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''[[Overwatch (video game)|Overwatch]]'' initially showed promise for an esports scene during its beta phase in 2015, attracting teams from around the world to compete upon its full release. While an open ecosystem for its esport was quickly established, its publisher [[Activision Blizzard]] elected to create the [[Overwatch League]], a franchised league akin to that of North America's [[NBA]], with slots being sold for a reported {{USD|20{{nbsp}}million}} for its inaugural season in 2018. The league faced challenges early on, including a slow start in its inaugural years and logistical issues exacerbated by the [[COVID-19 pandemic]] in 2020. Additionally, the announcement of ''[[Overwatch 2]]'' in 2019 brought about changes to the game's format and gameplay, which received a lukewarm response upon release in 2022. These challenges, coupled with controversies such as the [[California Department of Fair Employment and Housing v. Activision Blizzard|sexual harassment lawsuit in 2021]], led to mounting pressure from teams to exit the league. Months before [[Acquisition of Activision Blizzard by Microsoft|Microsoft's acquisition of Activision Blizzard]], teams were offered the chance to leave the Overwatch League, ultimately leading to its closure in January 2024.<ref name="Lichene">{{cite news |last1=Lichene |first1=Riccardo |title=Opening up an esport: Overwatch’s resurgence after the Overwatch League closure |url=https://esportsinsider.com/2024/05/overwatch-esports-resurgence-following-owl |access-date=May 11, 2024 |work=Esports Insider |date=May 10, 2024}}</ref> |
''[[Overwatch (video game)|Overwatch]]'' initially showed promise for an esports scene during its beta phase in 2015, attracting teams from around the world to compete upon its full release. While an open ecosystem for its esport was quickly established, its publisher [[Activision Blizzard]] elected to create the [[Overwatch League]], a franchised league akin to that of North America's [[NBA]], with slots being sold for a reported {{USD|20{{nbsp}}million}} for its inaugural season in 2018. The league faced challenges early on, including a slow start in its inaugural years and logistical issues exacerbated by the [[COVID-19 pandemic]] in 2020. Additionally, the announcement of ''[[Overwatch 2]]'' in 2019 brought about changes to the game's format and gameplay, which received a lukewarm response upon release in 2022. These challenges, coupled with controversies such as the [[California Department of Fair Employment and Housing v. Activision Blizzard|sexual harassment lawsuit in 2021]], led to mounting pressure from teams to exit the league. Months before [[Acquisition of Activision Blizzard by Microsoft|Microsoft's acquisition of Activision Blizzard]], teams were offered the chance to leave the Overwatch League, ultimately leading to its closure in January 2024.<ref name="Lichene">{{cite news |last1=Lichene |first1=Riccardo |title=Opening up an esport: Overwatch’s resurgence after the Overwatch League closure |url=https://esportsinsider.com/2024/05/overwatch-esports-resurgence-following-owl |access-date=May 11, 2024 |work=Esports Insider |date=May 10, 2024}}</ref> |
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The ''Overwatch'' Champions series (OWCS) was established in January 2024 following the folding of Overwatch League. Unlike the previous approach of independently managing the league, [[Blizzard Entertainment]] opted for partnerships to oversee specific regions, with ESL FaceIt Group operating the North America and EMEA regions, while WDG was selected to operate the Asia region. The ''Overwatch'' Champions Series adopted |
The ''Overwatch'' Champions series (OWCS) was established in January 2024 following the folding of Overwatch League. Unlike the previous approach of independently managing the league, [[Blizzard Entertainment]] opted for partnerships to oversee specific regions, with ESL FaceIt Group operating the North America and EMEA regions, while WDG was selected to operate the Asia region. The ''Overwatch'' Champions Series adopted am open format, departing from the franchise structure of the Overwatch League.<ref>{{cite news |last1=Fragen |first1=Jordan |title=ESL Faceit, Blizzard ally for the next chapter of Overwatch esports |url=https://venturebeat.com/games/esl-faceit-blizzard-ally-for-the-next-chapter-of-overwatch-esports/ |access-date=January 24, 2024 |work=[[VentureBeat]] |date=January 23, 2024}}</ref><ref name="Parrish">{{cite news |last1=Parrish |first1=Ash |title=Overwatch esports will live on as the Overwatch Champions Series |url=https://www.theverge.com/2024/1/23/24048065/overwatch-esports-champions-series |access-date=January 24, 2024 |work=[[The Verge]] |date=January 23, 2024 |language=en}}</ref> This transition opened up opportunities for both established organizations and new entrants, with teams like [[ENCE (esports)|ENCE]] and [[Team Falcons]] joining the series alongside well-established teams such as [[Fnatic]] and [[Team SoloMid|TSM]]. Former Overwatch League teams such as the [[Toronto Defiant]] and [[San Francisco Shock]] (playing under the name [[NRG Esports|NRG]] Shock) also remained active after the closure of the Overwatch League, competing with a new roster in the OWCS. Early concerns for OWCS included the lack of well-defined prize pools, the lack of a clear roadmap, and challenges in maintaining consistent viewership, compared to that of the Overwatch League.<ref name="Lichene" /> |
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== 2024 season == |
== 2024 season == |
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Greek: Ά ά Έ έ Ή ή Ί ί Ό ό Ύ ύ Ώ ώ Α α Β β Γ γ Δ δ Ε ε Ζ ζ Η η Θ θ Ι ι Κ κ Λ λ Μ μ Ν ν Ξ ξ Ο ο Π π Ρ ρ Σ σ ς Τ τ Υ υ Φ φ Χ χ Ψ ψ Ω ω {{Polytonic|}}
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