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Contents

   



(Top)
 


1 Basic use  



1.1  Recommended practice  





1.2  Multiple functions  





1.3  Options  





1.4  Trimming and removing blanks  





1.5  Custom formatting of arguments  





1.6  Frames and parent frames  





1.7  Wrappers  





1.8  Writing to the args table  





1.9  Ref tags  





1.10  Known limitations  







2 See also  














Module:Arguments






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Permanently protected module

From Wikipedia, the free encyclopedia
 


This module provides easy processing of arguments passed from #invoke. It is a meta-module, meant for use by other modules, and should not be called from #invoke directly (for a module directly invocable by templates you might want to have a look at {{#invoke:params}}). Its features include:

Basic use

First, you need to load the module. It contains one function, named getArgs.

local getArgs = require('Module:Arguments').getArgs

In the most basic scenario, you can use getArgs inside your main function. The variable args is a table containing the arguments from #invoke. (See below for details.)

local getArgs = require('Module:Arguments').getArgs
local p = {}

function p.main(frame)
 local args = getArgs(frame)
 -- Main module code goes here.
end

return p

Recommended practice

However, the recommended practice is to use a function just for processing arguments from #invoke. This means that if someone calls your module from another Lua module you don't have to have a frame object available, which improves performance.

local getArgs = require('Module:Arguments').getArgs
local p = {}

function p.main(frame)
 local args = getArgs(frame)
 return p._main(args)
end

function p._main(args)
 -- Main module code goes here.
end

return p

The way this is called from a template is {{#invoke:Example|main}} (optionally with some parameters like {{#invoke:Example|main|arg1=value1|arg2=value2}}), and the way this is called from a module is require('Module:Example')._main({arg1 = 'value1', arg2 = value2, 'spaced arg3' = 'value3'}). What this second one does is construct a table with the arguments in it, then gives that table to the p._main(args) function, which uses it natively.

Multiple functions

If you want multiple functions to use the arguments, and you also want them to be accessible from #invoke, you can use a wrapper function.

local getArgs = require('Module:Arguments').getArgs

local p = {}

local function makeInvokeFunc(funcName)
 return function (frame)
  local args = getArgs(frame)
  return p[funcName](args)
 end
end

p.func1 = makeInvokeFunc('_func1')

function p._func1(args)
 -- Code for the first function goes here.
end

p.func2 = makeInvokeFunc('_func2')

function p._func2(args)
 -- Code for the second function goes here.
end

return p

Options

The following options are available. They are explained in the sections below.

local args = getArgs(frame, {
 trim = false,
 removeBlanks = false,
 valueFunc = function (key, value)
  -- Code for processing one argument
 end,
 frameOnly = true,
 parentOnly = true,
 parentFirst = true,
 wrappers = {
  'Template:A wrapper template',
  'Template:Another wrapper template'
 },
 readOnly = true,
 noOverwrite = true
})

Trimming and removing blanks

Blank arguments often trip up coders new to converting MediaWiki templates to Lua. In template syntax, blank strings and strings consisting only of whitespace are considered false. However, in Lua, blank strings and strings consisting of whitespace are considered true. This means that if you don't pay attention to such arguments when you write your Lua modules, you might treat something as true that should actually be treated as false. To avoid this, by default this module removes all blank arguments.

Similarly, whitespace can cause problems when dealing with positional arguments. Although whitespace is trimmed for named arguments coming from #invoke, it is preserved for positional arguments. Most of the time this additional whitespace is not desired, so this module trims it off by default.

However, sometimes you want to use blank arguments as input, and sometimes you want to keep additional whitespace. This can be necessary to convert some templates exactly as they were written. If you want to do this, you can set the trim and removeBlanks arguments to false.

local args = getArgs(frame, {
 trim = false,
 removeBlanks = false
})

Custom formatting of arguments

Sometimes you want to remove some blank arguments but not others, or perhaps you might want to put all of the positional arguments in lower case. To do things like this you can use the valueFunc option. The input to this option must be a function that takes two parameters, key and value, and returns a single value. This value is what you will get when you access the field key in the args table.

Example 1: this function preserves whitespace for the first positional argument's value, but trims all other arguments' value and removes all other blank arguments.

local args = getArgs(frame, {
 valueFunc = function (key, value)
  if key == 1 then
   return value
  elseif value then
   value = mw.text.trim(value)
   if value ~= '' then
    return value
   end
  end
  return nil
 end
})

Example 2: this function removes blank arguments and converts all argument values to lower case, but doesn't trim whitespace from positional parameters.

local args = getArgs(frame, {
 valueFunc = function (key, value)
  if not value then
   return nil
  end
  value = mw.ustring.lower(value)
  if mw.ustring.find(value, '%S') then
   return value
  end
  return nil
 end
})

Note: the above functions will fail if passed input that is not of type stringornil. This might be the case if you use the getArgs function in the main function of your module, and that function is called by another Lua module. In this case, you will need to check the type of your input. This is not a problem if you are using a function specially for arguments from #invoke (i.e. you have p.main and p._main functions, or something similar).

Examples 1 and 2 with type checking

Example 1:

local args = getArgs(frame, {
 valueFunc = function (key, value)
  if key == 1 then
   return value
  elseif type(value) == 'string' then
   value = mw.text.trim(value)
   if value ~= '' then
    return value
   else
    return nil
   end
  else
   return value
  end
 end
})

Example 2:

local args = getArgs(frame, {
 valueFunc = function (key, value)
  if type(value) == 'string' then
   value = mw.ustring.lower(value)
   if mw.ustring.find(value, '%S') then
    return value
   else
    return nil
   end
  else
   return value
  end
 end
})

Also, please note that the valueFunc function is called more or less every time an argument is requested from the args table, so if you care about performance you should make sure you aren't doing anything inefficient with your code.

Frames and parent frames

Arguments in the args table can be passed from the current frame or from its parent frame at the same time. To understand what this means, it is easiest to give an example. Let's say that we have a module called Module:ExampleArgs. This module prints the first two positional arguments that it is passed.

Module:ExampleArgs code

local getArgs = require('Module:Arguments').getArgs
local p = {}

function p.main(frame)
 local args = getArgs(frame)
 return p._main(args)
end

function p._main(args)
 local first = args[1] or ''
 local second = args[2] or ''
 return first .. ' ' .. second
end

return p

Module:ExampleArgs is then called by Template:ExampleArgs, which contains the code {{#invoke:ExampleArgs|main|firstInvokeArg}}. This produces the result "firstInvokeArg".

Now if we were to call Template:ExampleArgs, the following would happen:

Code Result
{{ExampleArgs}} firstInvokeArg
{{ExampleArgs|firstTemplateArg}} firstInvokeArg
{{ExampleArgs|firstTemplateArg|secondTemplateArg}} firstInvokeArg secondTemplateArg

There are three options you can set to change this behaviour: frameOnly, parentOnly and parentFirst. If you set frameOnly then only arguments passed from the current frame will be accepted; if you set parentOnly then only arguments passed from the parent frame will be accepted; and if you set parentFirst then arguments will be passed from both the current and parent frames, but the parent frame will have priority over the current frame. Here are the results in terms of Template:ExampleArgs:

frameOnly
Code Result
{{ExampleArgs}} firstInvokeArg
{{ExampleArgs|firstTemplateArg}} firstInvokeArg
{{ExampleArgs|firstTemplateArg|secondTemplateArg}} firstInvokeArg
parentOnly
Code Result
{{ExampleArgs}}
{{ExampleArgs|firstTemplateArg}} firstTemplateArg
{{ExampleArgs|firstTemplateArg|secondTemplateArg}} firstTemplateArg secondTemplateArg
parentFirst
Code Result
{{ExampleArgs}} firstInvokeArg
{{ExampleArgs|firstTemplateArg}} firstTemplateArg
{{ExampleArgs|firstTemplateArg|secondTemplateArg}} firstTemplateArg secondTemplateArg

Notes:

  1. If you set both the frameOnly and parentOnly options, the module won't fetch any arguments at all from #invoke. This is probably not what you want.
  2. In some situations a parent frame may not be available, e.g. if getArgs is passed the parent frame rather than the current frame. In this case, only the frame arguments will be used (unless parentOnly is set, in which case no arguments will be used) and the parentFirst and frameOnly options will have no effect.

Wrappers

The wrappers option is used to specify a limited number of templates as wrapper templates, that is, templates whose only purpose is to call a module. If the module detects that it is being called from a wrapper template, it will only check for arguments in the parent frame; otherwise it will only check for arguments in the frame passed to getArgs. This allows modules to be called by either #invoke or through a wrapper template without the loss of performance associated with having to check both the frame and the parent frame for each argument lookup.

For example, the only content of Template:Side box (excluding content in <noinclude>...</noinclude> tags) is {{#invoke:Side box|main}}. There is no point in checking the arguments passed directly to the #invoke statement for this template, as no arguments will ever be specified there. We can avoid checking arguments passed to #invoke by using the parentOnly option, but if we do this then #invoke will not work from other pages either. If this were the case, the |text=Some text in the code {{#invoke:Side box|main|text=Some text}} would be ignored completely, no matter what page it was used from. By using the wrappers option to specify 'Template:Side box' as a wrapper, we can make {{#invoke:Side box|main|text=Some text}} work from most pages, while still not requiring that the module check for arguments on the Template:Side box page itself.

Wrappers can be specified either as a string, or as an array of strings.

local args = getArgs(frame, {
 wrappers = 'Template:Wrapper template'
})


local args = getArgs(frame, {
 wrappers = {
  'Template:Wrapper 1',
  'Template:Wrapper 2',
  -- Any number of wrapper templates can be added here.
 }
})

Notes:

  1. The module will automatically detect if it is being called from a wrapper template's /sandbox subpage, so there is no need to specify sandbox pages explicitly.
  2. The wrappers option effectively changes the default of the frameOnly and parentOnly options. If, for example, parentOnly were explicitly set to 0 with wrappers set, calls via wrapper templates would result in both frame and parent arguments being loaded, though calls not via wrapper templates would result in only frame arguments being loaded.
  3. If the wrappers option is set and no parent frame is available, the module will always get the arguments from the frame passed to getArgs.

Writing to the args table

Sometimes it can be useful to write new values to the args table. This is possible with the default settings of this module. (However, bear in mind that it is usually better coding style to create a new table with your new values and copy arguments from the args table as needed.)

args.foo = 'some value'

It is possible to alter this behaviour with the readOnly and noOverwrite options. If readOnly is set then it is not possible to write any values to the args table at all. If noOverwrite is set, then it is possible to add new values to the table, but it is not possible to add a value if it would overwrite any arguments that are passed from #invoke.

Ref tags

This module uses metatables to fetch arguments from #invoke. This allows access to both the frame arguments and the parent frame arguments without using the pairs() function. This can help if your module might be passed <ref>...</ref> tags as input.

As soon as <ref>...</ref> tags are accessed from Lua, they are processed by the MediaWiki software and the reference will appear in the reference list at the bottom of the article. If your module proceeds to omit the reference tag from the output, you will end up with a phantom reference – a reference that appears in the reference list but without any number linking to it. This has been a problem with modules that use pairs() to detect whether to use the arguments from the frame or the parent frame, as those modules automatically process every available argument.

This module solves this problem by allowing access to both frame and parent frame arguments, while still only fetching those arguments when it is necessary. The problem will still occur if you use pairs(args) elsewhere in your module, however.

Known limitations

The use of metatables also has its downsides. Most of the normal Lua table tools won't work properly on the args table, including the # operator, the next() function, and the functions in the table library. If using these is important for your module, you should use your own argument processing function instead of this module.

See also

-- This module provides easy processing of arguments passed to Scribunto from
-- #invoke. It is intended for use by other Lua modules, and should not be
-- called from #invoke directly.

local libraryUtil = require('libraryUtil')
local checkType = libraryUtil.checkType

local arguments = {}

-- Generate four different tidyVal functions, so that we don't have to check the
-- options every time we call it.

local function tidyValDefault(key, val)
 if type(val) == 'string' then
  val = val:match('^%s*(.-)%s*$')
  if val == '' then
   return nil
  else
   return val
  end
 else
  return val
 end
end

local function tidyValTrimOnly(key, val)
 if type(val) == 'string' then
  return val:match('^%s*(.-)%s*$')
 else
  return val
 end
end

local function tidyValRemoveBlanksOnly(key, val)
 if type(val) == 'string' then
  if val:find('%S') then
   return val
  else
   return nil
  end
 else
  return val
 end
end

local function tidyValNoChange(key, val)
 return val
end

local function matchesTitle(given, title)
 local tp = type( given )
 return (tp == 'string' or tp == 'number') and mw.title.new( given ).prefixedText == title
end

local translate_mt = { __index = function(t, k) return k end }

function arguments.getArgs(frame, options)
 checkType('getArgs', 1, frame, 'table', true)
 checkType('getArgs', 2, options, 'table', true)
 frame = frame or {}
 options = options or {}

 --[[
 -- Set up argument translation.
 --]]
 options.translate = options.translate or {}
 if getmetatable(options.translate) == nil then
  setmetatable(options.translate, translate_mt)
 end
 if options.backtranslate == nil then
  options.backtranslate = {}
  for k,v in pairs(options.translate) do
   options.backtranslate[v] = k
  end
 end
 if options.backtranslate and getmetatable(options.backtranslate) == nil then
  setmetatable(options.backtranslate, {
   __index = function(t, k)
    if options.translate[k] ~= k then
     return nil
    else
     return k
    end
   end
  })
 end

 --[[
 -- Get the argument tables. If we were passed a valid frame object, get the
 -- frame arguments (fargs) and the parent frame arguments (pargs), depending
 -- on the options set and on the parent frame's availability. If we weren't
 -- passed a valid frame object, we are being called from another Lua module
 -- or from the debug console, so assume that we were passed a table of args
 -- directly, and assign it to a new variable (luaArgs).
 --]]
 local fargs, pargs, luaArgs
 if type(frame.args) == 'table' and type(frame.getParent) == 'function' then
  if options.wrappers then
   --[[
   -- The wrappers option makes Module:Arguments look up arguments in
   -- either the frame argument table or the parent argument table, but
   -- not both. This means that users can use either the #invoke syntax
   -- or a wrapper template without the loss of performance associated
   -- with looking arguments up in both the frame and the parent frame.
   -- Module:Arguments will look up arguments in the parent frame
   -- if it finds the parent frame's title in options.wrapper;
   -- otherwise it will look up arguments in the frame object passed
   -- to getArgs.
   --]]
   local parent = frame:getParent()
   if not parent then
    fargs = frame.args
   else
    local title = parent:getTitle():gsub('/sandbox$', '')
    local found = false
    if matchesTitle(options.wrappers, title) then
     found = true
    elseif type(options.wrappers) == 'table' then
     for _,v in pairs(options.wrappers) do
      if matchesTitle(v, title) then
       found = true
       break
      end
     end
    end

    -- We test for false specifically here so that nil (the default) acts like true.
    if found or options.frameOnly == false then
     pargs = parent.args
    end
    if not found or options.parentOnly == false then
     fargs = frame.args
    end
   end
  else
   -- options.wrapper isn't set, so check the other options.
   if not options.parentOnly then
    fargs = frame.args
   end
   if not options.frameOnly then
    local parent = frame:getParent()
    pargs = parent and parent.args or nil
   end
  end
  if options.parentFirst then
   fargs, pargs = pargs, fargs
  end
 else
  luaArgs = frame
 end

 -- Set the order of precedence of the argument tables. If the variables are
 -- nil, nothing will be added to the table, which is how we avoid clashes
 -- between the frame/parent args and the Lua args.
 local argTables = {fargs}
 argTables[#argTables + 1] = pargs
 argTables[#argTables + 1] = luaArgs

 --[[
 -- Generate the tidyVal function. If it has been specified by the user, we
 -- use that; if not, we choose one of four functions depending on the
 -- options chosen. This is so that we don't have to call the options table
 -- every time the function is called.
 --]]
 local tidyVal = options.valueFunc
 if tidyVal then
  if type(tidyVal) ~= 'function' then
   error(
    "bad value assigned to option 'valueFunc'"
     .. '(function expected, got '
     .. type(tidyVal)
     .. ')',
    2
   )
  end
 elseif options.trim ~= false then
  if options.removeBlanks ~= false then
   tidyVal = tidyValDefault
  else
   tidyVal = tidyValTrimOnly
  end
 else
  if options.removeBlanks ~= false then
   tidyVal = tidyValRemoveBlanksOnly
  else
   tidyVal = tidyValNoChange
  end
 end

 --[[
 -- Set up the args, metaArgs and nilArgs tables. args will be the one
 -- accessed from functions, and metaArgs will hold the actual arguments. Nil
 -- arguments are memoized in nilArgs, and the metatable connects all of them
 -- together.
 --]]
 local args, metaArgs, nilArgs, metatable = {}, {}, {}, {}
 setmetatable(args, metatable)

 local function mergeArgs(tables)
  --[[
  -- Accepts multiple tables as input and merges their keys and values
  -- into one table. If a value is already present it is not overwritten;
  -- tables listed earlier have precedence. We are also memoizing nil
  -- values, which can be overwritten if they are 's' (soft).
  --]]
  for _, t in ipairs(tables) do
   for key, val in pairs(t) do
    if metaArgs[key] == nil and nilArgs[key] ~= 'h' then
     local tidiedVal = tidyVal(key, val)
     if tidiedVal == nil then
      nilArgs[key] = 's'
     else
      metaArgs[key] = tidiedVal
     end
    end
   end
  end
 end

 --[[
 -- Define metatable behaviour. Arguments are memoized in the metaArgs table,
 -- and are only fetched from the argument tables once. Fetching arguments
 -- from the argument tables is the most resource-intensive step in this
 -- module, so we try and avoid it where possible. For this reason, nil
 -- arguments are also memoized, in the nilArgs table. Also, we keep a record
 -- in the metatable of when pairs and ipairs have been called, so we do not
 -- run pairs and ipairs on the argument tables more than once. We also do
 -- not run ipairs on fargs and pargs if pairs has already been run, as all
 -- the arguments will already have been copied over.
 --]]

 metatable.__index = function (t, key)
  --[[
  -- Fetches an argument when the args table is indexed. First we check
  -- to see if the value is memoized, and if not we try and fetch it from
  -- the argument tables. When we check memoization, we need to check
  -- metaArgs before nilArgs, as both can be non-nil at the same time.
  -- If the argument is not present in metaArgs, we also check whether
  -- pairs has been run yet. If pairs has already been run, we return nil.
  -- This is because all the arguments will have already been copied into
  -- metaArgs by the mergeArgs function, meaning that any other arguments
  -- must be nil.
  --]]
  if type(key) == 'string' then
   key = options.translate[key]
  end
  local val = metaArgs[key]
  if val ~= nil then
   return val
  elseif metatable.donePairs or nilArgs[key] then
   return nil
  end
  for _, argTable in ipairs(argTables) do
   local argTableVal = tidyVal(key, argTable[key])
   if argTableVal ~= nil then
    metaArgs[key] = argTableVal
    return argTableVal
   end
  end
  nilArgs[key] = 'h'
  return nil
 end

 metatable.__newindex = function (t, key, val)
  -- This function is called when a module tries to add a new value to the
  -- args table, or tries to change an existing value.
  if type(key) == 'string' then
   key = options.translate[key]
  end
  if options.readOnly then
   error(
    'could not write to argument table key "'
     .. tostring(key)
     .. '"; the table is read-only',
    2
   )
  elseif options.noOverwrite and args[key] ~= nil then
   error(
    'could not write to argument table key "'
     .. tostring(key)
     .. '"; overwriting existing arguments is not permitted',
    2
   )
  elseif val == nil then
   --[[
   -- If the argument is to be overwritten with nil, we need to erase
   -- the value in metaArgs, so that __index, __pairs and __ipairs do
   -- not use a previous existing value, if present; and we also need
   -- to memoize the nil in nilArgs, so that the value isn't looked
   -- up in the argument tables if it is accessed again.
   --]]
   metaArgs[key] = nil
   nilArgs[key] = 'h'
  else
   metaArgs[key] = val
  end
 end

 local function translatenext(invariant)
  local k, v = next(invariant.t, invariant.k)
  invariant.k = k
  if k == nil then
   return nil
  elseif type(k) ~= 'string' or not options.backtranslate then
   return k, v
  else
   local backtranslate = options.backtranslate[k]
   if backtranslate == nil then
    -- Skip this one. This is a tail call, so this won't cause stack overflow
    return translatenext(invariant)
   else
    return backtranslate, v
   end
  end
 end

 metatable.__pairs = function ()
  -- Called when pairs is run on the args table.
  if not metatable.donePairs then
   mergeArgs(argTables)
   metatable.donePairs = true
  end
  return translatenext, { t = metaArgs }
 end

 local function inext(t, i)
  -- This uses our __index metamethod
  local v = t[i + 1]
  if v ~= nil then
   return i + 1, v
  end
 end

 metatable.__ipairs = function (t)
  -- Called when ipairs is run on the args table.
  return inext, t, 0
 end

 return args
end

return arguments

Retrieved from "https://en.wikipedia.org/w/index.php?title=Module:Arguments&oldid=948472485"

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This page was last edited on 1 April 2020, at 06:12 (UTC).

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