2023. Retrieved February 16, 2024.
  • edit

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    Last edited on 16 July 2024, at 00:11  





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    This page was last edited on 16 July 2024, at 00:11 (UTC).

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